Yogi Wiguna
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6242c4e37e
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feat: Implement player movement manager for grid-based movement, rotation, and complex player interactions including pushing and environmental checks.
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2026-03-13 10:19:38 +08:00 |
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Yogi Wiguna
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200e198428
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feat: Introduce Tekton roaming NPC with grid movement, player interaction, tile spawning, and visual effects.
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2026-03-13 10:07:17 +08:00 |
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adtpdn
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74a81425c5
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feat: implement core lobby management system with Nakama integration, player state, and game settings.
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2026-03-13 03:46:04 +08:00 |
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Yogi Wiguna
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a06e04e14b
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feat: Add player character scene with multiple models, animations, UI, and a 3D wall scene.
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2026-03-12 17:50:29 +08:00 |
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Yogi Wiguna
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e5e99f5853
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feat: Add diverse game tiles, 3D wall scenes, and player movement and stop-n-go managers.
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2026-03-12 17:47:23 +08:00 |
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Yogi Wiguna
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739489cd6f
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feat: add PowerUpInventoryUI script to display and manage player power-ups with single-slot visibility.
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2026-03-12 12:32:49 +08:00 |
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Yogi Wiguna
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3853962e4a
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feat: Implement initial main game scene with gridmap, player, and core managers.
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2026-03-12 12:30:29 +08:00 |
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Yogi Wiguna
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412e7bdcdd
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feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI.
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2026-03-12 12:06:32 +08:00 |
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Yogi Wiguna
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686ea2587e
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feat: implement powerup inventory UI to display and manage player powerups with dynamic button states, levels, and shortcuts.
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2026-03-12 10:39:09 +08:00 |
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Yogi Wiguna
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93eda69ad6
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feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI.
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2026-03-12 10:35:26 +08:00 |
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adtpdn
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4f6783b468
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feat: Implement core multiplayer features including user authentication, profile management, lobby, game mode managers, and leaderboard.
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2026-03-12 03:55:20 +08:00 |
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Yogi Wiguna
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650d241a72
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feat: Add core player input, movement, and special ability management systems with new UI components.
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2026-03-11 17:40:45 +08:00 |
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Yogi Wiguna
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18c3dbecd6
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feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory.
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2026-03-11 15:29:07 +08:00 |
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Yogi Wiguna
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4b7a64a119
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feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
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2026-03-11 09:56:10 +08:00 |
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adtpdn
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884ce60cf1
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update BG, tile
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2026-03-10 23:13:24 +08:00 |
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Yogi Wiguna
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d53e4601e4
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feat: Introduce comprehensive settings management with UI for video, audio, and remappable controls.
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2026-03-10 17:04:01 +08:00 |
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Yogi Wiguna
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c895e466b5
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feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
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2026-03-10 15:53:19 +08:00 |
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Yogi Wiguna
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10b47ccdec
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feat: Implement initial main game scene with gridmap, environment, and touch control UI elements.
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2026-03-10 13:07:42 +08:00 |
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Yogi Wiguna
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e1e928389c
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feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings.
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2026-03-10 12:52:53 +08:00 |
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Yogi Wiguna
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da7192ac07
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feat: Introduce player movement manager with push mechanics, multiplayer synchronization, and new touch controls and powerup inventory UI.
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2026-03-10 11:05:14 +08:00 |
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Yogi Wiguna
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aaf246d873
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feat: Introduce core game systems for special tile effects, power-up management, player movement, and initial UI screens.
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2026-03-09 17:49:50 +08:00 |
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Yogi Wiguna
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0fb1397d11
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feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers.
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2026-03-06 16:01:12 +08:00 |
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adtpdn
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edd5051106
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update
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2026-03-06 04:06:15 +08:00 |
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Yogi Wiguna
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14331c222e
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feat: create main game scene with gridmap, environment, and UI controls.
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2026-03-05 17:56:54 +08:00 |
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Yogi Wiguna
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7d801f1156
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feat: Add an EnhancedGridMap with advanced generation, randomization, and pathfinding capabilities, and introduce the Stop n Go game mode manager.
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2026-03-05 17:50:21 +08:00 |
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Yogi Wiguna
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5c4764b082
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feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning.
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2026-03-05 16:41:35 +08:00 |
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Yogi Wiguna
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aa26e9f2a4
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feat: Introduce PlayerMovementManager to centralize grid-based player and bot movement, including multiplayer synchronization and push interactions.
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2026-03-05 15:32:45 +08:00 |
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Yogi Wiguna
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fb6d9df5db
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feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics.
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2026-03-05 14:29:34 +08:00 |
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adtpdn
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ebfa8f99a7
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feat: Implement the main game scene with new player functionality, Stop n Go and Portal Mode managers, a dynamic message bar, and pre-game countdown logic.
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2026-03-05 02:07:14 +08:00 |
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Yogi Wiguna
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cd7881bc3f
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feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers.
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2026-03-04 17:40:10 +08:00 |
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Yogi Wiguna
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8f03cc15c5
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feat: introduce core player logic with manager integration and power-up inventory UI.
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2026-03-04 15:56:03 +08:00 |
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Yogi Wiguna
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a78acd12b8
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feat: Add core manager scripts for camera context, player input, special tiles, and a powerup inventory UI.
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2026-03-04 13:27:22 +08:00 |
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Yogi Wiguna
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b32565203f
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feat: Implement core player movement, input, and player scene setup, including grid-based movement, rotation, push mechanics, and multiplayer synchronization.
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2026-03-04 12:33:06 +08:00 |
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Yogi Wiguna
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8b33ed3f56
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feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
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2026-03-03 15:38:09 +08:00 |
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adtpdn
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09d08093e2
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feat: Implement the main game scene, initializing core managers, a new message bar system, and a pre-game countdown.
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2026-03-03 05:01:59 +08:00 |
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Yogi Wiguna
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e6dceaf173
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feat: Add a multiplayer-synchronized portal door with visual elements, player detection, and dynamic color.
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2026-03-02 16:49:40 +08:00 |
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Yogi Wiguna
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c16a0043bc
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feat: Introduce a new modular bot AI system for decision-making, movement, and actions.
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2026-03-02 15:32:50 +08:00 |
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Yogi Wiguna
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78634d6421
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feat: Implement a new portal door game mode with arena partitioning, dynamic connections, and multiplayer synchronization.
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2026-03-02 14:48:59 +08:00 |
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Yogi Wiguna
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1425dff93e
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feat: Implement PortalDoor functionality and integrate PortalModeManager for the Tekton Doors game mode.
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2026-03-02 12:17:36 +08:00 |
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adtpdn
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a7442bb1a6
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feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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2026-03-02 03:10:38 +08:00 |
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adtpdn
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1c5c3d47f6
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feat: implement Tekton NPC with movement, combat, and interaction mechanics, and add initial portal system components.
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2026-02-27 04:29:02 +08:00 |
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Yogi Wiguna
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38a7c06311
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feat: Add PlayerMovementManager for grid-based movement, rotation, and player-to-player push mechanics.
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2026-02-26 17:46:14 +08:00 |
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Yogi Wiguna
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145a1a53dc
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feat: Add PortalModeManager and integrate it for the Tekton Doors game mode.
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2026-02-26 17:42:47 +08:00 |
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Yogi Wiguna
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f13ec4782b
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feat: Introduce core player script with multiplayer state management, character selection, and game logic, alongside a new camera context manager.
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2026-02-26 17:12:33 +08:00 |
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Yogi Wiguna
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8e0aa322de
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feat: Implement core player entity with multiplayer state synchronization, character selection, movement, and manager-based input.
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2026-02-26 16:55:36 +08:00 |
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Yogi Wiguna
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3a902aa3d7
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feat: Implement Portal Doors game mode with arena setup, dynamic portal connections, and timed events.
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2026-02-26 13:03:22 +08:00 |
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Yogi Wiguna
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a29f1639f2
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feat: add powerup inventory UI for managing player powerups and a mobile touch controls manager with a virtual joystick and configurable action buttons.
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2026-02-26 11:56:16 +08:00 |
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Yogi Wiguna
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129ff8818a
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feat: Implement initial main scene with player input management and touch controls, including new graphics assets.
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2026-02-26 11:48:40 +08:00 |
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Yogi Wiguna
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c57b045bef
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feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI.
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2026-02-26 11:29:58 +08:00 |
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Yogi Wiguna
|
3cd67c02ab
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feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements.
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2026-02-26 10:40:55 +08:00 |
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