adtpdn
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a592eb1de0
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feat : mobile input controller
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2026-04-13 18:15:49 +08:00 |
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Yogi Wiguna
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da9ba9361d
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feat: Implement initial main game scene with player board UI, powerup inventory script, and associated assets.
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2026-03-24 11:54:27 +08:00 |
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Yogi Wiguna
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64dc1de15a
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feat: introduce special power-up manager with inventory and associated UI
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2026-03-16 14:45:31 +08:00 |
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Yogi Wiguna
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739489cd6f
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feat: add PowerUpInventoryUI script to display and manage player power-ups with single-slot visibility.
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2026-03-12 12:32:49 +08:00 |
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Yogi Wiguna
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3853962e4a
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feat: Implement initial main game scene with gridmap, player, and core managers.
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2026-03-12 12:30:29 +08:00 |
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Yogi Wiguna
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686ea2587e
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feat: implement powerup inventory UI to display and manage player powerups with dynamic button states, levels, and shortcuts.
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2026-03-12 10:39:09 +08:00 |
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Yogi Wiguna
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93eda69ad6
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feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI.
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2026-03-12 10:35:26 +08:00 |
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Yogi Wiguna
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650d241a72
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feat: Add core player input, movement, and special ability management systems with new UI components.
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2026-03-11 17:40:45 +08:00 |
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Yogi Wiguna
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4b7a64a119
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feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
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2026-03-11 09:56:10 +08:00 |
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Yogi Wiguna
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e1e928389c
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feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings.
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2026-03-10 12:52:53 +08:00 |
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Yogi Wiguna
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da7192ac07
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feat: Introduce player movement manager with push mechanics, multiplayer synchronization, and new touch controls and powerup inventory UI.
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2026-03-10 11:05:14 +08:00 |
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Yogi Wiguna
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0fb1397d11
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feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers.
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2026-03-06 16:01:12 +08:00 |
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Yogi Wiguna
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8f03cc15c5
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feat: introduce core player logic with manager integration and power-up inventory UI.
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2026-03-04 15:56:03 +08:00 |
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Yogi Wiguna
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a78acd12b8
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feat: Add core manager scripts for camera context, player input, special tiles, and a powerup inventory UI.
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2026-03-04 13:27:22 +08:00 |
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adtpdn
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a7442bb1a6
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feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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2026-03-02 03:10:38 +08:00 |
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Yogi Wiguna
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a29f1639f2
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feat: add powerup inventory UI for managing player powerups and a mobile touch controls manager with a virtual joystick and configurable action buttons.
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2026-02-26 11:56:16 +08:00 |
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Yogi Wiguna
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c57b045bef
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feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI.
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2026-02-26 11:29:58 +08:00 |
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Yogi Wiguna
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4990ce3c89
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feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction.
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2026-02-25 12:09:14 +08:00 |
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Yogi Wiguna
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fe494b50ef
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feat: Implement core game scene with UI, managers, and a default mesh library.
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2026-02-05 12:58:58 +08:00 |
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Yogi Wiguna
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34867feb86
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feat: Add powerup inventory UI and mobile touch controls including a virtual joystick and action buttons.
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2026-02-04 16:08:38 +08:00 |
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Yogi Wiguna
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757051aca8
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feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
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2026-02-03 17:04:35 +08:00 |
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Yogi Wiguna
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02d13d9ff5
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feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
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2026-02-03 14:48:41 +08:00 |
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Yogi Wiguna
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753757d273
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feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets.
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2026-02-02 18:01:42 +08:00 |
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adtpdn
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e66ba7542c
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update
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2026-01-29 03:04:24 +08:00 |
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