adtpdn
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78f071b728
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feat: update vfx
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2026-06-18 14:04:06 +08:00 |
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adtpdn
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1585b91509
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feat: update
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2026-04-28 01:22:38 +08:00 |
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adtpdn
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f10d777c90
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feat: overhaul UI main and profile
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2026-04-15 16:26:49 +08:00 |
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adtpdn
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a592eb1de0
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feat : mobile input controller
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2026-04-13 18:15:49 +08:00 |
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adtpdn
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a478e3fc2e
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feat: completing tutorial
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2026-04-11 06:00:54 +08:00 |
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Yogi Wiguna
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3035a221ba
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feat: initialize main scene, settings menu, and touch control manager
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2026-03-30 16:34:47 +08:00 |
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Yogi Wiguna
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91dc34a7be
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feat: implement settings menu with video, audio, and input remapping support
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2026-03-30 16:19:18 +08:00 |
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Yogi Wiguna
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f08b21006b
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feat: initialize main scene, character portraits, and UI/lobby management systems
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2026-03-30 15:28:38 +08:00 |
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Yogi Wiguna
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18e0e8aafd
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feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI.
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2026-03-26 15:13:24 +08:00 |
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Yogi Wiguna
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7b1f884e84
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feat: Implement initial main game scene including game world, player UI, and touch controls, along with a new UI manager script and ranking graphic asset.
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2026-03-26 11:45:16 +08:00 |
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Yogi Wiguna
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6b89469151
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feat: Add new GUI assets, a MeshLibrary defining various gridmap tiles, a UI manager script, and the main scene.
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2026-03-26 10:51:17 +08:00 |
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adtpdn
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66f54e34ab
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feat: add GUI enhancement for Leaderboard, and Timer
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2026-03-26 02:57:04 +08:00 |
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Yogi Wiguna
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f482909df5
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feat: Add new sprite animation assets, including 15sec and 30sec sprites, and initial animation and main scenes with supporting scripts.
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2026-03-25 11:23:16 +08:00 |
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Yogi Wiguna
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a99297dd65
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Merge branch 'stop_n_go_update' of https://github.com/adtpdn/tekton-enet into stop_n_go_update
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2026-03-25 10:52:04 +08:00 |
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Yogi Wiguna
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d20dca4b25
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feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls.
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2026-03-25 10:50:32 +08:00 |
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adtpdn
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cda39125f4
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feat: update leaderboard GUI, and HUD for gauge
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2026-03-25 02:38:09 +08:00 |
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Yogi Wiguna
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7ca63fea00
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feat: Implement the core Stop 'n' Go game mechanic, including its manager, main scene, and associated animation assets.
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2026-03-24 17:50:22 +08:00 |
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Yogi Wiguna
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f64eed0bfe
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feat: Implement the main game scene and the stop_n_go_manager script.
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2026-03-24 16:03:27 +08:00 |
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Yogi Wiguna
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4946f1daa6
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feat: implement the new "Stop N Go" game mode, including phase management, dynamic safe zones, player missions, and dedicated UI with visual effects.
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2026-03-24 15:16:30 +08:00 |
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Yogi Wiguna
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da9ba9361d
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feat: Implement initial main game scene with player board UI, powerup inventory script, and associated assets.
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2026-03-24 11:54:27 +08:00 |
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Yogi Wiguna
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82fdbf91d1
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feat: Implement touch controls and a settings menu.
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2026-03-24 11:11:14 +08:00 |
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Yogi Wiguna
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f4307a8405
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feat: Implement the core game scene, initializing various managers, multiplayer setup, and dynamic arena elements.
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2026-03-13 17:01:56 +08:00 |
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Yogi Wiguna
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6e43cb5337
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feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup.
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2026-03-13 14:37:13 +08:00 |
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Yogi Wiguna
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84ae27c96a
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feat: implement new 'Stop N Go' arena scene and manager.
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2026-03-13 11:44:54 +08:00 |
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Yogi Wiguna
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3853962e4a
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feat: Implement initial main game scene with gridmap, player, and core managers.
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2026-03-12 12:30:29 +08:00 |
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Yogi Wiguna
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412e7bdcdd
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feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI.
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2026-03-12 12:06:32 +08:00 |
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Yogi Wiguna
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93eda69ad6
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feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI.
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2026-03-12 10:35:26 +08:00 |
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Yogi Wiguna
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18c3dbecd6
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feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory.
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2026-03-11 15:29:07 +08:00 |
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adtpdn
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884ce60cf1
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update BG, tile
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2026-03-10 23:13:24 +08:00 |
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Yogi Wiguna
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10b47ccdec
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feat: Implement initial main game scene with gridmap, environment, and touch control UI elements.
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2026-03-10 13:07:42 +08:00 |
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adtpdn
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edd5051106
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update
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2026-03-06 04:06:15 +08:00 |
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Yogi Wiguna
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14331c222e
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feat: create main game scene with gridmap, environment, and UI controls.
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2026-03-05 17:56:54 +08:00 |
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Yogi Wiguna
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cd7881bc3f
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feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers.
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2026-03-04 17:40:10 +08:00 |
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Yogi Wiguna
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8b33ed3f56
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feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
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2026-03-03 15:38:09 +08:00 |
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adtpdn
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09d08093e2
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feat: Implement the main game scene, initializing core managers, a new message bar system, and a pre-game countdown.
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2026-03-03 05:01:59 +08:00 |
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Yogi Wiguna
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129ff8818a
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feat: Implement initial main scene with player input management and touch controls, including new graphics assets.
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2026-02-26 11:48:40 +08:00 |
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Yogi Wiguna
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c57b045bef
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feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI.
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2026-02-26 11:29:58 +08:00 |
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Yogi Wiguna
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d2b616549f
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feat: add Stop N Go game mode manager with phase transitions, HUD, traffic light visuals, and dynamic arena generation.
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2026-02-23 17:33:39 +08:00 |
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Yogi Wiguna
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446e142a29
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feat: Add initial main scene with grid map, UI, touch controls, and core game logic scripts.
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2026-02-18 11:50:10 +08:00 |
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Yogi Wiguna
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0ee5051ebd
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feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement.
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2026-02-13 10:40:13 +08:00 |
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Yogi Wiguna
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d2ae5ada0e
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feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script.
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2026-02-11 16:52:27 +08:00 |
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Yogi Wiguna
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382899d3e1
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feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script.
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2026-02-11 13:24:24 +08:00 |
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Yogi Wiguna
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2c1f6746d4
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feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls.
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2026-02-10 11:26:28 +08:00 |
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Yogi Wiguna
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20e9897481
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feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager.
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2026-02-09 11:35:45 +08:00 |
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Yogi Wiguna
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1048d7e0ca
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feat: Initialize project with main scene, gridmap, core assets, and VS Code settings.
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2026-02-09 09:46:27 +08:00 |
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adtpdn
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94efea7d38
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update fonts and some gui
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2026-02-08 18:21:01 +08:00 |
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Yogi Wiguna
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263af68596
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feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics.
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2026-02-06 13:59:18 +08:00 |
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Yogi Wiguna
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b3c044e1e9
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feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration.
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2026-02-06 12:30:20 +08:00 |
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Yogi Wiguna
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e34a7467d0
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feat: Add initial main game scene with grid and cameras, and implement player movement manager.
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2026-02-05 17:48:47 +08:00 |
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Yogi Wiguna
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a4bd5e3c0b
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feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.
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2026-02-05 17:16:15 +08:00 |
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