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tekton/scenes/main.tscn
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[gd_scene format=3 uid="uid://dxn87yj8qnfpp"]
[ext_resource type="MeshLibrary" uid="uid://kcv6ans86ug7" path="res://addons/enhanced_gridmap/meshlibrary/default.tres" id="1_110wo"]
[ext_resource type="Script" uid="uid://co1ads72by6na" path="res://scenes/main.gd" id="1_xcpe3"]
[ext_resource type="Script" uid="uid://bja8ixryvthu0" path="res://addons/enhanced_gridmap/enhanced_gridmap.gd" id="2_hbe1v"]
[ext_resource type="Environment" uid="uid://jbptgqvstei3" path="res://assets/main-environment.tres" id="4_ky38j"]
[ext_resource type="Shader" uid="uid://b4jor2qt7hwxn" path="res://assets/shaders/tilt_shader.gdshader" id="5_dgi5k"]
[ext_resource type="StyleBox" uid="uid://dlw1ogamn741n" path="res://assets/styles/box_flat.tres" id="5_dvx6y"]
[ext_resource type="Texture2D" uid="uid://2yrc6rl4dmd8" path="res://assets/textures/player_board_and_blue_print/tile_null.tres" id="6_2vy7d"]
[ext_resource type="Texture2D" uid="uid://cwxgdi7b4ps40" path="res://assets/textures/Hilight.png" id="7_2nq2l"]
[ext_resource type="Texture2D" uid="uid://c2bj21abtgda1" path="res://assets/models/pboard/HighlightRect.tres" id="7_vv0nt"]
[ext_resource type="Texture2D" uid="uid://0wjk16jlgfq" path="res://assets/models/pboard/SelectRect.tres" id="8_8meci"]
[ext_resource type="Texture2D" uid="uid://dojnv8o6we4ey" path="res://assets/textures/Selected.png" id="8_b18m4"]
[ext_resource type="Texture2D" uid="uid://68x88jj25yxg" path="res://assets/textures/Adjacent.png" id="9_6gcb6"]
[ext_resource type="Texture2D" uid="uid://dasaeaytvhll0" path="res://assets/models/pboard/AdjacentRect.tres" id="9_aspsw"]
[ext_resource type="FontFile" uid="uid://xnjx058n4tsw" path="res://assets/fonts/Nougat-ExtraBlack.ttf" id="13_j8jky"]
[ext_resource type="Texture2D" uid="uid://ba80xnybpixw2" path="res://assets/graphics/touch_control/take_tile.png" id="25_qkpxi"]
[ext_resource type="Texture2D" uid="uid://bsgqrjx2ity4c" path="res://assets/graphics/touch_control/speed.png" id="26_2f3dj"]
[ext_resource type="Texture2D" uid="uid://pwxo4lb87yi" path="res://assets/graphics/touch_control/put_tile.png" id="26_5q0nq"]
[ext_resource type="Texture2D" uid="uid://umw3e8nfe3vr" path="res://assets/graphics/touch_control/attack_mode.png" id="27_dgi5k"]
[ext_resource type="Texture2D" uid="uid://cupfmb5m15kmf" path="res://assets/graphics/touch_control/wall.png" id="27_yq6so"]
[ext_resource type="Texture2D" uid="uid://3up2su2e0lfa" path="res://assets/graphics/touch_control/freeze_area.png" id="28_fv21b"]
[ext_resource type="Texture2D" uid="uid://ckhdyxnho6sjp" path="res://assets/graphics/touch_control/spawn_tile.png" id="28_j8jky"]
[ext_resource type="Texture2D" uid="uid://b2vhatfmufn3d" path="res://assets/graphics/touch_control/ghost.png" id="33_5q0nq"]
[ext_resource type="Texture2D" uid="uid://biun2yvglxgij" path="res://assets/graphics/touch_control/grab_tekton.png" id="36_pibwh"]
[ext_resource type="Script" uid="uid://86ikh0wuqk7v" path="res://scripts/ui/powerup_inventory_ui.gd" id="powerup_ui_script"]
[ext_resource type="Script" uid="uid://b54tfa0n6kogi" path="res://scripts/managers/touch_controls.gd" id="touch_manager"]
[ext_resource type="Script" uid="uid://djiml4sh61dc1" path="res://scripts/ui/virtual_joystick.gd" id="virtual_joystick"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_j8jky"]
shader = ExtResource("5_dgi5k")
shader_parameter/top_left = Vector2(0, 0)
shader_parameter/top_right = Vector2(0, 0)
shader_parameter/bottom_left = Vector2(0, 0)
shader_parameter/bottom_right = Vector2(0, 0)
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_playerboard"]
content_margin_left = 8.0
content_margin_top = 8.0
content_margin_right = 8.0
content_margin_bottom = 8.0
bg_color = Color(0.08, 0.08, 0.12, 0.9)
border_width_left = 1
border_width_top = 1
border_width_right = 1
border_width_bottom = 1
border_color = Color(0.3, 0.3, 0.4, 0.8)
corner_radius_top_left = 8
corner_radius_top_right = 8
corner_radius_bottom_right = 8
corner_radius_bottom_left = 8
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1cewu"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_kmb1v"]
content_margin_left = 16.0
content_margin_top = 16.0
content_margin_right = 16.0
content_margin_bottom = 16.0
bg_color = Color(0, 0, 0, 0.49803922)
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color(0.992, 0.796, 0.047, 1)
corner_radius_top_left = 36
corner_radius_top_right = 36
corner_radius_bottom_right = 36
corner_radius_bottom_left = 36
corner_detail = 12
[node name="Main" type="Node3D" unique_id=1566673391]
script = ExtResource("1_xcpe3")
[node name="EnhancedGridMap" type="GridMap" parent="." unique_id=1838552857]
mesh_library = ExtResource("1_110wo")
cell_size = Vector3(1, 0.2, 1)
data = {
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columns = 14
rows = 14
floors = 2
auto_randomize = true
start_item = 2
end_item = 3
immutable_items = Array[int]([4])
metadata/_editor_floor_ = Vector3(0, 0, 0)
[node name="Camera3D200" type="Camera3D" parent="." unique_id=1763366951]
transform = Transform3D(1, 0, 0, 0, 0.5077037, 0.86153173, 0, -0.86153173, 0.5077037, 7, 32.3, 25.8)
environment = ExtResource("4_ky38j")
current = true
fov = 21.0
size = 15.0
[node name="PlayerboardPanel" type="PanelContainer" parent="." unique_id=1098203639]
material = SubResource("ShaderMaterial_j8jky")
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 63.731766
offset_top = -200.62561
offset_right = 214.42894
offset_bottom = -15.877472
grow_vertical = 2
rotation = -0.10297442
theme_override_styles/panel = SubResource("StyleBoxFlat_playerboard")
[node name="PlayerboardUI" type="GridContainer" parent="." unique_id=48093356]
clip_contents = true
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 34.000004
offset_top = -190.23553
offset_right = 250.0
offset_bottom = 25.764465
grow_vertical = 2
rotation = -0.10297442
scale = Vector2(1.08, 1.08)
size_flags_horizontal = 3
columns = 5
[node name="Slot1" type="TextureRect" parent="PlayerboardUI" unique_id=1399081516]
modulate = Color(1, 1, 1, 0)
custom_minimum_size = Vector2(36, 36)
layout_mode = 2
texture = ExtResource("6_2vy7d")
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layout_mode = 1
anchors_preset = 15
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grow_horizontal = 2
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theme_override_font_sizes/font_size = 22
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theme_override_font_sizes/font_size = 22
text = "Player 1"
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theme_override_fonts/font = ExtResource("13_j8jky")
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text = "2nd"
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text = "⚙"
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[node name="NetworkInfo" type="HBoxContainer" parent="PauseMenu/Panel/NetworkPanel" unique_id=1194782604]
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[node name="UniquePeerID" type="Label" parent="PauseMenu/Panel/NetworkPanel/NetworkInfo" unique_id=1306253581]
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[node name="HowToPlayBtn" type="Button" parent="PauseMenu/Panel/VBox" unique_id=987654321]
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[node name="Free Mode" type="MarginContainer" parent="HowToPlayPanel/Panel/VBox/TabContainer" unique_id=123456795]
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text = "[b]Free Mode[/b]
- Move around the grid and attack Tektons to spawn tiles.
- Grab tiles and use the [b]ARRANGE[/b] action to slot them into your player board.
- Match a 3x3 pattern shown in your [b]GOALS[/b] to score points and earn powerups.
- The player with the highest score when the global match timer ends wins!"
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text = "[b]Stop n Go[/b]
- The classic red light, green light experience.
- Move forward when the phase is [color=green][b]GO[/b][/color] (Green).
- Stop completely when the phase is [color=red][b]STOP[/b][/color] (Red). Moving during a red phase will reset you to the start!
- Your objective is to reach the mission tiles at the far end of the arena and safely carry them back to your starting zone.
- The first player to complete 8 missions and reach the finish floor wins."
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text = "[b]Tekton Doors[/b]
- Navigate a sprawling arena connected by color-coded portal doors.
- Grab tiles and match goal patterns to earn mission completions.
- Use doors to quickly teleport across rooms, but watch out for closures and traps.
- The first player to complete 8 missions and reach the finish room wins."
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text = "[b]Basic Controls[/b]
• [b]Movement:[/b] W/A/S/D, Arrow Keys, or Virtual Joystick.
• [b]Interact:[/b] Click or tap on game elements.
• [b]GRAB TILE:[/b] Spacebar (in some modes) or Click to pick up a tile.
• [b]GRAB TEKTON (G):[/b] Grab a nearby Tekton to carry it.
• [b]SPAWN TILES (E):[/b] While carrying a Tekton, spawn 5 common tiles around you.
• [b]ARRANGE:[/b] Insert a carried tile into your 3x3 Player Board."
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text = "[b]The Grid & Tiles[/b]
• The arena is built on a grid. You interact with objects positioned on these grid coordinates.
• [b]Tiles:[/b] Core items shaped like Hearts, Diamonds, Stars, and Coins.
• [b]Player Board:[/b] A 3x3 grid assigned to you.
• [b]Goals:[/b] To score points or progress, you must pick up Tiles and ARRANGE them on your Player Board to match the 3x3 pattern shown in your Goals Window. Matching grants points or mission progression!"
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text = "[b]Tektons[/b]
• [b]Dynamic Tektons:[/b] Roaming metallic entities. Grab them to gain special benefits!
• [b]Grab & Hold (G):[/b] While holding a Tekton, you are [color=green][b]IMMUNE[/b][/color] to being knocked or staggered by others.
• [b]Tile Generation (E):[/b] Use your boost to force a carried Tekton to spawn 5 [b]Common Tiles[/b] instantly. The Tekton is released after spawning.
• [b]Static Tektons:[/b] Stationary sentry turrets that occupy a 3x3 space. They periodically throw tiles and obstacles around themselves. Stay alert!"
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text = "[b]Skills & Power-ups[/b]
Earn powerups by matching Goal tiles or finding them in the arena.
• [color=yellow][b]Speed Boost (Tile 11):[/b][/color] Gain +50% movement speed for 5 seconds.
• [color=gray][b]Wall Build (Tile 13):[/b][/color] Block paths with a temporary wall for 9 seconds.
• [color=aqua][b]Freeze Area (Tile 12):[/b][/color] Create a slow zone that traps opponents for 15 seconds.
• [color=purple][b]Ghost Mode (Tile 14):[/b][/color] Become invisible and phase past blocks for 6 seconds.
*Note: In Stop n Go, power-ups spawn specifically during the STOP transitions!*"
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text = "Back"
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