Yogi Wiguna
e90cbfe246
feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics.
2026-02-19 17:29:14 +08:00
adtpdn
a7a8106b7e
attempt to make stop n go gamemode
2026-02-19 03:42:59 +08:00
Yogi Wiguna
4ce917db0f
feat: Add StaticTektonManager for calculating and placing static tekton spawn points using a zone-based 3x3 grid approach.
2026-02-18 17:49:55 +08:00
Yogi Wiguna
489e31fb39
feat: Add PlayerMovementManager to centralize player movement logic and implement a 'SUPER PUSH' attack mechanic.
2026-02-13 16:02:23 +08:00
Yogi Wiguna
98f107893d
feat: Introduce static Tekton stands with a new manager for strategic, non-adjacent placement and synchronized randomized shapes.
2026-02-13 13:51:51 +08:00
Yogi Wiguna
6472e47edf
feat: Introduce special tile power-up system, managing inventory, levels, cooldowns, and targeted effects like area freeze and block floor.
2026-02-13 13:26:22 +08:00
Yogi Wiguna
ad16f5942b
feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers.
2026-02-13 13:14:37 +08:00
Yogi Wiguna
0ee5051ebd
feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement.
2026-02-13 10:40:13 +08:00
Yogi Wiguna
5275c4acd8
feat: Implement player input and movement managers for grid-based interaction and movement.
2026-02-12 12:11:38 +08:00
Yogi Wiguna
da858c12aa
feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization.
2026-02-12 11:02:30 +08:00
adtpdn
5ec559c4c9
update
2026-02-12 06:53:26 +08:00
Yogi Wiguna
d2ae5ada0e
feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script.
2026-02-11 16:52:27 +08:00
Yogi Wiguna
382899d3e1
feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script.
2026-02-11 13:24:24 +08:00
Yogi Wiguna
0c2a53c0cc
feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization.
2026-02-10 16:58:43 +08:00
Yogi Wiguna
a27ff8634d
feat: implement UIManager for player board, action buttons, and power-up bar UI.
2026-02-10 11:53:35 +08:00
Yogi Wiguna
2c1f6746d4
feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls.
2026-02-10 11:26:28 +08:00
Yogi Wiguna
65d18d8d96
feat: Implement core multiplayer lobby system with room management, player profiles, and game settings.
2026-02-09 17:46:18 +08:00
Yogi Wiguna
bffa9474e9
feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management.
2026-02-09 16:46:42 +08:00
Yogi Wiguna
20e9897481
feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager.
2026-02-09 11:35:45 +08:00
adtpdn
94efea7d38
update fonts and some gui
2026-02-08 18:21:01 +08:00
Yogi Wiguna
263af68596
feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics.
2026-02-06 13:59:18 +08:00
Yogi Wiguna
10aa309148
feat: Introduce lobby functionality with UI, server selection, and game state management.
2026-02-06 13:48:18 +08:00
Yogi Wiguna
e34a7467d0
feat: Add initial main game scene with grid and cameras, and implement player movement manager.
2026-02-05 17:48:47 +08:00
Yogi Wiguna
a4bd5e3c0b
feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.
2026-02-05 17:16:15 +08:00
Yogi Wiguna
e933773688
feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups.
2026-02-05 16:12:34 +08:00
Yogi Wiguna
84ca4eb997
feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset.
2026-02-05 12:23:20 +08:00
Yogi Wiguna
597e6d0a56
feat: Initialize main game scene and add player input and touch control managers.
2026-02-05 11:57:04 +08:00
Yogi Wiguna
e2675d782a
feat: Add PlayerActionManager for handling player actions and highlights, and SpecialTilesManager for managing special tile effects and powerups.
2026-02-05 11:06:18 +08:00
Yogi Wiguna
18128288d2
feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities.
2026-02-05 10:30:27 +08:00
Yogi Wiguna
4ccf789421
feat: Add TouchControlsManager for mobile virtual joystick and action buttons with settings persistence.
2026-02-04 16:16:47 +08:00
Yogi Wiguna
34867feb86
feat: Add powerup inventory UI and mobile touch controls including a virtual joystick and action buttons.
2026-02-04 16:08:38 +08:00
Yogi Wiguna
d9cdd9068e
feat: Implement core player character logic and input handling, including movement, actions, and manager integration.
2026-02-04 15:44:33 +08:00
Yogi Wiguna
4b39a4cfcb
Fix Power Up Inventory
...
feat: Add player input handling for movement, actions, and skill targeting, and implement special tile effect management.
2026-02-04 14:53:03 +08:00
Yogi Wiguna
77b8542896
feat: Add player action and input managers to handle player actions, movement, targeting, and visual feedback.
2026-02-04 14:25:21 +08:00
Yogi Wiguna
757051aca8
feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
2026-02-03 17:04:35 +08:00
Yogi Wiguna
02d13d9ff5
feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
2026-02-03 14:48:41 +08:00
Yogi Wiguna
e8fc3f86c5
feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.
2026-02-03 10:16:03 +08:00
Yogi Wiguna
753757d273
feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets.
2026-02-02 18:01:42 +08:00
Yogi Wiguna
614d678b84
feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input.
2026-02-02 16:31:07 +08:00
Yogi Wiguna
66d34d0d29
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
adtpdn
9201c99d42
update
2026-02-02 08:34:04 +08:00
adtpdn
d6c84dd30d
update
2026-02-02 00:21:32 +08:00
Yogi Wiguna
d9025128e0
Integrate Nakama managers and enhance powerup system
...
Added Nakama and related manager scripts to autoload in project.godot and updated input mappings. Improved powerup_manager.gd with new methods and aliases for compatibility and gameplay rewards. Refactored ui_manager.gd to better initialize UI elements and removed unused code. Added playerboard_is_empty to player.gd for board state checks. Minor formatting changes in Nakama C# utility files for consistency.
2026-01-29 15:45:06 +08:00
adtpdn
e66ba7542c
update
2026-01-29 03:04:24 +08:00
adtpdn
6949e20a1f
refactor
2026-01-28 02:29:43 +08:00
adtpdn
d71f5d67e3
update scarcity
2026-01-27 03:43:51 +08:00
adtpdn
d262bb8dc0
update feature & bugfix
2026-01-23 22:26:44 +08:00
adtpdn
89a3beb2b2
update logic for push
2026-01-23 08:38:45 +08:00
adtpdn
bee9c30f0e
bugfix, desync, and add UI function
2026-01-14 00:20:20 +08:00
adtpdn
6948a4aed1
edit special power up
2026-01-09 22:41:00 +08:00