Yogi Wiguna
4ccf789421
feat: Add TouchControlsManager for mobile virtual joystick and action buttons with settings persistence.
2026-02-04 16:16:47 +08:00
Yogi Wiguna
34867feb86
feat: Add powerup inventory UI and mobile touch controls including a virtual joystick and action buttons.
2026-02-04 16:08:38 +08:00
Yogi Wiguna
d9cdd9068e
feat: Implement core player character logic and input handling, including movement, actions, and manager integration.
2026-02-04 15:44:33 +08:00
Yogi Wiguna
4b39a4cfcb
Fix Power Up Inventory
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feat: Add player input handling for movement, actions, and skill targeting, and implement special tile effect management.
2026-02-04 14:53:03 +08:00
Yogi Wiguna
77b8542896
feat: Add player action and input managers to handle player actions, movement, targeting, and visual feedback.
2026-02-04 14:25:21 +08:00
Yogi Wiguna
757051aca8
feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
2026-02-03 17:04:35 +08:00
Yogi Wiguna
02d13d9ff5
feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
2026-02-03 14:48:41 +08:00
Yogi Wiguna
16a46d7e76
feat: Introduce an EnhancedGridMap with advanced grid generation, randomization, and data serialization features, along with a default MeshLibrary and a new main scene script.
2026-02-03 12:20:02 +08:00
Yogi Wiguna
e8fc3f86c5
feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.
2026-02-03 10:16:03 +08:00
Yogi Wiguna
753757d273
feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets.
2026-02-02 18:01:42 +08:00
Yogi Wiguna
614d678b84
feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input.
2026-02-02 16:31:07 +08:00
Yogi Wiguna
66d34d0d29
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
Yogi Wiguna
d9025128e0
Integrate Nakama managers and enhance powerup system
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Added Nakama and related manager scripts to autoload in project.godot and updated input mappings. Improved powerup_manager.gd with new methods and aliases for compatibility and gameplay rewards. Refactored ui_manager.gd to better initialize UI elements and removed unused code. Added playerboard_is_empty to player.gd for board state checks. Minor formatting changes in Nakama C# utility files for consistency.
2026-01-29 15:45:06 +08:00