Commit Graph

49 Commits

Author SHA1 Message Date
adtpdn 78f071b728 feat: update vfx 2026-06-18 14:04:06 +08:00
adtpdn 9dd3c59edf feat: update 2026-06-12 18:05:04 +08:00
adtpdn b6b7237dc1 feat : attempt to fix bug 2026-04-07 03:28:24 +08:00
adtpdn 362f8eda98 feat: Overhaul of the Game Over UI, custom texture integrations, and fixing visual artifacts. 2026-04-02 06:26:06 +08:00
Yogi Wiguna 193aae94ba feat: implement main scene initialization and add screen shake and stop-n-go game managers 2026-03-31 20:55:15 +08:00
Yogi Wiguna c5da49d872 feat: implement StopNGoManager for phase-based gameplay and update player logic for mission tracking and movement penalties 2026-03-30 15:44:10 +08:00
Yogi Wiguna 42e96a7ed9 feat: implement Stop N Go arena, animation system, and lobby manager features 2026-03-30 15:06:21 +08:00
adtpdn 3a50d2d324 feat: update some visual and fixing the bug 2026-03-27 01:52:45 +08:00
Yogi Wiguna b0188066b1 feat: Implement core game logic, player script, and the Stop n Go game mode with its dedicated manager. 2026-03-26 17:34:25 +08:00
adtpdn 66f54e34ab feat: add GUI enhancement for Leaderboard, and Timer 2026-03-26 02:57:04 +08:00
Yogi Wiguna 0616d3a20a feat: Introduce Stop N Go game mode with new managers for phases, missions, and special tiles. 2026-03-25 15:21:13 +08:00
Yogi Wiguna d20dca4b25 feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls. 2026-03-25 10:50:32 +08:00
Yogi Wiguna 7ca63fea00 feat: Implement the core Stop 'n' Go game mechanic, including its manager, main scene, and associated animation assets. 2026-03-24 17:50:22 +08:00
Yogi Wiguna f7463d57cd feat: Implement PlayerMovementManager for grid-based movement, collision, and a push mechanic with Stop n Go mode rules. 2026-03-24 16:15:00 +08:00
Yogi Wiguna f64eed0bfe feat: Implement the main game scene and the stop_n_go_manager script. 2026-03-24 16:03:27 +08:00
Yogi Wiguna 4946f1daa6 feat: implement the new "Stop N Go" game mode, including phase management, dynamic safe zones, player missions, and dedicated UI with visual effects. 2026-03-24 15:16:30 +08:00
adtpdn 878e331b6e feat: Implement new Stop 'n' Go game mode with dedicated manager, player logic, and control scripts. 2026-03-23 20:42:55 +08:00
Yogi Wiguna efdd8f4969 Add SFX 2026-03-17 17:38:30 +08:00
Yogi Wiguna 1b8e411657 feat: Add lobby and multiplayer room management with Nakama and ENet LAN support. 2026-03-17 12:45:16 +08:00
Yogi Wiguna 898f867cee feat: add Stop n Go game mode with new arena, assets, and manager script. 2026-03-13 12:23:47 +08:00
Yogi Wiguna 84ae27c96a feat: implement new 'Stop N Go' arena scene and manager. 2026-03-13 11:44:54 +08:00
Yogi Wiguna 877a238a82 feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements. 2026-03-13 10:32:25 +08:00
Yogi Wiguna 200e198428 feat: Introduce Tekton roaming NPC with grid movement, player interaction, tile spawning, and visual effects. 2026-03-13 10:07:17 +08:00
Yogi Wiguna e5e99f5853 feat: Add diverse game tiles, 3D wall scenes, and player movement and stop-n-go managers. 2026-03-12 17:47:23 +08:00
adtpdn 4f6783b468 feat: Implement core multiplayer features including user authentication, profile management, lobby, game mode managers, and leaderboard. 2026-03-12 03:55:20 +08:00
Yogi Wiguna 650d241a72 feat: Add core player input, movement, and special ability management systems with new UI components. 2026-03-11 17:40:45 +08:00
Yogi Wiguna 18c3dbecd6 feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory. 2026-03-11 15:29:07 +08:00
adtpdn 884ce60cf1 update BG, tile 2026-03-10 23:13:24 +08:00
Yogi Wiguna 0fb1397d11 feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers. 2026-03-06 16:01:12 +08:00
Yogi Wiguna 7d801f1156 feat: Add an EnhancedGridMap with advanced generation, randomization, and pathfinding capabilities, and introduce the Stop n Go game mode manager. 2026-03-05 17:50:21 +08:00
adtpdn ebfa8f99a7 feat: Implement the main game scene with new player functionality, Stop n Go and Portal Mode managers, a dynamic message bar, and pre-game countdown logic. 2026-03-05 02:07:14 +08:00
Yogi Wiguna cd7881bc3f feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers. 2026-03-04 17:40:10 +08:00
Yogi Wiguna c57b045bef feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI. 2026-02-26 11:29:58 +08:00
Yogi Wiguna 3cd67c02ab feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements. 2026-02-26 10:40:55 +08:00
Yogi Wiguna 36485c7f25 feat: introduce StopNGoManager to handle game phases, mission objectives, and dynamic arena setup with synchronized HUD elements. 2026-02-26 10:02:39 +08:00
Yogi Wiguna 040e6e53ce feat: implement obstacle manager for randomized static wall spawning, integrate into main scene, and add stop-n-go manager. 2026-02-25 10:54:55 +08:00
Yogi Wiguna e31973dfab feat: Add initial player character, movement, network synchronization, bot AI, and game managers. 2026-02-24 16:54:45 +08:00
Yogi Wiguna 0e44737278 feat: introduce Stop N Go game mode with phase management, dynamic arena setup, and goal tracking. 2026-02-24 11:02:14 +08:00
Yogi Wiguna ea49eb2e4a feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary. 2026-02-24 10:43:00 +08:00
Yogi Wiguna d2b616549f feat: add Stop N Go game mode manager with phase transitions, HUD, traffic light visuals, and dynamic arena generation. 2026-02-23 17:33:39 +08:00
Yogi Wiguna 19fdb12c31 feat: Introduce player input and movement managers to handle continuous, turn-based, and targeted grid interactions. 2026-02-23 17:09:33 +08:00
Yogi Wiguna 3a5e6ad703 feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers. 2026-02-23 15:57:41 +08:00
Yogi Wiguna 8a5c25be23 feat: Introduce Stop N Go game mode manager handling phase transitions, missions, arena setup, and a new camera context manager. 2026-02-23 13:18:34 +08:00
Yogi Wiguna c8e7be8c6a feat: Implement player movement, rotation, and advanced push mechanics with new PlayerMovementManager, StopNGoManager, and player scene script. 2026-02-23 12:55:02 +08:00
Yogi Wiguna 92fd76f4b8 feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets. 2026-02-23 12:31:42 +08:00
Yogi Wiguna dc719e4c52 feat: Implement the Stop 'n' Go game mode, including phase management, player missions, movement penalties, and associated player movement logic. 2026-02-23 10:17:06 +08:00
Yogi Wiguna 0e4d69f7b9 feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection. 2026-02-20 17:54:58 +08:00
Yogi Wiguna e90cbfe246 feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics. 2026-02-19 17:29:14 +08:00
adtpdn a7a8106b7e attempt to make stop n go gamemode 2026-02-19 03:42:59 +08:00