adtpdn
00f9d98f4b
refactor: enhance test framework with automated resource tracking and scripted error capture capabilities
2026-06-26 09:40:17 +08:00
adtpdn
8a2fb36a98
feat: update
2026-06-11 18:28:25 +08:00
adtpdn
8520f9db3c
feat: rollback fix
2026-06-10 10:48:20 +08:00
adtpdn
5653473c12
feat: the rebuild gamemode of "Gauntlet"
2026-06-10 02:12:25 +08:00
adtpdn
7380161743
feat: add Candy Cannon Survival game mode with collectible tiles
...
Version bump to 2.3.6. New game mode features 20×20 arena with central cannon obstacle, three escalating phases (Open Arena, Route Pressure, Survival), and collectible tiles (Hearts, Diamonds, Stars, Coins) with pattern-matching missions. Players dodge candy volleys while completing collection goals.
Updated export paths and version strings across all platforms (Windows, Android, Web, Linux).
2026-05-24 06:56:57 +08:00
adtpdn
13f3c3d591
feat: 2.3.1
2026-05-11 17:24:47 +08:00
adtpdn
8a2f865ad8
feat: update 2.1.9
2026-04-29 01:36:49 +08:00
adtpdn
a592eb1de0
feat : mobile input controller
2026-04-13 18:15:49 +08:00
adtpdn
5323aea5fb
feat: add tutorial section
2026-04-10 05:17:30 +08:00
adtpdn
f2739841c6
feat : Refactored Game Over UI from programmatic to scene-based architecture and resolved critical multiplayer/spawn bugs
2026-04-01 06:06:09 +08:00
Yogi Wiguna
1e6da89fff
feat: implement water shader and environment for free mode arena
2026-03-31 15:59:00 +08:00
adtpdn
fb20af1ae5
feat: update the rematch, lobby, leaderboard
2026-03-30 16:56:35 +08:00
Yogi Wiguna
f08b21006b
feat: initialize main scene, character portraits, and UI/lobby management systems
2026-03-30 15:28:38 +08:00
Yogi Wiguna
42e96a7ed9
feat: implement Stop N Go arena, animation system, and lobby manager features
2026-03-30 15:06:21 +08:00
Yogi Wiguna
e6d58002a7
feat: Add core multiplayer lobby functionality including UI and state management.
2026-03-26 17:39:24 +08:00
Yogi Wiguna
0616d3a20a
feat: Introduce Stop N Go game mode with new managers for phases, missions, and special tiles.
2026-03-25 15:21:13 +08:00
Yogi Wiguna
1b8e411657
feat: Add lobby and multiplayer room management with Nakama and ENet LAN support.
2026-03-17 12:45:16 +08:00
Yogi Wiguna
6eb6dfa20d
feat: Implement comprehensive lobby system with main menu, room management, and loading screen.
2026-03-17 12:02:20 +08:00
Yogi Wiguna
49c8d794c2
feat: Introduce a comprehensive game lobby system including UI, room management, and player interactions.
2026-03-17 10:32:14 +08:00
Yogi Wiguna
eb018903aa
feat: implement initial lobby scene with main menu, server browser, and networking options.
2026-03-16 16:19:30 +08:00
adtpdn
71d688ed63
feat: Implement core lobby system including UI, player management, and game mode settings.
2026-03-16 05:21:49 +08:00
adtpdn
74a81425c5
feat: implement core lobby management system with Nakama integration, player state, and game settings.
2026-03-13 03:46:04 +08:00
adtpdn
4f6783b468
feat: Implement core multiplayer features including user authentication, profile management, lobby, game mode managers, and leaderboard.
2026-03-12 03:55:20 +08:00
Yogi Wiguna
4b7a64a119
feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
2026-03-11 09:56:10 +08:00
adtpdn
884ce60cf1
update BG, tile
2026-03-10 23:13:24 +08:00
adtpdn
a7442bb1a6
feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
2026-03-02 03:10:38 +08:00
Yogi Wiguna
3cd67c02ab
feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements.
2026-02-26 10:40:55 +08:00
adtpdn
ef3d018040
feat: implement Tekton Doors game mode with arena setup, portal management, connection randomization, and game state timers.
2026-02-26 04:25:09 +08:00
Yogi Wiguna
6d41f9dbc6
feat: Implement Tekton Doors game mode with portal mechanics, add an in-game message bar, and introduce a pre-game countdown.
2026-02-25 16:58:59 +08:00
adtpdn
a7a8106b7e
attempt to make stop n go gamemode
2026-02-19 03:42:59 +08:00
Yogi Wiguna
0c2a53c0cc
feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization.
2026-02-10 16:58:43 +08:00
Yogi Wiguna
65d18d8d96
feat: Implement core multiplayer lobby system with room management, player profiles, and game settings.
2026-02-09 17:46:18 +08:00
Yogi Wiguna
bffa9474e9
feat: Implement Nakama serialization, Realtime API, and a comprehensive lobby system with UI and player management.
2026-02-09 16:46:42 +08:00
adtpdn
94efea7d38
update fonts and some gui
2026-02-08 18:21:01 +08:00
adtpdn
6949e20a1f
refactor
2026-01-28 02:29:43 +08:00
adtpdn
bee9c30f0e
bugfix, desync, and add UI function
2026-01-14 00:20:20 +08:00
adtpdn
6aede0a382
feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization.
2026-01-07 05:41:38 +08:00
adtpdn
7423e29443
update holiday
2026-01-01 05:21:25 +08:00
adtpdn
c5e9d073fa
feat: Implement core game managers, player movement logic, and initial UI scenes.
2025-12-27 05:45:57 +08:00
adtpdn
b0d45d4569
feat: Implement a new lobby system with configurable match duration, game over screen, and core game state management.
2025-12-20 01:10:49 +08:00
adtpdn
438c0c0d6e
feat: Add initial lobby and main scenes with Nakama and lobby management scripts.
2025-12-06 02:27:08 +08:00