Commit Graph

62 Commits

Author SHA1 Message Date
GMaysa e539a862d5 Clean the yml script
CI / Export Windows (push) Failing after 43s
CI / Export Linux (push) Failing after 1m4s
CI / Export Android (push) Failing after 55s
Test Suite / Unit Tests (GUT) (push) Failing after 39s
Test Suite / Integration Tests (push) Failing after 46s
Test Suite / Code Style Check (push) Failing after 46s
CI / Create Release (push) Has been skipped
Test Suite / Security Scan (push) Failing after 1m1s
2026-07-02 16:40:52 +08:00
adtpdn 78f071b728 feat: update vfx 2026-06-18 14:04:06 +08:00
adtpdn 844ec194cb Replace dasher-pack with unified animation-pack using original Blender bone names 2026-06-15 14:28:26 +08:00
adtpdn 8a2fb36a98 feat: update 2026-06-11 18:28:25 +08:00
Yogi Wiguna 2d857a490b feat:add gauntlet arena 3D 2026-06-08 12:44:38 +08:00
adtpdn decdb74ade chore: release version 2.3.5 and refactor lobby
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md.
Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom.
Move Nakama config to environment variables in nakama_manager.gd.
Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text().
Remove Steam email auth fallback. Require auth ticket.
Make GachaManager.pull() async in gacha_panel.gd.
Remove dummy wallet seeding. Add store_type to IAP payload.
Validate IAP receipts server-side in economy.lua.
Register gacha module in main.lua.
Clean backend_service.gd stubs.
Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses.
Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
2026-05-22 12:08:11 +08:00
adtpdn 8430d1054e feat: 2.3.2 2026-05-19 17:30:29 +08:00
adtpdn 7ca11c6534 feat: 2.3.1 2026-05-12 17:55:53 +08:00
adtpdn 13f3c3d591 feat: 2.3.1 2026-05-11 17:24:47 +08:00
adtpdn 5653af764f feat: update 2026-04-22 05:01:23 +08:00
adtpdn c8e5a45529 feat: patch system 2026-04-22 04:21:00 +08:00
adtpdn a592eb1de0 feat : mobile input controller 2026-04-13 18:15:49 +08:00
adtpdn 222621139e feat: update player auth, fix bugs 2026-04-09 00:36:23 +08:00
adtpdn e1a3ef8e85 feat: overhaul the nakama user management, leaderboard, prep for 2.1 2026-04-03 04:50:18 +08:00
Yogi Wiguna ad695292dc Add stop_n_go arena models and textures
Add new 'stop_n_go' arena assets: Terrain.gltf and Terrain.bin, many PNG textures (with corresponding Godot .import metadata) for ground, props and shadows, and supporting compressed/import presets. Update scenes/arena/stop_n_go.scn to reference the new terrain and decorative assets so the arena can be used in the project.
2026-03-31 18:23:46 +08:00
Yogi Wiguna 5ea41806f1 feat: implement 3D arena support and dynamic environment management in main scene 2026-03-31 17:42:05 +08:00
Yogi Wiguna 1e6da89fff feat: implement water shader and environment for free mode arena 2026-03-31 15:59:00 +08:00
Yogi Wiguna 3454710f2c feat: implement player logic and add arena assets for free mode 2026-03-31 15:31:34 +08:00
Yogi Wiguna 42e96a7ed9 feat: implement Stop N Go arena, animation system, and lobby manager features 2026-03-30 15:06:21 +08:00
Yogi Wiguna 37b84f2ab3 directional lighting change, color, intensity 2026-03-30 11:20:15 +08:00
Yogi Wiguna 18e0e8aafd feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI. 2026-03-26 15:13:24 +08:00
Yogi Wiguna d20dca4b25 feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls. 2026-03-25 10:50:32 +08:00
Yogi Wiguna bad2364fff update arena 2026-03-23 14:55:15 +08:00
Yogi Wiguna a7361f4a2b feat: Introduce 'Stop N Go' arena with new grass assets and a comprehensive player movement manager script. 2026-03-13 14:44:35 +08:00
Yogi Wiguna 6e43cb5337 feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup. 2026-03-13 14:37:13 +08:00
Yogi Wiguna 898f867cee feat: add Stop n Go game mode with new arena, assets, and manager script. 2026-03-13 12:23:47 +08:00
Yogi Wiguna 877a238a82 feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements. 2026-03-13 10:32:25 +08:00
Yogi Wiguna 18c3dbecd6 feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory. 2026-03-11 15:29:07 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
adtpdn 884ce60cf1 update BG, tile 2026-03-10 23:13:24 +08:00
Yogi Wiguna c895e466b5 feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary. 2026-03-10 15:53:19 +08:00
Yogi Wiguna 0fb1397d11 feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers. 2026-03-06 16:01:12 +08:00
Yogi Wiguna 8b33ed3f56 feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
2026-03-03 15:38:09 +08:00
Yogi Wiguna ea49eb2e4a feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary. 2026-02-24 10:43:00 +08:00
Yogi Wiguna 92fd76f4b8 feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets. 2026-02-23 12:31:42 +08:00
Yogi Wiguna a05e3123b4 feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager. 2026-02-12 14:56:57 +08:00
Yogi Wiguna da858c12aa feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization. 2026-02-12 11:02:30 +08:00
Yogi Wiguna 382899d3e1 feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script. 2026-02-11 13:24:24 +08:00
Yogi Wiguna 1048d7e0ca feat: Initialize project with main scene, gridmap, core assets, and VS Code settings. 2026-02-09 09:46:27 +08:00
Yogi Wiguna a4bd5e3c0b feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns. 2026-02-05 17:16:15 +08:00
Yogi Wiguna 84ca4eb997 feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset. 2026-02-05 12:23:20 +08:00
Yogi Wiguna 757051aca8 feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles. 2026-02-03 17:04:35 +08:00
Yogi Wiguna 02d13d9ff5 feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar. 2026-02-03 14:48:41 +08:00
Yogi Wiguna e8fc3f86c5 feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets. 2026-02-03 10:16:03 +08:00
Yogi Wiguna 66d34d0d29 feat: Establish initial game structure including lobby, UI, and core gameplay managers. 2026-02-02 15:01:30 +08:00
adtpdn c1ba5d1888 update 2026-01-21 08:30:02 +08:00
adtpdn bee9c30f0e bugfix, desync, and add UI function 2026-01-14 00:20:20 +08:00
adtpdn a04be19af5 update 2025-12-10 23:11:59 +08:00
adtpdn fe4c3eddb8 feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene. 2025-12-09 21:16:06 +08:00
adtpdn 59ff22f5ac feat: Add initial lobby and main scenes, along with various tile meshes and holographic textures. 2025-12-09 20:57:33 +08:00