feat: Add diverse game tiles, 3D wall scenes, and player movement and stop-n-go managers.
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@@ -180,7 +180,7 @@ item/15/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
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item/15/navigation_layers = 1
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item/16/name = "wall"
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item/16/mesh = ExtResource("9_uwjsj")
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item/16/mesh_transform = Transform3D(2, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5)
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item/16/mesh_transform = Transform3D(1.68, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/16/mesh_cast_shadow = 1
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item/16/shapes = []
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item/16/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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