feat: implement settings menu, audio management system, and lobby UI framework
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@@ -102,10 +102,9 @@ var _bot_names: Dictionary = {}
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# var server_ip_input: LineEdit
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func _ready():
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# Check if user is authenticated (Commented out to allow server config on main menu)
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# if not AuthManager.is_logged_in():
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# call_deferred("_go_to_login")
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# return
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# Stop background music when in Lobby
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MusicManager.stop_music()
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# Load character textures
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_load_character_textures()
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