Highlight fixed, but on highlight after placing, doesn't cleared

This commit is contained in:
2025-03-04 16:17:50 +08:00
parent 2cbb067d5f
commit 837d522408
+2 -2
View File
@@ -199,8 +199,8 @@ func set_action_state(new_state):
ActionState.PUTTING: ActionState.PUTTING:
local_player_character.highlight_occupied_playerboard_slots() local_player_character.highlight_occupied_playerboard_slots()
# Make sure this is client-friendly # Make sure this is client-friendly
if not multiplayer.is_server(): #if not multiplayer.is_server():
rpc_id(1, "notify_server_of_action_state", new_state) #rpc_id(1, "notify_server_of_action_state", new_state)
ActionState.RANDOMIZING: ActionState.RANDOMIZING:
local_player_character.highlight_random_valid_cells() local_player_character.highlight_random_valid_cells()
ActionState.ARRANGING: ActionState.ARRANGING: