feat(candy-survival): toggle-and-walk knock mode, unified animations, score rewards, RPC fix
- Changed knock from instant-ambush to toggle-and-walk: press Q to toggle Knock Mode ON, walk into target to execute, consumed on use - Unified knock animation with other game modes (attack_mode SFX, bump, 3-tile knockback, stagger) - Added +100 score rewards for completing goals, KNOCK, and GHOST - Fixed RPC unknown peer ID crash for AI bots in ghost/candy stack sync - Bots auto-toggle is_charged_strike when they have knock charges - Fixed profile panel username update on connected peers - Added SafeNakamaMultiplayerBridge for match state crash prevention
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@@ -607,7 +607,7 @@ func _on_save_name_pressed() -> void:
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emit_signal("profile_updated")
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await get_tree().create_timer(3.0).timeout
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status_label.text = ""
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else:
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elif status_label.text == "Saving...":
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_set_status("Failed to update name.", Color.RED)
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# ─────────────────────────────────────────────────────────────
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