chore: bump version to 2.4.3 for patch release
This commit is contained in:
@@ -1,3 +1,11 @@
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## [NEXT]
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## [2.4.3] — 2026-07-04
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- Fixed multiplayer desync issue where the playerboard UI would get stuck and not refresh properly.
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- Fixed a bug where attacking or pushing another player would cause the smack/punch sound effect to play repeatedly.
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- Fixed an issue where the Gacha panel's currency balance would not update immediately after purchasing currency in the Shop.
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- Fixed a fatal client crash in Multiplayer Gauntlet mode caused by smack cooldown timers.
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## [2.4.0] — 2026-06-18
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## [2.4.0] — 2026-06-18
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- Rebuilt the **Gauntlet** game mode from the ground up — new wave-based mechanics, arena redesign, and tighter difficulty scaling.
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- Rebuilt the **Gauntlet** game mode from the ground up — new wave-based mechanics, arena redesign, and tighter difficulty scaling.
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- Added **freeze-area VFX** — the freeze powerup now shows a visible icy floor spread across the affected tiles.
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- Added **freeze-area VFX** — the freeze powerup now shows a visible icy floor spread across the affected tiles.
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@@ -1,7 +1,19 @@
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{
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{
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"latest_version": "2.4.2",
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"latest_version": "2.4.3",
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"minimum_app_version": "2.1.0",
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"minimum_app_version": "2.1.0",
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"releases": [
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"releases": [
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{
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"version": "2.4.3",
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"date": "2026-07-04",
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"pck_url": "https://raw.klud.top/danchie/tekton/patch.pck",
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"pck_size": 0,
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"changelog": [
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"Fixed multiplayer desync issue where the playerboard UI would get stuck and not refresh properly.",
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"Fixed a bug where attacking or pushing another player would cause the smack/punch sound effect to play repeatedly.",
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"Fixed an issue where the Gacha panel's currency balance would not update immediately after purchasing currency in the Shop.",
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"Fixed a fatal client crash in Multiplayer Gauntlet mode caused by smack cooldown timers."
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]
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},
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{
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{
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"version": "2.4.2",
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"version": "2.4.2",
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"date": "2026-07-03",
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"date": "2026-07-03",
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+4
-4
@@ -14,7 +14,7 @@ custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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include_filter=""
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include_filter=""
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exclude_filter=""
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exclude_filter=""
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export_path="build/windows/tekton_armageddon_v2.4.2.exe"
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export_path="build/windows/tekton_armageddon_v2.4.3.exe"
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patches=PackedStringArray()
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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patch_delta_compression_level_zstd=19
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@@ -85,7 +85,7 @@ custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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include_filter=""
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include_filter=""
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exclude_filter=""
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exclude_filter=""
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export_path="build/tekton-dash-armageddon-v.2.4.2.apk"
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export_path="build/tekton-dash-armageddon-v.2.4.3.apk"
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patches=PackedStringArray()
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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patch_delta_compression_level_zstd=19
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@@ -314,7 +314,7 @@ custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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include_filter=""
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include_filter=""
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exclude_filter=""
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exclude_filter=""
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export_path="build/tekton_armageddon_v2.4.2.zip"
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export_path="build/tekton_armageddon_v2.4.3.zip"
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patches=PackedStringArray()
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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patch_delta_compression_level_zstd=19
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@@ -589,7 +589,7 @@ custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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include_filter=""
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include_filter=""
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exclude_filter=""
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exclude_filter=""
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export_path="build/linux/tekton_armageddon_v2.4.22.x86_64"
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export_path="build/linux/tekton_armageddon_v2.4.3.x86_64"
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patches=PackedStringArray()
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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patch_delta_compression_level_zstd=19
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+1
-1
@@ -15,7 +15,7 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true
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[application]
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[application]
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config/name="Tekton Dash Armageddon"
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config/name="Tekton Dash Armageddon"
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config/version="2.4.1"
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config/version="2.4.3"
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run/main_scene="res://scenes/ui/boot_screen.tscn"
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run/main_scene="res://scenes/ui/boot_screen.tscn"
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config/features=PackedStringArray("4.7", "Forward Plus")
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config/features=PackedStringArray("4.7", "Forward Plus")
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boot_splash/bg_color=Color(0.16470589, 0.6745098, 0.9372549, 1)
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boot_splash/bg_color=Color(0.16470589, 0.6745098, 0.9372549, 1)
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