diff --git a/CHANGELOG_DRAFT.md b/CHANGELOG_DRAFT.md index 6696018..17ce67b 100644 --- a/CHANGELOG_DRAFT.md +++ b/CHANGELOG_DRAFT.md @@ -1,3 +1,11 @@ +## [NEXT] + +## [2.4.3] — 2026-07-04 +- Fixed multiplayer desync issue where the playerboard UI would get stuck and not refresh properly. +- Fixed a bug where attacking or pushing another player would cause the smack/punch sound effect to play repeatedly. +- Fixed an issue where the Gacha panel's currency balance would not update immediately after purchasing currency in the Shop. +- Fixed a fatal client crash in Multiplayer Gauntlet mode caused by smack cooldown timers. + ## [2.4.0] — 2026-06-18 - Rebuilt the **Gauntlet** game mode from the ground up — new wave-based mechanics, arena redesign, and tighter difficulty scaling. - Added **freeze-area VFX** — the freeze powerup now shows a visible icy floor spread across the affected tiles. diff --git a/assets/data/version.json b/assets/data/version.json index fa448ef..20643d2 100644 --- a/assets/data/version.json +++ b/assets/data/version.json @@ -1,7 +1,19 @@ { - "latest_version": "2.4.2", + "latest_version": "2.4.3", "minimum_app_version": "2.1.0", "releases": [ + { + "version": "2.4.3", + "date": "2026-07-04", + "pck_url": "https://raw.klud.top/danchie/tekton/patch.pck", + "pck_size": 0, + "changelog": [ + "Fixed multiplayer desync issue where the playerboard UI would get stuck and not refresh properly.", + "Fixed a bug where attacking or pushing another player would cause the smack/punch sound effect to play repeatedly.", + "Fixed an issue where the Gacha panel's currency balance would not update immediately after purchasing currency in the Shop.", + "Fixed a fatal client crash in Multiplayer Gauntlet mode caused by smack cooldown timers." + ] + }, { "version": "2.4.2", "date": "2026-07-03", diff --git a/export_presets.cfg b/export_presets.cfg index a2b0fcc..b92480c 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -14,7 +14,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="build/windows/tekton_armageddon_v2.4.2.exe" +export_path="build/windows/tekton_armageddon_v2.4.3.exe" patches=PackedStringArray() patch_delta_encoding=false patch_delta_compression_level_zstd=19 @@ -85,7 +85,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="build/tekton-dash-armageddon-v.2.4.2.apk" +export_path="build/tekton-dash-armageddon-v.2.4.3.apk" patches=PackedStringArray() patch_delta_encoding=false patch_delta_compression_level_zstd=19 @@ -314,7 +314,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="build/tekton_armageddon_v2.4.2.zip" +export_path="build/tekton_armageddon_v2.4.3.zip" patches=PackedStringArray() patch_delta_encoding=false patch_delta_compression_level_zstd=19 @@ -589,7 +589,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="build/linux/tekton_armageddon_v2.4.22.x86_64" +export_path="build/linux/tekton_armageddon_v2.4.3.x86_64" patches=PackedStringArray() patch_delta_encoding=false patch_delta_compression_level_zstd=19 diff --git a/project.godot b/project.godot index 50df99b..d5e2610 100644 --- a/project.godot +++ b/project.godot @@ -15,7 +15,7 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true [application] config/name="Tekton Dash Armageddon" -config/version="2.4.1" +config/version="2.4.3" run/main_scene="res://scenes/ui/boot_screen.tscn" config/features=PackedStringArray("4.7", "Forward Plus") boot_splash/bg_color=Color(0.16470589, 0.6745098, 0.9372549, 1)