feat: implement main scene initialization and add screen shake and stop-n-go game managers

This commit is contained in:
Yogi Wiguna
2026-03-31 20:55:15 +08:00
parent ad695292dc
commit 193aae94ba
3 changed files with 9 additions and 4 deletions
-1
View File
@@ -30,4 +30,3 @@ func set_target_position(new_pos: Vector3, duration: float = 1.0):
# Tween the target position
var tween = create_tween()
tween.tween_property(self, "target_position", new_pos, duration).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)