feat: update
This commit is contained in:
+8
-2
@@ -1,13 +1,19 @@
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## [NEXT]
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## [NEXT]
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## [2.1.8] — 2026-04-24
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## [2.1.8] — 2026-04-28
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- Optimized network synchronization with deterministic tile slots and granular board sync
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- Optimized network synchronization with deterministic tile slots and granular board sync
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- Removed lag-sensitive server adjacency checks to fix "disappearing tiles" on high-latency connections
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- Removed lag-sensitive server adjacency checks to fix "disappearing tiles" on high-latency connections
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- Fixed "No multiplayer peer assigned" crash during host disconnection and cleanup
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- Fixed "No multiplayer peer assigned" crash during host disconnection and cleanup
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- Finalized AP system removal, transitioning to a fully real-time authoritative model
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- Finalized AP system removal, transitioning to a fully real-time authoritative model
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- Restored bot mission completion logic
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- Restored bot mission completion logic
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- Stabilized Nakama socket cleanup during match-to-lobby transitions
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- Stabilized Nakama socket cleanup during match-to-lobby transitions
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- Fixed Tekton not rotating toward spawning direction when throwing tiles
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- Fixed purple powerup tiles spawning on top of existing layer 1 tiles
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- Added animation delay to tile spawning to match Tekton throw animation timing
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- Implemented 1-tile perimeter buffer on all spawn areas to prevent edge spawning and stuck gaps
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- Tekton NPCs now spawn exclusively in corner zones; players spawn in middle zones
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- Fixed outline shader being lost when applying skin material overrides
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- Added Unstuck button to pause menu to teleport stuck players to a safe area
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## [2.1.7] — 2026-04-24
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## [2.1.7] — 2026-04-24
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- Upgraded Gacha interface with dynamic CSGO-style sequential reveal animations
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- Upgraded Gacha interface with dynamic CSGO-style sequential reveal animations
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@@ -1,7 +1,20 @@
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{
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{
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"latest_version": "2.1.7",
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"latest_version": "2.1.8",
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"minimum_app_version": "2.1.0",
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"minimum_app_version": "2.1.0",
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"releases": [
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"releases": [
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{
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"version": "2.1.8",
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"date": "2026-04-28",
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"pck_url": "https://raw.githubusercontent.com/adtpdn/tekton-updates/main/latest/patch.pck",
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"pck_size": 0,
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"changelog": [
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"Fixed Tekton rotation and tile spawning animation timing",
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"Implemented 1-tile perimeter buffer for all spawn areas to prevent stuck gaps",
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"Tekton NPCs now spawn in corner zones; players spawn in middle zones",
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"Fixed outline shader being lost when applying skin material overrides",
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"Added Unstuck button to pause menu to teleport stuck players to a safe area"
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]
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},
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{
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{
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"version": "2.1.7",
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"version": "2.1.7",
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"date": "2026-04-24",
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"date": "2026-04-24",
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+251
-69
@@ -21,6 +21,8 @@ var vfx_manager
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# Minimal local state
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# Minimal local state
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var _connection_check_timer: float = 0.0
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var _connection_check_timer: float = 0.0
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var reserved_static_positions: Array[Vector2i] = []
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var reserved_static_positions: Array[Vector2i] = []
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var _unstuck_cooldown_remaining: float = 0.0
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const UNSTUCK_COOLDOWN = 120.0 # 2 minutes
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func _can_rpc() -> bool:
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func _can_rpc() -> bool:
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if not is_inside_tree(): return false
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if not is_inside_tree(): return false
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@@ -523,6 +525,19 @@ func _process(delta):
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if not is_inside_tree(): return
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if not is_inside_tree(): return
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if not check_multiplayer(): return
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if not check_multiplayer(): return
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# Tick down unstuck cooldown and update button label
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if _unstuck_cooldown_remaining > 0.0:
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_unstuck_cooldown_remaining -= delta
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var unstuck_btn = get_node_or_null("PauseMenu/Panel/VBox/UnstuckBtn")
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if unstuck_btn:
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if _unstuck_cooldown_remaining > 0.0:
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unstuck_btn.text = "Unstuck (%ds)" % ceil(_unstuck_cooldown_remaining)
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unstuck_btn.disabled = true
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else:
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_unstuck_cooldown_remaining = 0.0
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unstuck_btn.text = "Unstuck"
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unstuck_btn.disabled = false
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if ui_manager and get_tree():
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if ui_manager and get_tree():
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var all_players = get_tree().get_nodes_in_group("Players")
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var all_players = get_tree().get_nodes_in_group("Players")
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if all_players.size() > 0:
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if all_players.size() > 0:
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@@ -849,17 +864,91 @@ func _start_game():
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spawn_tekton_npc()
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spawn_tekton_npc()
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# =============================================================================
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# Spawn Zone System - Prevents edge gaps with 1-tile perimeter buffer
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# =============================================================================
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const PERIMETER_BUFFER = 1 # 1-tile safe zone on all sides
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enum SpawnZone {
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TOP_LEFT_CORNER,
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TOP_CENTER,
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TOP_RIGHT_CORNER,
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MIDDLE_LEFT,
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MIDDLE_CENTER,
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MIDDLE_RIGHT,
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BOTTOM_LEFT_CORNER,
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BOTTOM_CENTER,
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BOTTOM_RIGHT_CORNER
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}
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func _get_spawn_zones(gridmap: Node) -> Dictionary:
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"""Returns a dictionary of spawn zones based on 3x3 grid layout.
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Corner zones are for Tektons, middle zones are for players."""
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var width = gridmap.columns
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var height = gridmap.rows
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# Apply perimeter buffer
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var safe_width = width - (PERIMETER_BUFFER * 2)
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var safe_height = height - (PERIMETER_BUFFER * 2)
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# Divide safe area into 3x3 grid
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var zone_w = safe_width / 3
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var zone_h = safe_height / 3
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var zones = {}
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# Define 9 zones with buffer offsets
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for row in range(3):
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for col in range(3):
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var zone_idx = row * 3 + col
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var zone_rect = Rect2i(
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PERIMETER_BUFFER + (col * zone_w),
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PERIMETER_BUFFER + (row * zone_h),
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zone_w,
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zone_h
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)
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zones[zone_idx] = zone_rect
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return zones
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func _is_position_in_zone(pos: Vector2i, zone: Rect2i) -> bool:
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"""Check if position is within a spawn zone."""
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return zone.has_point(pos)
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func _get_tekton_spawn_zones(zones: Dictionary) -> Array:
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"""Returns corner zones for Tekton spawning."""
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return [
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zones[SpawnZone.TOP_LEFT_CORNER],
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zones[SpawnZone.TOP_RIGHT_CORNER],
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zones[SpawnZone.BOTTOM_LEFT_CORNER],
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zones[SpawnZone.BOTTOM_RIGHT_CORNER]
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]
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func _get_player_spawn_zones(zones: Dictionary) -> Array:
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"""Returns middle zones for player spawning."""
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return [
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zones[SpawnZone.TOP_CENTER],
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zones[SpawnZone.MIDDLE_LEFT],
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zones[SpawnZone.MIDDLE_CENTER],
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zones[SpawnZone.MIDDLE_RIGHT],
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zones[SpawnZone.BOTTOM_CENTER]
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]
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func _assign_random_spawn_positions():
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func _assign_random_spawn_positions():
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"""Assign spawn positions distributed to 4 corners (2 per corner for 8 players)."""
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"""Assign spawn positions distributed across middle zones (avoiding corners reserved for Tektons)."""
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var enhanced_gridmap = $EnhancedGridMap
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var enhanced_gridmap = $EnhancedGridMap
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if not enhanced_gridmap:
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if not enhanced_gridmap:
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return
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return
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# Lists for each quadrant
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# Get spawn zones with perimeter buffer
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var spawns_TL = [] # Top-Left
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var spawn_zones = _get_spawn_zones(enhanced_gridmap)
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var spawns_TR = [] # Top-Right
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var player_zones = _get_player_spawn_zones(spawn_zones)
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var spawns_BL = [] # Bottom-Left
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var spawns_BR = [] # Bottom-Right
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# Lists for player spawns in each zone
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var spawns_by_zone = {} # zone_rect -> [positions]
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for zone in player_zones:
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spawns_by_zone[zone] = []
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var all_spawns = [] # Fallback
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var all_spawns = [] # Fallback
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# Stop n Go Custom Spawn Logic
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# Stop n Go Custom Spawn Logic
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@@ -874,23 +963,20 @@ func _assign_random_spawn_positions():
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_assign_portal_mode_spawn_positions(all_players)
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_assign_portal_mode_spawn_positions(all_players)
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return
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return
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var mid_x = enhanced_gridmap.columns / 2
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var mid_z = enhanced_gridmap.rows / 2
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# If static positions were not calculated yet, do it now to avoid players spawning in them
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# If static positions were not calculated yet, do it now to avoid players spawning in them
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if reserved_static_positions.is_empty() and LobbyManager.game_mode != "Stop n Go":
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if reserved_static_positions.is_empty() and LobbyManager.game_mode != "Stop n Go":
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if not static_tekton_manager:
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if not static_tekton_manager:
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static_tekton_manager = preload("res://scripts/managers/static_tekton_manager.gd").new()
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static_tekton_manager = preload("res://scripts/managers/static_tekton_manager.gd").new()
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reserved_static_positions = static_tekton_manager.calculate_spawn_points(3, enhanced_gridmap)
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reserved_static_positions = static_tekton_manager.calculate_spawn_points(3, enhanced_gridmap)
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for x in range(enhanced_gridmap.columns):
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# Scan grid for walkable positions within player zones (respecting buffer)
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for z in range(enhanced_gridmap.rows):
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for x in range(PERIMETER_BUFFER, enhanced_gridmap.columns - PERIMETER_BUFFER):
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for z in range(PERIMETER_BUFFER, enhanced_gridmap.rows - PERIMETER_BUFFER):
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var ground = enhanced_gridmap.get_cell_item(Vector3i(x, 0, z))
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var ground = enhanced_gridmap.get_cell_item(Vector3i(x, 0, z))
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if ground == 0: # Walkable
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if ground == 0: # Walkable
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var pos = Vector2i(x, z)
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var pos = Vector2i(x, z)
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# SAFETY CHECK: Is this reserved for a Static Tekton Stand?
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# SAFETY CHECK: Is this reserved for a Static Tekton Stand?
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# Stand clears exactly 3x3 area
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var is_safe = true
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var is_safe = true
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for reserved in reserved_static_positions:
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for reserved in reserved_static_positions:
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if abs(x - reserved.x) <= 1 and abs(z - reserved.y) <= 1:
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if abs(x - reserved.x) <= 1 and abs(z - reserved.y) <= 1:
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@@ -900,32 +986,21 @@ func _assign_random_spawn_positions():
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if not is_safe:
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if not is_safe:
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continue
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continue
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# Check if position is in any player zone
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var in_player_zone = false
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for zone in player_zones:
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if _is_position_in_zone(pos, zone):
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spawns_by_zone[zone].append(pos)
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in_player_zone = true
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break
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# Add to fallback list regardless of zone
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if in_player_zone:
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all_spawns.append(pos)
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all_spawns.append(pos)
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if x < mid_x and z < mid_z:
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# Shuffle each zone's spawn list for randomization
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spawns_TL.append(pos)
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for zone in spawns_by_zone:
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elif x >= mid_x and z < mid_z:
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spawns_by_zone[zone].shuffle()
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spawns_TR.append(pos)
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elif x < mid_x and z >= mid_z:
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spawns_BL.append(pos)
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else:
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spawns_BR.append(pos)
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# Sort lists by distance to corners (closest to corner should be last, to be popped first)
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# TL: Close to (0,0) -> Sort descending distance (so closest is at end)
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spawns_TL.sort_custom(func(a, b): return a.length_squared() > b.length_squared())
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# TR: Close to (13, 0)
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var tr_corner = Vector2i(enhanced_gridmap.columns - 1, 0)
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spawns_TR.sort_custom(func(a, b): return a.distance_squared_to(tr_corner) > b.distance_squared_to(tr_corner))
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# BL: Close to (0, 13)
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var bl_corner = Vector2i(0, enhanced_gridmap.rows - 1)
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spawns_BL.sort_custom(func(a, b): return a.distance_squared_to(bl_corner) > b.distance_squared_to(bl_corner))
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# BR: Close to (13, 13)
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var br_corner = Vector2i(enhanced_gridmap.columns - 1, enhanced_gridmap.rows - 1)
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spawns_BR.sort_custom(func(a, b): return a.distance_squared_to(br_corner) > b.distance_squared_to(br_corner))
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# Fallback shuffle
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# Fallback shuffle
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all_spawns.shuffle()
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all_spawns.shuffle()
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@@ -936,24 +1011,24 @@ func _assign_random_spawn_positions():
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var spawn_index = 0
|
var spawn_index = 0
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# Round-robin assignment to corners: TL, TR, BR, BL, TL, TR, BR, BL...
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# Round-robin assignment across player zones
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# Order: TL -> TR -> BR -> BL (Clockwise-ish)
|
var zone_list = spawns_by_zone.keys()
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var quadrants = [spawns_TL, spawns_TR, spawns_BR, spawns_BL]
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var zone_arrays = spawns_by_zone.values()
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|
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for player in all_players:
|
for player in all_players:
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var assigned_pos = Vector2i(-1, -1)
|
var assigned_pos = Vector2i(-1, -1)
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|
|
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# Try to get from the current quadrant
|
# Try to get from the current zone (round-robin)
|
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var quadrant_idx = spawn_index % 4
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var zone_idx = spawn_index % zone_arrays.size()
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var quadrant = quadrants[quadrant_idx]
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var zone_spawns = zone_arrays[zone_idx]
|
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|
|
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if quadrant.size() > 0:
|
if zone_spawns.size() > 0:
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assigned_pos = quadrant.pop_back()
|
assigned_pos = zone_spawns.pop_back()
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else:
|
else:
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# Fallback: Try other quadrants if preferred one is empty
|
# Fallback: Try other zones if preferred one is empty
|
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for q in quadrants:
|
for zone_arr in zone_arrays:
|
||||||
if q.size() > 0:
|
if zone_arr.size() > 0:
|
||||||
assigned_pos = q.pop_back()
|
assigned_pos = zone_arr.pop_back()
|
||||||
break
|
break
|
||||||
|
|
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# Ultimate fallback: Random from anywhere
|
# Ultimate fallback: Random from anywhere
|
||||||
@@ -1091,33 +1166,28 @@ const StaticTektonManager = preload("res://scripts/managers/static_tekton_manage
|
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var static_tekton_manager
|
var static_tekton_manager
|
||||||
|
|
||||||
func spawn_tekton_npc():
|
func spawn_tekton_npc():
|
||||||
"""Spawn a Tekton NPC at a random location."""
|
"""Spawn Tektons in corner zones only (avoiding player spawn areas)."""
|
||||||
if not multiplayer.is_server(): return
|
if not multiplayer.is_server(): return
|
||||||
|
|
||||||
# Find random valid position
|
|
||||||
var enhanced_gridmap = $EnhancedGridMap
|
var enhanced_gridmap = $EnhancedGridMap
|
||||||
if not enhanced_gridmap: return
|
if not enhanced_gridmap: return
|
||||||
|
|
||||||
# Spawn 3 Roaming Tektons
|
# Get corner zones for Tekton spawning
|
||||||
var spawned_count = 0
|
var spawn_zones = _get_spawn_zones(enhanced_gridmap)
|
||||||
var attempts = 0
|
var tekton_zones = _get_tekton_spawn_zones(spawn_zones)
|
||||||
|
|
||||||
while spawned_count < 3 and attempts < 50:
|
# Collect valid spawn positions in corner zones
|
||||||
attempts += 1
|
var valid_positions = []
|
||||||
|
for zone in tekton_zones:
|
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# Find random valid position
|
for x in range(zone.position.x, zone.position.x + zone.size.x):
|
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var valid_pos = Vector2i(-1, -1)
|
for y in range(zone.position.y, zone.position.y + zone.size.y):
|
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var x = randi() % enhanced_gridmap.columns
|
|
||||||
var y = randi() % enhanced_gridmap.rows
|
|
||||||
var cell = Vector3i(x, 0, y)
|
var cell = Vector3i(x, 0, y)
|
||||||
|
|
||||||
# Check if walkable and no existing Tekton nearby?
|
|
||||||
if enhanced_gridmap.get_cell_item(cell) == 0: # Walkable floor
|
if enhanced_gridmap.get_cell_item(cell) == 0: # Walkable floor
|
||||||
# Ensure not occupied by static tekton stand (Item 4)
|
# Ensure not occupied by static tekton stand
|
||||||
var item_id = enhanced_gridmap.get_cell_item(Vector3i(x, 1, y))
|
var item_id = enhanced_gridmap.get_cell_item(Vector3i(x, 1, y))
|
||||||
if item_id == 4: continue # Wall/Stand
|
if item_id == 4: continue # Wall/Stand
|
||||||
|
|
||||||
# Also check RESERVED positions (if they haven't spawned yet or for safety)
|
# Check RESERVED positions (static tekton stands)
|
||||||
var is_safe = true
|
var is_safe = true
|
||||||
for reserved in reserved_static_positions:
|
for reserved in reserved_static_positions:
|
||||||
if abs(x - reserved.x) <= 1 and abs(y - reserved.y) <= 1:
|
if abs(x - reserved.x) <= 1 and abs(y - reserved.y) <= 1:
|
||||||
@@ -1125,17 +1195,25 @@ func spawn_tekton_npc():
|
|||||||
break
|
break
|
||||||
if not is_safe: continue
|
if not is_safe: continue
|
||||||
|
|
||||||
valid_pos = Vector2i(x, y)
|
valid_positions.append(Vector2i(x, y))
|
||||||
|
|
||||||
# Generate a consistent ID/Name for sync (add index to ensure uniqueness)
|
# Shuffle and spawn 3 Roaming Tektons
|
||||||
|
valid_positions.shuffle()
|
||||||
|
var spawned_count = 0
|
||||||
|
|
||||||
|
for pos in valid_positions:
|
||||||
|
if spawned_count >= 3: break
|
||||||
|
|
||||||
|
# Generate a consistent ID/Name for sync
|
||||||
var tekton_id = Time.get_ticks_msec() + spawned_count
|
var tekton_id = Time.get_ticks_msec() + spawned_count
|
||||||
_create_tekton(valid_pos, tekton_id)
|
_create_tekton(pos, tekton_id)
|
||||||
|
|
||||||
# Only broadcast to clients if there are remote peers connected
|
# Only broadcast to clients if there are remote peers connected
|
||||||
if can_rpc() and multiplayer.get_peers().size() > 0:
|
if can_rpc() and multiplayer.get_peers().size() > 0:
|
||||||
rpc("sync_spawn_tekton", valid_pos, tekton_id)
|
rpc("sync_spawn_tekton", pos, tekton_id)
|
||||||
|
|
||||||
spawned_count += 1
|
spawned_count += 1
|
||||||
print("[Main] Spawned Tekton %d at %s" % [spawned_count, valid_pos])
|
print("[Main] Spawned Tekton %d at %s (Corner Zone)" % [spawned_count, pos])
|
||||||
|
|
||||||
@rpc("call_remote", "reliable")
|
@rpc("call_remote", "reliable")
|
||||||
func sync_spawn_tekton(pos: Vector2i, tekton_id: int):
|
func sync_spawn_tekton(pos: Vector2i, tekton_id: int):
|
||||||
@@ -2527,6 +2605,110 @@ func _on_settings_back_pressed():
|
|||||||
if pause_menu:
|
if pause_menu:
|
||||||
pause_menu.visible = true
|
pause_menu.visible = true
|
||||||
|
|
||||||
|
func _on_unstuck_pressed():
|
||||||
|
"""Teleport the local player to a safe spawn position when stuck."""
|
||||||
|
if _unstuck_cooldown_remaining > 0.0:
|
||||||
|
print("[Unstuck] On cooldown: %.0fs remaining" % _unstuck_cooldown_remaining)
|
||||||
|
return
|
||||||
|
|
||||||
|
var enhanced_gridmap = $EnhancedGridMap
|
||||||
|
if not enhanced_gridmap:
|
||||||
|
print("[Unstuck] No gridmap found")
|
||||||
|
return
|
||||||
|
|
||||||
|
# Find the local player
|
||||||
|
var local_player = null
|
||||||
|
var all_players = get_tree().get_nodes_in_group("Players")
|
||||||
|
for player in all_players:
|
||||||
|
if player.is_multiplayer_authority():
|
||||||
|
local_player = player
|
||||||
|
break
|
||||||
|
|
||||||
|
if not local_player:
|
||||||
|
print("[Unstuck] No local player found")
|
||||||
|
return
|
||||||
|
|
||||||
|
# Find a safe spawn position using the spawn zone system
|
||||||
|
var safe_pos = _find_safe_spawn_position(enhanced_gridmap, local_player)
|
||||||
|
if safe_pos == Vector2i(-1, -1):
|
||||||
|
print("[Unstuck] Failed to find safe position")
|
||||||
|
return
|
||||||
|
|
||||||
|
# Teleport the player to the safe position
|
||||||
|
local_player.current_position = safe_pos
|
||||||
|
local_player.position = local_player.grid_to_world(safe_pos)
|
||||||
|
local_player.is_player_moving = false
|
||||||
|
|
||||||
|
# Sync the new position to all clients
|
||||||
|
if local_player.has_method("rpc"):
|
||||||
|
local_player.rpc("sync_position", safe_pos)
|
||||||
|
|
||||||
|
print("[Unstuck] Teleported player to safe position: %s" % safe_pos)
|
||||||
|
|
||||||
|
# Start cooldown
|
||||||
|
_unstuck_cooldown_remaining = UNSTUCK_COOLDOWN
|
||||||
|
var unstuck_btn = get_node_or_null("PauseMenu/Panel/VBox/UnstuckBtn")
|
||||||
|
if unstuck_btn:
|
||||||
|
unstuck_btn.disabled = true
|
||||||
|
|
||||||
|
# Close the pause menu
|
||||||
|
var pause_menu = get_node_or_null("PauseMenu")
|
||||||
|
if pause_menu:
|
||||||
|
pause_menu.visible = false
|
||||||
|
|
||||||
|
func _find_safe_spawn_position(gridmap: Node, player: Node) -> Vector2i:
|
||||||
|
"""Find a safe spawn position using the existing spawn zone system.
|
||||||
|
Prioritizes player zones but will fall back to any walkable position."""
|
||||||
|
|
||||||
|
# Get spawn zones with perimeter buffer
|
||||||
|
var spawn_zones = _get_spawn_zones(gridmap)
|
||||||
|
var player_zones = _get_player_spawn_zones(spawn_zones)
|
||||||
|
|
||||||
|
# Collect valid positions from player zones
|
||||||
|
var valid_positions = []
|
||||||
|
for zone in player_zones:
|
||||||
|
for x in range(zone.position.x, zone.position.x + zone.size.x):
|
||||||
|
for z in range(zone.position.y, zone.position.y + zone.size.y):
|
||||||
|
var cell = Vector3i(x, 0, z)
|
||||||
|
if gridmap.get_cell_item(cell) == 0: # Walkable floor
|
||||||
|
# Check for obstacles on layer 1
|
||||||
|
var layer1_item = gridmap.get_cell_item(Vector3i(x, 1, z))
|
||||||
|
if layer1_item == -1 or layer1_item in [7, 8, 9, 10, 11, 12, 13, 14]: # Empty or pickable tiles
|
||||||
|
# Check if position is not occupied by another player
|
||||||
|
var occupied = false
|
||||||
|
var all_players = get_tree().get_nodes_in_group("Players")
|
||||||
|
for p in all_players:
|
||||||
|
if p != player and p.current_position == Vector2i(x, z):
|
||||||
|
occupied = true
|
||||||
|
break
|
||||||
|
|
||||||
|
if not occupied:
|
||||||
|
valid_positions.append(Vector2i(x, z))
|
||||||
|
|
||||||
|
# If we found valid positions, pick a random one
|
||||||
|
if valid_positions.size() > 0:
|
||||||
|
valid_positions.shuffle()
|
||||||
|
return valid_positions[0]
|
||||||
|
|
||||||
|
# Fallback: Search the entire grid with buffer for ANY walkable position
|
||||||
|
for x in range(PERIMETER_BUFFER, gridmap.columns - PERIMETER_BUFFER):
|
||||||
|
for z in range(PERIMETER_BUFFER, gridmap.rows - PERIMETER_BUFFER):
|
||||||
|
var cell = Vector3i(x, 0, z)
|
||||||
|
if gridmap.get_cell_item(cell) == 0: # Walkable
|
||||||
|
var layer1_item = gridmap.get_cell_item(Vector3i(x, 1, z))
|
||||||
|
if layer1_item == -1 or layer1_item in [7, 8, 9, 10, 11, 12, 13, 14]:
|
||||||
|
var occupied = false
|
||||||
|
var all_players = get_tree().get_nodes_in_group("Players")
|
||||||
|
for p in all_players:
|
||||||
|
if p != player and p.current_position == Vector2i(x, z):
|
||||||
|
occupied = true
|
||||||
|
break
|
||||||
|
if not occupied:
|
||||||
|
return Vector2i(x, z)
|
||||||
|
|
||||||
|
# Ultimate fallback: center of the map
|
||||||
|
return Vector2i(gridmap.columns / 2, gridmap.rows / 2)
|
||||||
|
|
||||||
func _on_button_size_changed(value: float):
|
func _on_button_size_changed(value: float):
|
||||||
if touch_controls:
|
if touch_controls:
|
||||||
touch_controls.button_size = value
|
touch_controls.button_size = value
|
||||||
|
|||||||
@@ -1819,6 +1819,12 @@ layout_mode = 2
|
|||||||
theme_override_fonts/font = ExtResource("13_j8jky")
|
theme_override_fonts/font = ExtResource("13_j8jky")
|
||||||
text = "Settings"
|
text = "Settings"
|
||||||
|
|
||||||
|
[node name="UnstuckBtn" type="Button" parent="PauseMenu/Panel/VBox" unique_id=345678901]
|
||||||
|
custom_minimum_size = Vector2(200, 45)
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_fonts/font = ExtResource("13_j8jky")
|
||||||
|
text = "Unstuck"
|
||||||
|
|
||||||
[node name="QuitBtn" type="Button" parent="PauseMenu/Panel/VBox" unique_id=1771850243]
|
[node name="QuitBtn" type="Button" parent="PauseMenu/Panel/VBox" unique_id=1771850243]
|
||||||
custom_minimum_size = Vector2(200, 45)
|
custom_minimum_size = Vector2(200, 45)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
@@ -2056,5 +2062,6 @@ flat = true
|
|||||||
[connection signal="pressed" from="PauseMenu/Panel/VBox/ResumeBtn" to="." method="_on_resume_pressed"]
|
[connection signal="pressed" from="PauseMenu/Panel/VBox/ResumeBtn" to="." method="_on_resume_pressed"]
|
||||||
[connection signal="pressed" from="PauseMenu/Panel/VBox/HowToPlayBtn" to="." method="_on_how_to_play_pressed"]
|
[connection signal="pressed" from="PauseMenu/Panel/VBox/HowToPlayBtn" to="." method="_on_how_to_play_pressed"]
|
||||||
[connection signal="pressed" from="PauseMenu/Panel/VBox/SettingsBtn" to="." method="_on_settings_pressed"]
|
[connection signal="pressed" from="PauseMenu/Panel/VBox/SettingsBtn" to="." method="_on_settings_pressed"]
|
||||||
|
[connection signal="pressed" from="PauseMenu/Panel/VBox/UnstuckBtn" to="." method="_on_unstuck_pressed"]
|
||||||
[connection signal="pressed" from="PauseMenu/Panel/VBox/QuitBtn" to="." method="_on_quit_match_pressed"]
|
[connection signal="pressed" from="PauseMenu/Panel/VBox/QuitBtn" to="." method="_on_quit_match_pressed"]
|
||||||
[connection signal="pressed" from="HowToPlayPanel/Panel/VBox/BackBtn" to="." method="_on_how_to_play_back_pressed"]
|
[connection signal="pressed" from="HowToPlayPanel/Panel/VBox/BackBtn" to="." method="_on_how_to_play_back_pressed"]
|
||||||
|
|||||||
@@ -596,6 +596,16 @@ func sync_loadout(loadout_data: Dictionary) -> void:
|
|||||||
# Pass 'self' as character_root — SkinManager will find $Oldpop/$Bob/etc. by name
|
# Pass 'self' as character_root — SkinManager will find $Oldpop/$Bob/etc. by name
|
||||||
SkinManager.apply_loadout(self, _player_loadout)
|
SkinManager.apply_loadout(self, _player_loadout)
|
||||||
|
|
||||||
|
# Re-apply outline shader to ensure it's present after skin changes
|
||||||
|
var active_character: Node3D = null
|
||||||
|
match _selected_character:
|
||||||
|
"Bob": active_character = character_bob
|
||||||
|
"Masbro": active_character = character_masbro
|
||||||
|
"Gatot": active_character = character_gatot
|
||||||
|
"Oldpop": active_character = character_oldpop
|
||||||
|
if active_character:
|
||||||
|
_apply_outline_recursive(active_character)
|
||||||
|
|
||||||
func _setup_character() -> void:
|
func _setup_character() -> void:
|
||||||
"""Initialize character based on LobbyManager selection or defaults."""
|
"""Initialize character based on LobbyManager selection or defaults."""
|
||||||
# Bots self-assign characters based on ID in _ready()
|
# Bots self-assign characters based on ID in _ready()
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
[ext_resource type="Script" uid="uid://dbcyurv4m7mka" path="res://scripts/tools/skin_shader_generator.gd" id="1_script"]
|
[ext_resource type="Script" uid="uid://dbcyurv4m7mka" path="res://scripts/tools/skin_shader_generator.gd" id="1_script"]
|
||||||
[ext_resource type="Texture2D" uid="uid://c1i00chwkmxtw" path="res://assets/characters/Oldpop_oldpop-tex.png" id="2_ac8h2"]
|
[ext_resource type="Texture2D" uid="uid://c1i00chwkmxtw" path="res://assets/characters/Oldpop_oldpop-tex.png" id="2_ac8h2"]
|
||||||
|
|
||||||
[node name="SkinShaderGenerator" type="Control"]
|
[node name="SkinShaderGenerator" type="Control" unique_id=1463212218]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
@@ -12,7 +12,7 @@ grow_horizontal = 2
|
|||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
script = ExtResource("1_script")
|
script = ExtResource("1_script")
|
||||||
|
|
||||||
[node name="MainHSplit" type="HSplitContainer" parent="."]
|
[node name="MainHSplit" type="HSplitContainer" parent="." unique_id=1205691437]
|
||||||
layout_mode = 1
|
layout_mode = 1
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
@@ -26,61 +26,61 @@ grow_vertical = 2
|
|||||||
split_offsets = PackedInt32Array(480)
|
split_offsets = PackedInt32Array(480)
|
||||||
split_offset = 480
|
split_offset = 480
|
||||||
|
|
||||||
[node name="UVEditorVBox" type="VBoxContainer" parent="MainHSplit"]
|
[node name="UVEditorVBox" type="VBoxContainer" parent="MainHSplit" unique_id=1641474519]
|
||||||
custom_minimum_size = Vector2(480, 0)
|
custom_minimum_size = Vector2(480, 0)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="UVPanel" type="PanelContainer" parent="MainHSplit/UVEditorVBox"]
|
[node name="UVPanel" type="PanelContainer" parent="MainHSplit/UVEditorVBox" unique_id=759141139]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
|
|
||||||
[node name="UVPreview" type="TextureRect" parent="MainHSplit/UVEditorVBox/UVPanel"]
|
[node name="UVPreview" type="TextureRect" parent="MainHSplit/UVEditorVBox/UVPanel" unique_id=1983575193]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
texture = ExtResource("2_ac8h2")
|
texture = ExtResource("2_ac8h2")
|
||||||
expand_mode = 1
|
expand_mode = 1
|
||||||
stretch_mode = 5
|
stretch_mode = 5
|
||||||
|
|
||||||
[node name="UVOverlay" type="Control" parent="MainHSplit/UVEditorVBox/UVPanel"]
|
[node name="UVOverlay" type="Control" parent="MainHSplit/UVEditorVBox/UVPanel" unique_id=1992150626]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="UVToolsHBox" type="HBoxContainer" parent="MainHSplit/UVEditorVBox"]
|
[node name="UVToolsHBox" type="HBoxContainer" parent="MainHSplit/UVEditorVBox" unique_id=875713341]
|
||||||
custom_minimum_size = Vector2(0, 28)
|
custom_minimum_size = Vector2(0, 28)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="ShowAllUVs" type="CheckBox" parent="MainHSplit/UVEditorVBox/UVToolsHBox"]
|
[node name="ShowAllUVs" type="CheckBox" parent="MainHSplit/UVEditorVBox/UVToolsHBox" unique_id=924232453]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Show All UVs"
|
text = "Show All UVs"
|
||||||
|
|
||||||
[node name="FlipUV" type="CheckBox" parent="MainHSplit/UVEditorVBox/UVToolsHBox"]
|
[node name="FlipUV" type="CheckBox" parent="MainHSplit/UVEditorVBox/UVToolsHBox" unique_id=486835238]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Flip UV"
|
text = "Flip UV"
|
||||||
|
|
||||||
[node name="HideRef" type="CheckBox" parent="MainHSplit/UVEditorVBox/UVToolsHBox"]
|
[node name="HideRef" type="CheckBox" parent="MainHSplit/UVEditorVBox/UVToolsHBox" unique_id=486814611]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Hide Ref"
|
text = "Hide Ref"
|
||||||
|
|
||||||
[node name="RightHSplit" type="HSplitContainer" parent="MainHSplit"]
|
[node name="RightHSplit" type="HSplitContainer" parent="MainHSplit" unique_id=2005506586]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
split_offsets = PackedInt32Array(400)
|
split_offsets = PackedInt32Array(400)
|
||||||
split_offset = 400
|
split_offset = 400
|
||||||
|
|
||||||
[node name="PreviewVBox" type="VBoxContainer" parent="MainHSplit/RightHSplit"]
|
[node name="PreviewVBox" type="VBoxContainer" parent="MainHSplit/RightHSplit" unique_id=1034615855]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="ViewportPanel" type="PanelContainer" parent="MainHSplit/RightHSplit/PreviewVBox"]
|
[node name="ViewportPanel" type="PanelContainer" parent="MainHSplit/RightHSplit/PreviewVBox" unique_id=778081482]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
|
|
||||||
[node name="ViewportContainer" type="SubViewportContainer" parent="MainHSplit/RightHSplit/PreviewVBox/ViewportPanel"]
|
[node name="ViewportContainer" type="SubViewportContainer" parent="MainHSplit/RightHSplit/PreviewVBox/ViewportPanel" unique_id=2067285271]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
stretch = true
|
stretch = true
|
||||||
|
|
||||||
[node name="Viewport3D" type="SubViewport" parent="MainHSplit/RightHSplit/PreviewVBox/ViewportPanel/ViewportContainer"]
|
[node name="Viewport3D" type="SubViewport" parent="MainHSplit/RightHSplit/PreviewVBox/ViewportPanel/ViewportContainer" unique_id=319895518]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
own_world_3d = true
|
own_world_3d = true
|
||||||
handle_input_locally = false
|
handle_input_locally = false
|
||||||
@@ -88,15 +88,15 @@ msaa_3d = 2
|
|||||||
size = Vector2i(400, 646)
|
size = Vector2i(400, 646)
|
||||||
render_target_update_mode = 4
|
render_target_update_mode = 4
|
||||||
|
|
||||||
[node name="ZoomHBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/PreviewVBox"]
|
[node name="ZoomHBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/PreviewVBox" unique_id=1494239181]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="ZoomMinus" type="Button" parent="MainHSplit/RightHSplit/PreviewVBox/ZoomHBox"]
|
[node name="ZoomMinus" type="Button" parent="MainHSplit/RightHSplit/PreviewVBox/ZoomHBox" unique_id=1909808732]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = " − "
|
text = " − "
|
||||||
|
|
||||||
[node name="ZoomSlider" type="HSlider" parent="MainHSplit/RightHSplit/PreviewVBox/ZoomHBox"]
|
[node name="ZoomSlider" type="HSlider" parent="MainHSplit/RightHSplit/PreviewVBox/ZoomHBox" unique_id=117912774]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
@@ -106,140 +106,150 @@ max_value = 10.0
|
|||||||
step = 0.1
|
step = 0.1
|
||||||
value = 1.8
|
value = 1.8
|
||||||
|
|
||||||
[node name="ZoomPlus" type="Button" parent="MainHSplit/RightHSplit/PreviewVBox/ZoomHBox"]
|
[node name="ZoomPlus" type="Button" parent="MainHSplit/RightHSplit/PreviewVBox/ZoomHBox" unique_id=1171788517]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = " + "
|
text = " + "
|
||||||
|
|
||||||
[node name="InspectedLabel" type="Label" parent="MainHSplit/RightHSplit/PreviewVBox"]
|
[node name="InspectedLabel" type="Label" parent="MainHSplit/RightHSplit/PreviewVBox" unique_id=1759338532]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(1, 1, 0, 1)
|
theme_override_colors/font_color = Color(1, 1, 0, 1)
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="TabContainer" type="TabContainer" parent="MainHSplit/RightHSplit"]
|
[node name="TabContainer" type="TabContainer" parent="MainHSplit/RightHSplit" unique_id=542984640]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
custom_minimum_size = Vector2(360, 0)
|
custom_minimum_size = Vector2(360, 0)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
current_tab = 1
|
current_tab = 1
|
||||||
|
|
||||||
[node name="Scene Tree" type="ScrollContainer" parent="MainHSplit/RightHSplit/TabContainer"]
|
[node name="Scene Tree" type="ScrollContainer" parent="MainHSplit/RightHSplit/TabContainer" unique_id=899733231]
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
metadata/_tab_index = 0
|
metadata/_tab_index = 0
|
||||||
|
|
||||||
[node name="MeshList" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Scene Tree"]
|
[node name="MeshList" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Scene Tree" unique_id=150906488]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
[node name="Inspector" type="ScrollContainer" parent="MainHSplit/RightHSplit/TabContainer"]
|
[node name="Inspector" type="ScrollContainer" parent="MainHSplit/RightHSplit/TabContainer" unique_id=748873039]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
horizontal_scroll_mode = 0
|
horizontal_scroll_mode = 0
|
||||||
metadata/_tab_index = 1
|
metadata/_tab_index = 1
|
||||||
|
|
||||||
[node name="PIPanel" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector"]
|
[node name="PIPanel" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector" unique_id=1353242101]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
theme_override_constants/separation = 12
|
theme_override_constants/separation = 12
|
||||||
|
|
||||||
[node name="Margin" type="MarginContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel"]
|
[node name="Margin" type="MarginContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel" unique_id=718046840]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_constants/margin_left = 6
|
theme_override_constants/margin_left = 6
|
||||||
theme_override_constants/margin_top = 10
|
theme_override_constants/margin_top = 10
|
||||||
theme_override_constants/margin_right = 6
|
theme_override_constants/margin_right = 6
|
||||||
theme_override_constants/margin_bottom = 6
|
theme_override_constants/margin_bottom = 6
|
||||||
|
|
||||||
[node name="VBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin"]
|
[node name="VBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin" unique_id=368414230]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_constants/separation = 12
|
theme_override_constants/separation = 12
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox" unique_id=1406164062]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(0, 1, 1, 1)
|
theme_override_colors/font_color = Color(0, 1, 1, 1)
|
||||||
text = "▼ Part Properties"
|
text = "▼ Part Properties"
|
||||||
|
|
||||||
[node name="PIName" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox"]
|
[node name="PIName" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox" unique_id=174857139]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(1, 1, 0, 1)
|
theme_override_colors/font_color = Color(1, 1, 0, 1)
|
||||||
text = "(no part selected)"
|
text = "(no part selected)"
|
||||||
|
|
||||||
[node name="Grid" type="GridContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox"]
|
[node name="Grid" type="GridContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox" unique_id=68655076]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
columns = 2
|
columns = 2
|
||||||
|
|
||||||
[node name="Label4" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid"]
|
[node name="Label4" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid" unique_id=455538616]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Ref UV Img:"
|
text = "Ref UV Img:"
|
||||||
|
|
||||||
[node name="PIRefHBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid"]
|
[node name="PIRefHBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid" unique_id=1269364062]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="PIRefBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid/PIRefHBox"]
|
[node name="PIRefBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid/PIRefHBox" unique_id=1975704724]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
text = "Default"
|
text = "Default"
|
||||||
text_overrun_behavior = 3
|
text_overrun_behavior = 3
|
||||||
|
|
||||||
[node name="PIRefClear" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid/PIRefHBox"]
|
[node name="PIRefClear" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid/PIRefHBox" unique_id=1144899648]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "✕"
|
text = "✕"
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid" unique_id=1210824002]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Category:"
|
text = "Category:"
|
||||||
|
|
||||||
[node name="PICategory" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid"]
|
[node name="PICategory" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid" unique_id=1287709635]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
|
selected = 0
|
||||||
|
item_count = 4
|
||||||
|
popup/item_0/text = "None / Skin"
|
||||||
|
popup/item_0/id = 0
|
||||||
|
popup/item_1/text = "Hat"
|
||||||
|
popup/item_1/id = 0
|
||||||
|
popup/item_2/text = "Gloves"
|
||||||
|
popup/item_2/id = 1
|
||||||
|
popup/item_3/text = "Cloth"
|
||||||
|
popup/item_3/id = 2
|
||||||
|
|
||||||
[node name="Label2" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid"]
|
[node name="Label2" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid" unique_id=667580391]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Fill Color:"
|
text = "Fill Color:"
|
||||||
|
|
||||||
[node name="PIColor" type="ColorPickerButton" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid"]
|
[node name="PIColor" type="ColorPickerButton" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid" unique_id=1375411324]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
custom_minimum_size = Vector2(60, 0)
|
custom_minimum_size = Vector2(60, 0)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
color = Color(1, 1, 1, 1)
|
color = Color(1, 1, 1, 1)
|
||||||
|
|
||||||
[node name="Label3" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid"]
|
[node name="Label3" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid" unique_id=269090273]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Sticker Img:"
|
text = "Sticker Img:"
|
||||||
|
|
||||||
[node name="PIImageHBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid"]
|
[node name="PIImageHBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid" unique_id=982037215]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="PIImageBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid/PIImageHBox"]
|
[node name="PIImageBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid/PIImageHBox" unique_id=710574420]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
text = "None"
|
text = "None"
|
||||||
text_overrun_behavior = 3
|
text_overrun_behavior = 3
|
||||||
|
|
||||||
[node name="PIImageClear" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid/PIImageHBox"]
|
[node name="PIImageClear" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/Grid/PIImageHBox" unique_id=579810771]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "✕"
|
text = "✕"
|
||||||
|
|
||||||
[node name="TransformVBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox"]
|
[node name="TransformVBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox" unique_id=1554876686]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_constants/separation = 8
|
theme_override_constants/separation = 8
|
||||||
|
|
||||||
[node name="HBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox"]
|
[node name="HBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox" unique_id=759048628]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox" unique_id=1162724878]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Pos X:"
|
text = "Pos X:"
|
||||||
|
|
||||||
[node name="PIPosX" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox"]
|
[node name="PIPosX" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox" unique_id=1858913695]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
@@ -247,14 +257,14 @@ min_value = -1.0
|
|||||||
max_value = 2.0
|
max_value = 2.0
|
||||||
step = 0.01
|
step = 0.01
|
||||||
|
|
||||||
[node name="HBox2" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox"]
|
[node name="HBox2" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox" unique_id=1136376502]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox2"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox2" unique_id=171517440]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Pos Y:"
|
text = "Pos Y:"
|
||||||
|
|
||||||
[node name="PIPosY" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox2"]
|
[node name="PIPosY" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox2" unique_id=419957765]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
@@ -262,14 +272,14 @@ min_value = -1.0
|
|||||||
max_value = 2.0
|
max_value = 2.0
|
||||||
step = 0.01
|
step = 0.01
|
||||||
|
|
||||||
[node name="HBox3" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox"]
|
[node name="HBox3" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox" unique_id=191899165]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox3"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox3" unique_id=1617628574]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Scale:"
|
text = "Scale:"
|
||||||
|
|
||||||
[node name="PIScale" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox3"]
|
[node name="PIScale" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox3" unique_id=1132682974]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
@@ -278,155 +288,174 @@ max_value = 5.0
|
|||||||
step = 0.01
|
step = 0.01
|
||||||
value = 1.0
|
value = 1.0
|
||||||
|
|
||||||
[node name="HBox4" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox"]
|
[node name="HBox4" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox" unique_id=1943002195]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox4"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox4" unique_id=1211717333]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Rotate:"
|
text = "Rotate:"
|
||||||
|
|
||||||
[node name="PIRot" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox4"]
|
[node name="PIRot" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/TransformVBox/HBox4" unique_id=2006377715]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
min_value = -180.0
|
min_value = -180.0
|
||||||
max_value = 180.0
|
max_value = 180.0
|
||||||
|
|
||||||
[node name="HSeparator" type="HSeparator" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox"]
|
[node name="HSeparator" type="HSeparator" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox" unique_id=208929617]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="MaskSection" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox"]
|
[node name="MaskSection" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox" unique_id=1009501329]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_constants/separation = 8
|
theme_override_constants/separation = 8
|
||||||
|
|
||||||
[node name="HBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection"]
|
[node name="HBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection" unique_id=2142764592]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label2" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/HBox"]
|
[node name="Label2" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/HBox" unique_id=1750314177]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
theme_override_colors/font_color = Color(1, 1, 0, 1)
|
theme_override_colors/font_color = Color(1, 1, 0, 1)
|
||||||
text = "UV Masks (isolate regions):"
|
text = "UV Masks (isolate regions):"
|
||||||
|
|
||||||
[node name="AddMaskBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/HBox"]
|
[node name="AddMaskBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/HBox" unique_id=841819147]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "+ Add"
|
text = "+ Add"
|
||||||
|
|
||||||
[node name="MaskList" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection"]
|
[node name="MaskList" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection" unique_id=396917805]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="DrawingToolbar" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection"]
|
[node name="DrawingToolbar" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection" unique_id=1024349553]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="DrawStatus" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/DrawingToolbar"]
|
[node name="DrawStatus" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/DrawingToolbar" unique_id=1815443043]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
text = "Editing Mask A..."
|
text = "Editing Mask A..."
|
||||||
|
|
||||||
[node name="FinishBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/DrawingToolbar"]
|
[node name="FinishBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/DrawingToolbar" unique_id=1820527087]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "✓ Done"
|
text = "✓ Done"
|
||||||
|
|
||||||
[node name="ClearBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/DrawingToolbar"]
|
[node name="ClearBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Inspector/PIPanel/Margin/VBox/MaskSection/DrawingToolbar" unique_id=1393501427]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "✕ Clear"
|
text = "✕ Clear"
|
||||||
|
|
||||||
[node name="Settings" type="ScrollContainer" parent="MainHSplit/RightHSplit/TabContainer"]
|
[node name="Settings" type="ScrollContainer" parent="MainHSplit/RightHSplit/TabContainer" unique_id=602338965]
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
horizontal_scroll_mode = 0
|
horizontal_scroll_mode = 0
|
||||||
metadata/_tab_index = 2
|
metadata/_tab_index = 2
|
||||||
|
|
||||||
[node name="VBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings"]
|
[node name="VBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings" unique_id=45543798]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
theme_override_constants/separation = 10
|
theme_override_constants/separation = 10
|
||||||
|
|
||||||
[node name="Margin" type="MarginContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox"]
|
[node name="Margin" type="MarginContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox" unique_id=556399693]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_constants/margin_left = 6
|
theme_override_constants/margin_left = 6
|
||||||
theme_override_constants/margin_top = 10
|
theme_override_constants/margin_top = 10
|
||||||
theme_override_constants/margin_right = 6
|
theme_override_constants/margin_right = 6
|
||||||
theme_override_constants/margin_bottom = 6
|
theme_override_constants/margin_bottom = 6
|
||||||
|
|
||||||
[node name="VBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin"]
|
[node name="VBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin" unique_id=1455447429]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_constants/separation = 12
|
theme_override_constants/separation = 12
|
||||||
|
|
||||||
[node name="CharBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox"]
|
[node name="CharBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox" unique_id=668836559]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/CharBox"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/CharBox" unique_id=1834665707]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(0.5, 1, 1, 1)
|
theme_override_colors/font_color = Color(0.5, 1, 1, 1)
|
||||||
text = "Active Character:"
|
text = "Active Character:"
|
||||||
|
|
||||||
[node name="CharacterOpt" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/CharBox"]
|
[node name="CharacterOpt" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/CharBox" unique_id=1040984097]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
selected = 0
|
||||||
|
item_count = 4
|
||||||
|
popup/item_0/text = "Oldpop"
|
||||||
|
popup/item_0/id = 0
|
||||||
|
popup/item_1/text = "Masbro"
|
||||||
|
popup/item_1/id = 1
|
||||||
|
popup/item_2/text = "Bob"
|
||||||
|
popup/item_2/id = 2
|
||||||
|
popup/item_3/text = "Gatot"
|
||||||
|
popup/item_3/id = 3
|
||||||
|
|
||||||
[node name="WireBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox"]
|
[node name="WireBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox" unique_id=1106179936]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox" unique_id=1522414156]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(0.5, 1, 1, 1)
|
theme_override_colors/font_color = Color(0.5, 1, 1, 1)
|
||||||
text = "Wireframe Opacity:"
|
text = "Wireframe Opacity:"
|
||||||
|
|
||||||
[node name="WireOpacity" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox"]
|
[node name="WireOpacity" type="HSlider" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox" unique_id=2084209816]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
max_value = 1.0
|
max_value = 1.0
|
||||||
step = 0.05
|
step = 0.05
|
||||||
value = 0.07
|
value = 0.05
|
||||||
|
|
||||||
[node name="HBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox"]
|
[node name="HBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox" unique_id=552477298]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox/HBox"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox/HBox" unique_id=1111725652]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Color:"
|
text = "Color:"
|
||||||
|
|
||||||
[node name="WireColor" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox/HBox"]
|
[node name="WireColor" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/WireBox/HBox" unique_id=1491986963]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
selected = 0
|
selected = 0
|
||||||
|
item_count = 4
|
||||||
|
popup/item_0/text = "Black"
|
||||||
|
popup/item_0/id = 0
|
||||||
|
popup/item_1/text = "White"
|
||||||
|
popup/item_1/id = 1
|
||||||
|
popup/item_2/text = "Yellow"
|
||||||
|
popup/item_2/id = 2
|
||||||
|
popup/item_3/text = "Green"
|
||||||
|
popup/item_3/id = 3
|
||||||
|
|
||||||
[node name="HSeparator" type="HSeparator" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox"]
|
[node name="HSeparator" type="HSeparator" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox" unique_id=426048616]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="PresetBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox"]
|
[node name="PresetBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox" unique_id=12323314]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/PresetBox"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/PresetBox" unique_id=744742837]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(0.5, 1, 1, 1)
|
theme_override_colors/font_color = Color(0.5, 1, 1, 1)
|
||||||
text = "Session Presets:"
|
text = "Session Presets:"
|
||||||
|
|
||||||
[node name="HBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/PresetBox"]
|
[node name="HBox" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/PresetBox" unique_id=327547742]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="SavePresetBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/PresetBox/HBox"]
|
[node name="SavePresetBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/PresetBox/HBox" unique_id=1945639309]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
text = "💾 Save JSON"
|
text = "💾 Save JSON"
|
||||||
|
|
||||||
[node name="LoadPresetBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/PresetBox/HBox"]
|
[node name="LoadPresetBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox/PresetBox/HBox" unique_id=1206320620]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
text = "📂 Load JSON"
|
text = "📂 Load JSON"
|
||||||
|
|
||||||
[node name="Label2" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox"]
|
[node name="Label2" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Settings/VBox/Margin/VBox" unique_id=1382080014]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(0.5, 0.5, 0.5, 1)
|
theme_override_colors/font_color = Color(0.5, 0.5, 0.5, 1)
|
||||||
theme_override_font_sizes/font_size = 12
|
theme_override_font_sizes/font_size = 12
|
||||||
@@ -437,33 +466,33 @@ text = "Workflow:
|
|||||||
4. Hit GENERATE to bake."
|
4. Hit GENERATE to bake."
|
||||||
autowrap_mode = 3
|
autowrap_mode = 3
|
||||||
|
|
||||||
[node name="Export" type="ScrollContainer" parent="MainHSplit/RightHSplit/TabContainer"]
|
[node name="Export" type="ScrollContainer" parent="MainHSplit/RightHSplit/TabContainer" unique_id=19499909]
|
||||||
visible = false
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
horizontal_scroll_mode = 0
|
horizontal_scroll_mode = 0
|
||||||
metadata/_tab_index = 3
|
metadata/_tab_index = 3
|
||||||
|
|
||||||
[node name="ExportVBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export"]
|
[node name="ExportVBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export" unique_id=793639475]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
[node name="Margin" type="MarginContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox"]
|
[node name="Margin" type="MarginContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox" unique_id=1909064484]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_constants/margin_left = 10
|
theme_override_constants/margin_left = 10
|
||||||
theme_override_constants/margin_top = 10
|
theme_override_constants/margin_top = 10
|
||||||
theme_override_constants/margin_right = 10
|
theme_override_constants/margin_right = 10
|
||||||
theme_override_constants/margin_bottom = 10
|
theme_override_constants/margin_bottom = 10
|
||||||
|
|
||||||
[node name="VBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin"]
|
[node name="VBox" type="VBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin" unique_id=1822993310]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_constants/separation = 12
|
theme_override_constants/separation = 12
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox" unique_id=1218142446]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(0, 1, 0.5, 1)
|
theme_override_colors/font_color = Color(0, 1, 0.5, 1)
|
||||||
text = "▼ Export Assets"
|
text = "▼ Export Assets"
|
||||||
|
|
||||||
[node name="PrefixLabel" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox"]
|
[node name="PrefixLabel" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox" unique_id=1416817408]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_colors/font_color = Color(0, 1, 0.5, 1)
|
theme_override_colors/font_color = Color(0, 1, 0.5, 1)
|
||||||
@@ -471,50 +500,66 @@ theme_override_font_sizes/font_size = 13
|
|||||||
text = "oldpop_skin_"
|
text = "oldpop_skin_"
|
||||||
horizontal_alignment = 2
|
horizontal_alignment = 2
|
||||||
|
|
||||||
[node name="HBoxContainer" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox"]
|
[node name="HBoxContainer" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox" unique_id=2142158910]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer" unique_id=1163691924]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Name:"
|
text = "Name:"
|
||||||
|
|
||||||
[node name="ExportName" type="LineEdit" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer"]
|
[node name="ExportName" type="LineEdit" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer" unique_id=712721669]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
placeholder_text = "custom_name"
|
placeholder_text = "custom_name"
|
||||||
|
|
||||||
[node name="HBoxContainer2" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox"]
|
[node name="HBoxContainer2" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox" unique_id=814721742]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer2"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer2" unique_id=1413953937]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Target Folder:"
|
text = "Target Folder:"
|
||||||
|
|
||||||
[node name="ExportFolder" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer2"]
|
[node name="ExportFolder" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer2" unique_id=1025584347]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
|
selected = 3
|
||||||
|
item_count = 4
|
||||||
|
popup/item_0/text = "Clothing"
|
||||||
|
popup/item_0/id = 0
|
||||||
|
popup/item_1/text = "Gloves"
|
||||||
|
popup/item_1/id = 1
|
||||||
|
popup/item_2/text = "Hat"
|
||||||
|
popup/item_2/id = 2
|
||||||
|
popup/item_3/text = "General / Tex"
|
||||||
|
popup/item_3/id = 3
|
||||||
|
|
||||||
[node name="HBoxContainer3" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox"]
|
[node name="HBoxContainer3" type="HBoxContainer" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox" unique_id=839646285]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer3"]
|
[node name="Label" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer3" unique_id=178279817]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Mode:"
|
text = "Mode:"
|
||||||
|
|
||||||
[node name="ExportMode" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer3"]
|
[node name="ExportMode" type="OptionButton" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox/HBoxContainer3" unique_id=1343098213]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
|
selected = 0
|
||||||
|
item_count = 2
|
||||||
|
popup/item_0/text = "Texture Only (.png)"
|
||||||
|
popup/item_0/id = 0
|
||||||
|
popup/item_1/text = "Texture + Material"
|
||||||
|
popup/item_1/id = 1
|
||||||
|
|
||||||
[node name="GenerateBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox"]
|
[node name="GenerateBtn" type="Button" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox" unique_id=430835639]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
custom_minimum_size = Vector2(0, 44)
|
custom_minimum_size = Vector2(0, 44)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "🚀 GENERATE & EXPORT"
|
text = "🚀 GENERATE & EXPORT"
|
||||||
|
|
||||||
[node name="StatusLabel" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox"]
|
[node name="StatusLabel" type="Label" parent="MainHSplit/RightHSplit/TabContainer/Export/ExportVBox/Margin/VBox" unique_id=1899608283]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|||||||
@@ -242,7 +242,18 @@ func _apply_skin_data(character_root: Node3D, skin: Dictionary) -> void:
|
|||||||
if mode == "overlay":
|
if mode == "overlay":
|
||||||
mn.material_overlay = mat
|
mn.material_overlay = mat
|
||||||
else:
|
else:
|
||||||
mn.set_surface_override_material(0, mat)
|
# PRESERVE OUTLINE SHADER: Check if existing material has a next_pass (outline shader)
|
||||||
|
var existing_mat = mn.get_surface_override_material(0)
|
||||||
|
var preserved_next_pass = null
|
||||||
|
if existing_mat and existing_mat.next_pass:
|
||||||
|
preserved_next_pass = existing_mat.next_pass
|
||||||
|
|
||||||
|
# Apply the skin material
|
||||||
|
var skin_mat = mat.duplicate() if mat else null
|
||||||
|
if skin_mat and preserved_next_pass:
|
||||||
|
skin_mat.next_pass = preserved_next_pass
|
||||||
|
|
||||||
|
mn.set_surface_override_material(0, skin_mat)
|
||||||
|
|
||||||
|
|
||||||
func _clear_slot(char_node: Node3D, slot: Dictionary) -> void:
|
func _clear_slot(char_node: Node3D, slot: Dictionary) -> void:
|
||||||
@@ -253,6 +264,19 @@ func _clear_slot(char_node: Node3D, slot: Dictionary) -> void:
|
|||||||
if not mn: return
|
if not mn: return
|
||||||
if mode == "overlay":
|
if mode == "overlay":
|
||||||
mn.material_overlay = null
|
mn.material_overlay = null
|
||||||
|
else:
|
||||||
|
# PRESERVE OUTLINE SHADER: When clearing, check if we need to restore outline
|
||||||
|
var existing_mat = mn.get_surface_override_material(0)
|
||||||
|
if existing_mat and existing_mat.next_pass:
|
||||||
|
# Has outline - restore base material with outline preserved
|
||||||
|
var base_mat = mn.get_active_material(0)
|
||||||
|
if base_mat:
|
||||||
|
var restored_mat = base_mat.duplicate()
|
||||||
|
restored_mat.next_pass = existing_mat.next_pass
|
||||||
|
mn.set_surface_override_material(0, restored_mat)
|
||||||
|
else:
|
||||||
|
# No base material, just clear but this shouldn't happen normally
|
||||||
|
mn.set_surface_override_material(0, null)
|
||||||
else:
|
else:
|
||||||
mn.set_surface_override_material(0, null)
|
mn.set_surface_override_material(0, null)
|
||||||
|
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ extends Node
|
|||||||
const STAND_SCENE_PATH = "res://scenes/static_tekton_stand.tscn"
|
const STAND_SCENE_PATH = "res://scenes/static_tekton_stand.tscn"
|
||||||
const TEKTON_SCENE_PATH = "res://scenes/tekton.tscn"
|
const TEKTON_SCENE_PATH = "res://scenes/tekton.tscn"
|
||||||
const STATIC_CONTROLLER_SCRIPT = "res://scripts/static_tekton_controller.gd"
|
const STATIC_CONTROLLER_SCRIPT = "res://scripts/static_tekton_controller.gd"
|
||||||
|
const PERIMETER_BUFFER = 1 # 1-tile safe zone on all sides (matches main.gd)
|
||||||
|
|
||||||
# Zone Definitions based on CameraContextManager logic
|
# Zone Definitions based on CameraContextManager logic
|
||||||
# 9 Zones in a 3x3 grid (approximate for 14x14 map)
|
# 9 Zones in a 3x3 grid (approximate for 14x14 map)
|
||||||
@@ -16,7 +17,8 @@ const STATIC_CONTROLLER_SCRIPT = "res://scripts/static_tekton_controller.gd"
|
|||||||
func calculate_spawn_points(_count: int, gridmap: Node) -> Array[Vector2i]:
|
func calculate_spawn_points(_count: int, gridmap: Node) -> Array[Vector2i]:
|
||||||
"""
|
"""
|
||||||
Calculates the 5 fixed potential spawn positions for static tektons.
|
Calculates the 5 fixed potential spawn positions for static tektons.
|
||||||
Corners: (1,1), (W-2,1), (1,H-2), (W-2,H-2)
|
Now respects 1-tile perimeter buffer to prevent edge spawning.
|
||||||
|
Corners: (2,2), (W-3,2), (2,H-3), (W-3,H-3)
|
||||||
Center: (W/2, H/2)
|
Center: (W/2, H/2)
|
||||||
Returns exactly 5 spots if possible.
|
Returns exactly 5 spots if possible.
|
||||||
"""
|
"""
|
||||||
@@ -25,14 +27,14 @@ func calculate_spawn_points(_count: int, gridmap: Node) -> Array[Vector2i]:
|
|||||||
var width = gridmap.columns
|
var width = gridmap.columns
|
||||||
var height = gridmap.rows
|
var height = gridmap.rows
|
||||||
|
|
||||||
print("[StaticTektonManager] Calculating static tekton positions (Fixed 5-Spots)...")
|
print("[StaticTektonManager] Calculating static tekton positions (Fixed 5-Spots with Buffer)...")
|
||||||
|
|
||||||
# Fixed Spots
|
# Fixed Spots with buffer (at least 2 tiles from edge for 3x3 stand + 1 tile buffer)
|
||||||
var spots: Array[Vector2i] = [
|
var spots: Array[Vector2i] = [
|
||||||
Vector2i(1, 1), # Top-Left
|
Vector2i(PERIMETER_BUFFER + 1, PERIMETER_BUFFER + 1), # Top-Left
|
||||||
Vector2i(width - 2, 1), # Top-Right
|
Vector2i(width - PERIMETER_BUFFER - 2, PERIMETER_BUFFER + 1), # Top-Right
|
||||||
Vector2i(1, height - 2), # Bottom-Left
|
Vector2i(PERIMETER_BUFFER + 1, height - PERIMETER_BUFFER - 2), # Bottom-Left
|
||||||
Vector2i(width - 2, height - 2), # Bottom-Right
|
Vector2i(width - PERIMETER_BUFFER - 2, height - PERIMETER_BUFFER - 2), # Bottom-Right
|
||||||
Vector2i(width / 2, height / 2) # Center
|
Vector2i(width / 2, height / 2) # Center
|
||||||
]
|
]
|
||||||
|
|
||||||
@@ -52,18 +54,17 @@ func _pick_spot_in_zone_biased(zone: Rect2i, gridmap: Node, type: int) -> Vector
|
|||||||
# ideal target relative to map
|
# ideal target relative to map
|
||||||
var target = Vector2i.ZERO
|
var target = Vector2i.ZERO
|
||||||
match type:
|
match type:
|
||||||
0: target = Vector2i(0, 0)
|
0: target = Vector2i(PERIMETER_BUFFER + 1, PERIMETER_BUFFER + 1)
|
||||||
1: target = Vector2i(gridmap.columns, 0)
|
1: target = Vector2i(gridmap.columns - PERIMETER_BUFFER - 2, PERIMETER_BUFFER + 1)
|
||||||
2: target = Vector2i(0, gridmap.rows)
|
2: target = Vector2i(PERIMETER_BUFFER + 1, gridmap.rows - PERIMETER_BUFFER - 2)
|
||||||
3: target = Vector2i(gridmap.columns, gridmap.rows)
|
3: target = Vector2i(gridmap.columns - PERIMETER_BUFFER - 2, gridmap.rows - PERIMETER_BUFFER - 2)
|
||||||
4: target = Vector2i(gridmap.columns / 2, gridmap.rows / 2)
|
4: target = Vector2i(gridmap.columns / 2, gridmap.rows / 2)
|
||||||
|
|
||||||
# Clamp target to be inside valid area (taking 3x3 margin into account)
|
# Clamp target to be inside valid area (respecting perimeter buffer + 3x3 margin)
|
||||||
# Center of 3x3 must be at least 1 tile from edge
|
var min_x = max(PERIMETER_BUFFER + 1, zone.position.x + 1)
|
||||||
var min_x = max(1, zone.position.x + 1)
|
var max_x = min(gridmap.columns - PERIMETER_BUFFER - 2, zone.position.x + zone.size.x - 2)
|
||||||
var max_x = min(gridmap.columns - 2, zone.position.x + zone.size.x - 2)
|
var min_y = max(PERIMETER_BUFFER + 1, zone.position.y + 1)
|
||||||
var min_y = max(1, zone.position.y + 1)
|
var max_y = min(gridmap.rows - PERIMETER_BUFFER - 2, zone.position.y + zone.size.y - 2)
|
||||||
var max_y = min(gridmap.rows - 2, zone.position.y + zone.size.y - 2)
|
|
||||||
|
|
||||||
if min_x > max_x or min_y > max_y:
|
if min_x > max_x or min_y > max_y:
|
||||||
return Vector2i(-1, -1)
|
return Vector2i(-1, -1)
|
||||||
@@ -111,33 +112,32 @@ func _pick_spot_in_zone(zone: Rect2i, gridmap: Node, zone_idx: int = -1) -> Vect
|
|||||||
"""
|
"""
|
||||||
Find a valid 3x3 spot in the zone.
|
Find a valid 3x3 spot in the zone.
|
||||||
The returned position is the CENTER of the 3x3 area.
|
The returned position is the CENTER of the 3x3 area.
|
||||||
If zone_idx is a corner (0, 2, 6, 8), we snap to the absolute map corner.
|
If zone_idx is a corner (0, 2, 6, 8), we snap to corner position with buffer.
|
||||||
"""
|
"""
|
||||||
# CORNER SNAPPING: If this is a corner zone, force it to the extreme corner
|
# CORNER SNAPPING: If this is a corner zone, force it to the corner with buffer
|
||||||
# to ensure the 3x3 Stand fills the corner completely (no 1-tile gaps).
|
# to ensure the 3x3 Stand stays away from edges (no 1-tile gaps).
|
||||||
if zone_idx == 0: # Top-Left
|
if zone_idx == 0: # Top-Left
|
||||||
var center = Vector2i(1, 1)
|
var center = Vector2i(PERIMETER_BUFFER + 1, PERIMETER_BUFFER + 1)
|
||||||
if _is_valid_3x3(center, gridmap): return center
|
if _is_valid_3x3(center, gridmap): return center
|
||||||
elif zone_idx == 2: # Top-Right
|
elif zone_idx == 2: # Top-Right
|
||||||
var center = Vector2i(gridmap.columns - 2, 1)
|
var center = Vector2i(gridmap.columns - PERIMETER_BUFFER - 2, PERIMETER_BUFFER + 1)
|
||||||
if _is_valid_3x3(center, gridmap): return center
|
if _is_valid_3x3(center, gridmap): return center
|
||||||
elif zone_idx == 6: # Bottom-Left
|
elif zone_idx == 6: # Bottom-Left
|
||||||
var center = Vector2i(1, gridmap.rows - 2)
|
var center = Vector2i(PERIMETER_BUFFER + 1, gridmap.rows - PERIMETER_BUFFER - 2)
|
||||||
if _is_valid_3x3(center, gridmap): return center
|
if _is_valid_3x3(center, gridmap): return center
|
||||||
elif zone_idx == 8: # Bottom-Right
|
elif zone_idx == 8: # Bottom-Right
|
||||||
var center = Vector2i(gridmap.columns - 2, gridmap.rows - 2)
|
var center = Vector2i(gridmap.columns - PERIMETER_BUFFER - 2, gridmap.rows - PERIMETER_BUFFER - 2)
|
||||||
if _is_valid_3x3(center, gridmap): return center
|
if _is_valid_3x3(center, gridmap): return center
|
||||||
|
|
||||||
# Fallback/Random logic for non-corner zones or if preferred corner was invalid
|
# Fallback/Random logic for non-corner zones or if preferred corner was invalid
|
||||||
var attempts = 0
|
var attempts = 0
|
||||||
while attempts < 30:
|
while attempts < 30:
|
||||||
attempts += 1
|
attempts += 1
|
||||||
# Ensure center is at least 1 tile away from edges of the map to fit 3x3
|
# Ensure center respects perimeter buffer (1 tile from edge + 1 tile for 3x3 center = 2 tiles)
|
||||||
# zone.position might be 0,0.
|
var min_x = max(PERIMETER_BUFFER + 1, zone.position.x + 1)
|
||||||
var min_x = max(1, zone.position.x + 1)
|
var max_x = min(gridmap.columns - PERIMETER_BUFFER - 2, zone.position.x + zone.size.x - 2)
|
||||||
var max_x = min(gridmap.columns - 2, zone.position.x + zone.size.x - 2)
|
var min_y = max(PERIMETER_BUFFER + 1, zone.position.y + 1)
|
||||||
var min_y = max(1, zone.position.y + 1)
|
var max_y = min(gridmap.rows - PERIMETER_BUFFER - 2, zone.position.y + zone.size.y - 2)
|
||||||
var max_y = min(gridmap.rows - 2, zone.position.y + zone.size.y - 2)
|
|
||||||
|
|
||||||
if min_x > max_x or min_y > max_y:
|
if min_x > max_x or min_y > max_y:
|
||||||
break # Zone too small
|
break # Zone too small
|
||||||
|
|||||||
+17
-4
@@ -407,6 +407,15 @@ func spawn_tiles_around(count: int = 4):
|
|||||||
"""Spawns a mix of normal and special tiles in a radius."""
|
"""Spawns a mix of normal and special tiles in a radius."""
|
||||||
if not enhanced_gridmap: return
|
if not enhanced_gridmap: return
|
||||||
|
|
||||||
|
var radius = 2
|
||||||
|
var rng = RandomNumberGenerator.new()
|
||||||
|
rng.randomize()
|
||||||
|
|
||||||
|
# FIX 1: Make tekton look/rotate toward a random spawning direction
|
||||||
|
if not is_carried and not is_thrown:
|
||||||
|
var random_angle = rng.randf_range(0, TAU)
|
||||||
|
rotation.y = random_angle
|
||||||
|
|
||||||
# Play throw animation
|
# Play throw animation
|
||||||
if not is_carried and not is_thrown:
|
if not is_carried and not is_thrown:
|
||||||
play_animation("tekton_throw_tile")
|
play_animation("tekton_throw_tile")
|
||||||
@@ -416,12 +425,11 @@ func spawn_tiles_around(count: int = 4):
|
|||||||
play_animation("tekton_idle")
|
play_animation("tekton_idle")
|
||||||
)
|
)
|
||||||
|
|
||||||
var radius = 2
|
|
||||||
var rng = RandomNumberGenerator.new()
|
|
||||||
rng.randomize()
|
|
||||||
|
|
||||||
print("[Tekton] Spawning %d tiles around %s" % [count, current_position])
|
print("[Tekton] Spawning %d tiles around %s" % [count, current_position])
|
||||||
|
|
||||||
|
# FIX 3: Delay tile spawning to match throw animation timing (feels better)
|
||||||
|
await get_tree().create_timer(0.4).timeout
|
||||||
|
|
||||||
var spawned = 0
|
var spawned = 0
|
||||||
var attempts = 0
|
var attempts = 0
|
||||||
while spawned < count and attempts < 25:
|
while spawned < count and attempts < 25:
|
||||||
@@ -449,6 +457,11 @@ func spawn_tiles_around(count: int = 4):
|
|||||||
if floor_0_item in [4, -1]:
|
if floor_0_item in [4, -1]:
|
||||||
continue
|
continue
|
||||||
|
|
||||||
|
# FIX 2: Check if layer 1 already has tiles (purple powerups or any tile) to prevent blocking
|
||||||
|
var floor_1_item = enhanced_gridmap.get_cell_item(Vector3i(pos.x, 1, pos.y))
|
||||||
|
if floor_1_item != -1:
|
||||||
|
continue # Skip if there's already a tile on layer 1
|
||||||
|
|
||||||
# 50% chance to spawn something
|
# 50% chance to spawn something
|
||||||
if rng.randf() > 0.5: continue
|
if rng.randf() > 0.5: continue
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user