feat: update
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## [NEXT]
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## [2.1.8] — 2026-04-24
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## [2.1.8] — 2026-04-28
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- Optimized network synchronization with deterministic tile slots and granular board sync
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- Removed lag-sensitive server adjacency checks to fix "disappearing tiles" on high-latency connections
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- Fixed "No multiplayer peer assigned" crash during host disconnection and cleanup
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- Finalized AP system removal, transitioning to a fully real-time authoritative model
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- Restored bot mission completion logic
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- Stabilized Nakama socket cleanup during match-to-lobby transitions
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- Fixed Tekton not rotating toward spawning direction when throwing tiles
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- Fixed purple powerup tiles spawning on top of existing layer 1 tiles
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- Added animation delay to tile spawning to match Tekton throw animation timing
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- Implemented 1-tile perimeter buffer on all spawn areas to prevent edge spawning and stuck gaps
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- Tekton NPCs now spawn exclusively in corner zones; players spawn in middle zones
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- Fixed outline shader being lost when applying skin material overrides
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- Added Unstuck button to pause menu to teleport stuck players to a safe area
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## [2.1.7] — 2026-04-24
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- Upgraded Gacha interface with dynamic CSGO-style sequential reveal animations
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