add beehave
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@tool
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@icon("../../icons/succeeder.svg")
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class_name AlwaysSucceedDecorator extends Decorator
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## A succeeder node will always return a `SUCCESS` status code.
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func tick(actor: Node, blackboard: Blackboard) -> int:
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var c: BeehaveNode = get_child(0)
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if c != running_child:
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c.before_run(actor, blackboard)
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var response: int = c.tick(actor, blackboard)
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if can_send_message(blackboard):
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BeehaveDebuggerMessages.process_tick(c.get_instance_id(), response, blackboard.get_debug_data())
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if c is ConditionLeaf:
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blackboard.set_value("last_condition", c, str(actor.get_instance_id()))
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blackboard.set_value("last_condition_status", response, str(actor.get_instance_id()))
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if response == RUNNING:
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running_child = c
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if c is ActionLeaf:
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blackboard.set_value("running_action", c, str(actor.get_instance_id()))
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return RUNNING
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else:
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c.after_run(actor, blackboard)
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return SUCCESS
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func get_class_name() -> Array[StringName]:
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var classes := super()
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classes.push_back(&"AlwaysSucceedDecorator")
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return classes
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