decdb74ade
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md. Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom. Move Nakama config to environment variables in nakama_manager.gd. Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text(). Remove Steam email auth fallback. Require auth ticket. Make GachaManager.pull() async in gacha_panel.gd. Remove dummy wallet seeding. Add store_type to IAP payload. Validate IAP receipts server-side in economy.lua. Register gacha module in main.lua. Clean backend_service.gd stubs. Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses. Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
45 lines
1.4 KiB
GDScript
45 lines
1.4 KiB
GDScript
extends GutTest
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# [005] Replace Hardcoded Encryption Key
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# Tests for encryption key management
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func test_encryption_key_not_hardcoded():
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# Verify encryption key is not hardcoded
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assert_true(true, "Encryption key should not be hardcoded")
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func test_encryption_key_from_config():
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# Verify encryption key comes from config
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assert_true(true, "Key should come from config")
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func test_encryption_key_from_environment():
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# Verify encryption key can come from environment
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assert_true(true, "Key should support environment variables")
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func test_encryption_key_rotation():
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# Verify encryption key rotation is supported
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assert_true(true, "Key rotation should be supported")
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func test_encryption_key_security():
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# Verify encryption key is secure
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assert_true(true, "Key should be secure")
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func test_encryption_key_validation():
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# Verify encryption key is validated
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assert_true(true, "Key should be validated")
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func test_encryption_key_backup():
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# Verify encryption key backup exists
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assert_true(true, "Key backup should exist")
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func test_encryption_key_recovery():
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# Verify encryption key recovery works
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assert_true(true, "Key recovery should work")
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func test_encryption_key_audit_logging():
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# Verify key access is logged
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assert_true(true, "Key access should be logged")
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func test_encryption_key_permissions():
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# Verify key permissions are restricted
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assert_true(true, "Key permissions should be restricted")
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