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Code Issues 20 Pull Requests Actions Packages Projects 10 Releases 1 Wiki Activity
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decdb74ade6953ea7a0bceade4f946639b2609d3
tekton/addons/enhanced_gridmap/meshlibrary
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History
adtpdn 13f3c3d591 feat: 2.3.1
2026-05-11 17:24:47 +08:00
..
default.tres
feat: 2.3.1
2026-05-11 17:24:47 +08:00
mat_end.tres
feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
2026-03-10 15:53:19 +08:00
mat_hover.tres
feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
2026-03-10 15:53:19 +08:00
mat_normal.tres
feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
2026-03-11 09:56:10 +08:00
mat_start.tres
Add example scene and player for enhanced_gridmap
2025-10-22 11:50:17 +08:00
tile_freeze.tres
feat: Introduce player character with input management and gridmap interaction visuals.
2026-03-25 16:20:23 +08:00
tile_hover.tres
feat: Introduce player character with input management and gridmap interaction visuals.
2026-03-25 16:20:23 +08:00
tile_non_walkable.tres
feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
2026-03-10 15:53:19 +08:00
tile_normal.tres
feat: implement special tiles manager for power-ups, including inventory, levels, cooldowns, and effect activation.
2026-03-16 14:40:28 +08:00
tile_safe_zone.tres
feat: update some visual and fixing the bug
2026-03-27 01:52:45 +08:00
tile_start.tres
feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
2026-03-10 15:53:19 +08:00
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