Files
tekton/scripts/behaviors/actions/do_grab.gd
T
2025-01-31 16:00:32 +08:00

33 lines
1.0 KiB
GDScript

extends ActionLeaf
func tick(actor: Node, blackboard: Blackboard) -> int:
# Early validation for bots only
if not actor.is_bot or actor.action_points <= 0:
return FAILURE
var grab_position = blackboard.get_value("grab_position")
if not grab_position:
grab_position = actor.current_position # Default to current position if no target
# Check if there's an item at the position first
var cell = Vector3i(grab_position.x, 1, grab_position.y)
var item = actor.enhanced_gridmap.get_cell_item(cell)
if item == -1:
return FAILURE
# Find empty slot in playerboard
var empty_slot_idx = actor.playerboard.find(-1)
if empty_slot_idx == -1:
return FAILURE
# For bots, we bypass the usual visual feedback system
if actor.is_multiplayer_authority():
actor.playerboard[empty_slot_idx] = item
actor.rpc("sync_grid_item", cell.x, cell.y, cell.z, -1)
actor.rpc("sync_playerboard", actor.playerboard)
actor.has_performed_action = true
actor.action_points -= 1
blackboard.set_value("current_action", "idle")
return SUCCESS