Files
tekton/scenes/ui/quest_list_tab.gd
T

26 lines
681 B
GDScript

extends Panel
signal period_changed(period: String)
@onready var _daily_btn: Button = %DailyTabBtn
@onready var _weekly_btn: Button = %WeeklyTabBtn
@onready var _monthly_btn: Button = %MonthlyTabBtn
var _active := "daily"
func _ready() -> void:
_daily_btn.pressed.connect(_select.bind("daily"))
_weekly_btn.pressed.connect(_select.bind("weekly"))
_monthly_btn.pressed.connect(_select.bind("monthly"))
func _select(period: String) -> void:
if period == _active:
return
_active = period
_daily_btn.button_pressed = (period == "daily")
_weekly_btn.button_pressed = (period == "weekly")
_monthly_btn.button_pressed = (period == "monthly")
period_changed.emit(period)