Logo
Explore
Register Sign In
danchie/tekton
3
1
Fork 0
You've already forked tekton
Code Issues 19 Pull Requests Actions Packages Projects 10 Releases 1 Wiki Activity
Files
84ca4eb997e3172fe298482c6a78bb29898807a5
tekton/assets/models/tiles
T
History
Yogi Wiguna 84ca4eb997 feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset.
2026-02-05 12:23:20 +08:00
..
tile_area_freeze.tres
feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
2026-02-03 17:04:35 +08:00
tile_coin.tres
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
tile_diamond.tres
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
tile_ghost.tres
feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
2026-02-03 17:04:35 +08:00
tile_heart.tres
feat: Add initial lobby and main scenes, along with various tile meshes and holographic textures.
2025-12-09 20:57:33 +08:00
tile_speed.tres
feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.
2026-02-03 10:16:03 +08:00
tile_star.tres
feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset.
2026-02-05 12:23:20 +08:00
tile_wall.tres
feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.
2026-02-03 10:16:03 +08:00
Powered by Gitea Version: 1.26.4 Page: 34ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API