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danchie/tekton
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Code Issues 19 Pull Requests Actions Packages Projects 10 Releases 1 Wiki Activity
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7bc3ba2a99c9f7e854c88495478352143eceb7a5
tekton/assets
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History
Yogi Wiguna efdd8f4969 Add SFX
2026-03-17 17:38:30 +08:00
..
characters
update
2026-01-21 08:30:02 +08:00
fonts
feat: Add a loading screen, a lobby scene, and a new main game script, along with a custom font.
2026-03-17 11:11:00 +08:00
graphics
update BG, tile
2026-03-10 23:13:24 +08:00
models
feat: Introduce 'Stop N Go' arena with new grass assets and a comprehensive player movement manager script.
2026-03-13 14:44:35 +08:00
sfx
Add SFX
2026-03-17 17:38:30 +08:00
shaders
feat: Implement core Player character with networking, movement, and character selection logic, along with a new pointer shader.
2026-03-16 12:18:00 +08:00
styles
feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration.
2026-02-06 12:30:20 +08:00
textures
feat: Implement Stop N Go game mode with a new manager script and associated gridmap assets within the MeshLibrary.
2026-02-24 10:43:00 +08:00
themes
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
main-environment.tres
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
obstacle_example.png
update the files, prep for fixing obstacles
2025-04-10 16:17:36 +08:00
obstacle_example.png.import
update
2026-01-21 08:30:02 +08:00
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