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tekton/addons/godot_ai/dispatcher.gd

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@tool
class_name McpDispatcher
extends RefCounted
## Routes incoming commands to handlers and manages the command queue
## with a per-frame time budget.
var _command_queue: Array[Dictionary] = []
var _handlers: Dictionary = {} # command_name -> Callable
var _pending_deferred: Dictionary = {} # request_id -> {command, started_ms, timeout_ms}
var _log_buffer
var mcp_logging := true
var deferred_timeout_overrides_ms: Dictionary = {}
const DEFAULT_DEFERRED_TIMEOUT_MS := 4500
const DEFERRED_TIMEOUT_MS_BY_COMMAND := {
"create_script": 4500,
"stop_project": 4500,
"take_screenshot": 30000,
"game_eval": 15000,
"game_command": 15000,
}
const ErrorCodes := preload("res://addons/godot_ai/utils/error_codes.gd")
const FuzzySuggestions := preload("res://addons/godot_ai/utils/fuzzy_suggestions.gd")
func _init(log_buffer: McpLogBuffer) -> void:
_log_buffer = log_buffer
## Register a command handler. The callable receives (params: Dictionary) -> Dictionary.
func register(command_name: String, handler: Callable) -> void:
_handlers[command_name] = handler
## Drop registered handlers, queued commands, and the log buffer ref so
## plugin.gd can release RefCounted handlers before Godot reloads their
## class_name scripts (issue #46). After clear(), the dispatcher is inert.
func clear() -> void:
_handlers.clear()
_command_queue.clear()
_pending_deferred.clear()
_log_buffer = null
## Invoke a registered handler directly by name. Returns the handler's raw
## response dict (no request_id or status wrapping). Returns an UNKNOWN_COMMAND
## error dict if the command is not registered. Used by batch_execute.
func dispatch_direct(command: String, params: Dictionary) -> Dictionary:
if not _handlers.has(command):
return ErrorCodes.make(ErrorCodes.UNKNOWN_COMMAND, "Unknown command: %s" % command)
return _call_handler(command, params)
## Whether a command is registered.
func has_command(command: String) -> bool:
return _handlers.has(command)
## Rank registered commands by similarity to `cmd_name` and return the top `limit`
## matches. Uses Godot's built-in String.similarity() (0.01.0). Returns an empty
## array if no candidates clear the threshold. Used by batch_execute to surface
## "did you mean" suggestions when an unknown command is passed.
func suggest_similar(cmd_name: String, limit: int = 3, threshold: float = 0.5) -> Array[String]:
return FuzzySuggestions.rank(cmd_name, _handlers.keys(), limit, threshold, 0.0, 0.0)
## Enqueue a raw command dict received from the WebSocket.
func enqueue(cmd: Dictionary) -> void:
_command_queue.append(cmd)
func pending_deferred_count() -> int:
return _pending_deferred.size()
func clear_deferred_responses() -> void:
_pending_deferred.clear()
func has_pending_deferred_response(request_id: String) -> bool:
return request_id.is_empty() or _pending_deferred.has(request_id)
func complete_deferred_response(request_id: String) -> bool:
if request_id.is_empty():
return true
if not _pending_deferred.has(request_id):
return false
_pending_deferred.erase(request_id)
return true
## Handlers whose response flows out-of-band (e.g. debugger-channel capture)
## return this marker so tick() skips auto-sending a response. The handler is
## responsible for pushing the final response via McpConnection._send_json when
## the async operation completes. The dispatcher tracks the request_id and emits
## DEFERRED_TIMEOUT if the out-of-band response never arrives. The request_id is
## threaded through params under the "_request_id" key so the handler can
## correlate the response.
const DEFERRED_RESPONSE := {"_deferred": true}
## Process queued commands within a frame budget (milliseconds).
## Returns an array of response dictionaries to send back.
func tick(budget_ms: float = 4.0) -> Array[Dictionary]:
var responses: Array[Dictionary] = _collect_deferred_timeouts()
var start := Time.get_ticks_msec()
var idx := 0
while idx < _command_queue.size() and (Time.get_ticks_msec() - start) < budget_ms:
var cmd: Dictionary = _command_queue[idx]
var response := _dispatch(cmd)
if not response.get("_deferred", false):
responses.append(response)
idx += 1
if idx > 0:
_command_queue = _command_queue.slice(idx)
return responses
func _dispatch(cmd: Dictionary) -> Dictionary:
var request_id: String = cmd.get("request_id", "")
var command: String = cmd.get("command", "")
var raw_params: Dictionary = cmd.get("params", {})
## Duplicate so the internal _request_id key we thread through doesn't
## mutate the queued command's params (which is the same dict we're
## about to JSON-log below, and which later readers like batch_execute
## shouldn't see dispatcher-internal metadata from).
var params: Dictionary = raw_params.duplicate()
params["_request_id"] = request_id
if mcp_logging:
_log_buffer.log("[recv] %s(%s)" % [command, JSON.stringify(raw_params)])
var result: Dictionary
if _handlers.has(command):
result = _call_handler(command, params)
else:
result = ErrorCodes.make(ErrorCodes.UNKNOWN_COMMAND, "Unknown command: %s" % command)
if result.get("_deferred", false):
_register_deferred(request_id, command)
if mcp_logging:
_log_buffer.log("[defer] %s (request %s)" % [command, request_id])
return result
result["request_id"] = request_id
if not result.has("status"):
result["status"] = "ok"
## Stamp live editor readiness onto every command-response envelope so
## the server's `Session.readiness` cache self-heals on the very next
## tool call. Without this, a single dropped `readiness_changed` event
## (or a one-frame race around `pause_processing`) leaves the cache
## stuck at "playing" / "importing" long after the editor has settled,
## and write tools fail with EDITOR_NOT_READY against a writable editor.
## See connection.gd::send_deferred_response for the deferred-response
## counterpart, which stamps the same field.
result["readiness"] = McpConnection.get_readiness()
if mcp_logging:
var status: String = result.get("status", "ok")
if status == "ok":
_log_buffer.log("[send] %s -> ok" % command)
else:
var err_msg: String = result.get("error", {}).get("message", "unknown")
_log_buffer.log("[send] %s -> error: %s" % [command, err_msg])
return result
## Truncate JSON-stringified args at this many chars when stuffing them into
## a malformed-result error message — large dicts shouldn't bloat the
## response, but a few hundred chars usually pinpoints which param was the
## wrong shape.
const _MALFORMED_ARGS_MAX := 400
func _call_handler(command: String, params: Dictionary) -> Dictionary:
var result: Dictionary = _handlers[command].call(params)
## Handlers must return {"data": ...} on success or {"error": ...} on failure.
## Anything else (null, empty, missing keys) means the handler crashed
## mid-call — GDScript swallows the error and returns an empty dict.
if result == null or not (result.has("data") or result.has("error") or result.has("_deferred")):
var safe_params := params.duplicate()
safe_params.erase("_request_id")
var args_json := JSON.stringify(safe_params)
if args_json.length() > _MALFORMED_ARGS_MAX:
args_json = args_json.substr(0, _MALFORMED_ARGS_MAX) + "..."
var backtrace := _capture_compact_backtrace()
var msg := (
"Handler '%s' returned malformed result — likely a runtime error in the handler "
+ "(e.g. param type mismatch). Args received: %s"
) % [command, args_json]
if not backtrace.is_empty():
msg += "\nBacktrace:\n%s" % backtrace
if mcp_logging and _log_buffer != null:
var compact_backtrace := backtrace.replace("\n", " | ")
_log_buffer.log(
"[error] %s -> malformed result; args=%s; backtrace=%s"
% [command, args_json, compact_backtrace]
)
return ErrorCodes.make(ErrorCodes.INTERNAL_ERROR, msg)
return result
func _register_deferred(request_id: String, command: String) -> void:
if request_id.is_empty():
return
_pending_deferred[request_id] = {
"command": command,
"started_ms": Time.get_ticks_msec(),
"timeout_ms": _deferred_timeout_ms_for_command(command),
}
func _deferred_timeout_ms_for_command(command: String) -> int:
if deferred_timeout_overrides_ms.has(command):
return int(deferred_timeout_overrides_ms[command])
return int(DEFERRED_TIMEOUT_MS_BY_COMMAND.get(command, DEFAULT_DEFERRED_TIMEOUT_MS))
func _collect_deferred_timeouts() -> Array[Dictionary]:
var responses: Array[Dictionary] = []
if _pending_deferred.is_empty():
return responses
var now := Time.get_ticks_msec()
for request_id in _pending_deferred.keys():
var entry: Dictionary = _pending_deferred[request_id]
var timeout_ms: int = entry.get("timeout_ms", DEFAULT_DEFERRED_TIMEOUT_MS)
var elapsed_ms := now - int(entry.get("started_ms", now))
if elapsed_ms < timeout_ms:
continue
_pending_deferred.erase(request_id)
var command: String = entry.get("command", "")
var response := ErrorCodes.make(
ErrorCodes.DEFERRED_TIMEOUT,
"Deferred response for '%s' timed out after %dms" % [command, timeout_ms]
)
response["request_id"] = request_id
response["error"]["data"] = {
"command": command,
"elapsed_ms": elapsed_ms,
"timeout_ms": timeout_ms,
}
## Same envelope-level readiness stamp as `_dispatch` — keep the
## self-heal channel symmetric across every reply shape the
## dispatcher emits so the server cache can't drift just because
## the editor happened to time out a deferred command.
response["readiness"] = McpConnection.get_readiness()
responses.append(response)
if mcp_logging and _log_buffer != null:
_log_buffer.log("[defer] %s (request %s) -> timeout" % [command, request_id])
return responses
static func _capture_compact_backtrace(max_frames: int = 8) -> String:
# Use Engine.call() instead of a direct Engine.capture_script_backtraces()
# reference: the method is Godot 4.4+, and 4.3's GDScript parser type-checks
# the static call against GDScriptNativeClass at parse time and rejects the
# whole script even when guarded by has_method() at runtime.
if Engine.has_method("capture_script_backtraces"):
var traces: Array = Engine.call("capture_script_backtraces", false)
for bt in traces:
if bt != null and not bt.is_empty():
return _trim_backtrace_string(bt.format(0, 2), max_frames)
return _format_stack_frames(get_stack(), max_frames)
static func _trim_backtrace_string(text: String, max_frames: int) -> String:
var lines := text.strip_edges().split("\n")
var kept: Array[String] = []
for i in range(min(lines.size(), max_frames)):
kept.append(lines[i].strip_edges())
return "\n".join(kept)
static func _format_stack_frames(frames: Array, max_frames: int) -> String:
var lines: Array[String] = []
for i in range(min(frames.size(), max_frames)):
var frame: Dictionary = frames[i]
lines.append(
"%s:%s in %s"
% [
frame.get("source", "?"),
frame.get("line", 0),
frame.get("function", "?"),
]
)
return "\n".join(lines)