Files
tekton/scripts/game_mode.gd

47 lines
1.0 KiB
GDScript

extends RefCounted
class_name GameMode
enum Mode {
FREEMODE = 0,
STOP_N_GO = 1,
TEKTON_DOORS = 2,
GAUNTLET = 3,
MEKTON_BULLS = 4
}
static func from_string(mode: String) -> Mode:
match mode:
"Freemode":
return Mode.FREEMODE
"Stop n Go":
return Mode.STOP_N_GO
"Tekton Doors":
return Mode.TEKTON_DOORS
"Candy Pump Survival":
return Mode.GAUNTLET
"Mekton Bulls":
return Mode.MEKTON_BULLS
_:
return Mode.FREEMODE
static func mode_to_string(mode: Mode) -> String:
match mode:
Mode.FREEMODE:
return "Freemode"
Mode.STOP_N_GO:
return "Stop n Go"
Mode.TEKTON_DOORS:
return "Tekton Doors"
Mode.GAUNTLET:
return "Candy Pump Survival"
Mode.MEKTON_BULLS:
return "Mekton Bulls"
_:
return "Freemode"
static func is_restricted(mode: Mode) -> bool:
return mode == Mode.STOP_N_GO or mode == Mode.TEKTON_DOORS or mode == Mode.GAUNTLET or mode == Mode.MEKTON_BULLS
static func get_all_modes() -> Array[String]:
return ["Freemode", "Stop n Go", "Tekton Doors", "Candy Pump Survival", "Mekton Bulls"]