extends GutTest const GauntletManager = preload("res://scripts/managers/gauntlet_manager.gd") var gauntlet_manager: Node var main_mock: Node var gridmap_mock: Node func before_all(): gut.p("=== Feature Tests [Gauntlet #4 Cannon Timer] ===") func before_each(): main_mock = Node.new() add_child(main_mock) gridmap_mock = Node.new() gridmap_mock.name = "EnhancedGridMap" main_mock.add_child(gridmap_mock) gauntlet_manager = GauntletManager.new() main_mock.add_child(gauntlet_manager) gauntlet_manager.initialize(main_mock, gridmap_mock) func test_cannon_timer_initialization(): assert_eq(gauntlet_manager.cannon_timer, 0.0, "Timer should start at 0.0 before phase starts") # Manually start phase to setup interval gauntlet_manager.current_phase = 0 # GauntletManager.Phase.OPEN_ARENA var config = gauntlet_manager.phase_configs[0] gauntlet_manager.cannon_interval = config["interval"] gauntlet_manager.cannon_timer = gauntlet_manager.cannon_interval assert_eq(gauntlet_manager.cannon_timer, 5.0, "Timer should initialize to Phase 1 interval (5.0)") func test_volley_size_configuration(): assert_eq(gauntlet_manager.phase_configs[0]["volley"], 5, "Phase 1 volley size should be 5") func after_each(): if main_mock: main_mock.queue_free() func after_all(): gut.p("=== Feature Tests Complete ===")