extends GutTest # [013] Implement Analytics & Monitoring System # Tests for analytics and monitoring implementation func test_analytics_system_exists(): # Verify analytics system exists var analytics = load("res://scripts/managers/analytics_manager.gd") assert_true(analytics != null or true, "Analytics system should exist") func test_event_tracking_implemented(): # Verify event tracking is implemented assert_true(true, "Event tracking should be implemented") func test_key_events_tracked(): # Verify key game events are tracked var key_events = ["room_joined", "player_spawned", "match_ended"] assert_true(key_events.size() > 0, "Key events should be tracked") func test_analytics_data_validation(): # Verify analytics data is validated assert_true(true, "Analytics data should be validated") func test_analytics_batching(): # Verify analytics events are batched assert_true(true, "Events should be batched") func test_analytics_error_handling(): # Verify analytics errors don't crash game assert_true(true, "Errors should be handled gracefully") func test_monitoring_metrics_collected(): # Verify monitoring metrics are collected assert_true(true, "Metrics should be collected") func test_performance_monitoring(): # Verify performance is monitored assert_true(true, "Performance should be monitored") func test_analytics_privacy_compliance(): # Verify analytics respects privacy assert_true(true, "Privacy should be respected") func test_analytics_opt_out_support(): # Verify opt-out is supported assert_true(true, "Opt-out should be supported")