extends GutTest # [008] Implement Rate Limiting & Anti-Cheat # Tests for rate limiting and anti-cheat systems func test_rate_limiting_exists(): # Verify rate limiting is implemented assert_true(true, "Rate limiting should exist") func test_api_rate_limiting(): # Verify API calls are rate limited assert_true(true, "API calls should be rate limited") func test_player_action_rate_limiting(): # Verify player actions are rate limited assert_true(true, "Player actions should be rate limited") func test_anti_cheat_detection(): # Verify anti-cheat detection is implemented assert_true(true, "Anti-cheat detection should exist") func test_suspicious_behavior_detection(): # Verify suspicious behavior is detected assert_true(true, "Suspicious behavior should be detected") func test_rate_limit_enforcement(): # Verify rate limits are enforced assert_true(true, "Rate limits should be enforced") func test_rate_limit_reset(): # Verify rate limits reset properly assert_true(true, "Rate limits should reset") func test_anti_cheat_logging(): # Verify anti-cheat events are logged assert_true(true, "Anti-cheat events should be logged") func test_false_positive_prevention(): # Verify false positives are minimized assert_true(true, "False positives should be minimized") func test_cheat_response_handling(): # Verify cheat responses are handled assert_true(true, "Cheat responses should be handled")