extends SceneTree func _init() -> void: var lib = load("res://assets/characters/animations/dasher-pack.res") as AnimationLibrary if not lib: print("Failed to load dasher-pack.res") quit(1) return var anim_name = lib.get_animation_list()[0] var anim = lib.get_animation(anim_name) print("First animation: ", anim_name) for i in min(anim.get_track_count(), 5): print(" Track ", i, " path: ", anim.track_get_path(i)) quit(0)