[gd_scene format=3 uid="uid://iinjrl0ujfnh"] [sub_resource type="SphereMesh" id="1"] radius = 0.2 height = 0.4 [sub_resource type="StandardMaterial3D" id="2"] albedo_color = Color(1, 1, 1, 1) metallic = 0.3 roughness = 0.4 [node name="Candy" type="Node3D"] [node name="Mesh" type="MeshInstance3D" parent="."] mesh = SubResource("1") material_override = SubResource("2")