[gd_scene format=3 uid="uid://sb04b5pkw2g6"] [sub_resource type="BoxShape3D" id="BoxShape3D_wall"] size = Vector3(1.68, 1.5, 0.05) [node name="Wall3D" type="StaticBody3D" unique_id=992511920] collision_mask = 0 [node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1446599023] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35764623, 0) shape = SubResource("BoxShape3D_wall") debug_color = Color(0.94447005, 0.20628157, 0.3074098, 0.41960785)