[gd_resource type="ArrayMesh" format=4 uid="uid://brevl3ab0tdqe"] [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_txrgg"] load_path = "res://.godot/imported/tile_heart_holo.png-5c92e04305de5aaa054336f0ec160274.s3tc.ctex" [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ld565"] resource_name = "boost" transparency = 1 cull_mode = 2 albedo_color = Color(0.905882, 0.905882, 0.905882, 0.45098) albedo_texture = SubResource("CompressedTexture2D_txrgg") [sub_resource type="ArrayMesh" id="ArrayMesh_1sox1"] _surfaces = [{ "aabb": AABB(-0.282176, -0.000324821, -0.282176, 0.564351, 0.050792, 0.564351), "format": 34896613377, "index_count": 36, "index_data": PackedByteArray("AAABAAIAAAADAAEABAABAAMABQADAAAABQAEAAMAAgAFAAAABAAGAAEAAgABAAYABgAEAAUAAgAHAAUABgAFAAcAAgAGAAcA"), "name": "boost", "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 8, "vertex_data": PackedByteArray("AAAAAAAAAAD//wAA//8AAP//AAAAAAAAAAAAAP//AAAAAP////8AAAAA/v8AAAAA////////AAD///7/AAAAAA==") }] blend_shape_mode = 0 [resource] resource_name = "tile_tile_coin_002" _surfaces = [{ "aabb": AABB(-0.282176, -0.000324821, -0.282176, 0.564351, 0.050792, 0.564351), "attribute_data": PackedByteArray("zuS25MX6sfrF+rbkzuSx+szkQOSr9qfkzOSn5Kv2QOSw+yzlSvvl70r7LOWw++XvSvu0+rD7+u9K+/rvsPu0+pHeot5tIVwhkd5cIW0hot47+6/61PrQ6NT6r/o7+9Do"), "format": 34896613399, "index_count": 36, "index_data": PackedByteArray("AAABAAIAAAADAAEABAAFAAYABAAHAAUACAAJAAoACAALAAkADAANAA4ADAAPAA0AEAARABIAEAATABEAFAAVABYAFAAXABUA"), "material": SubResource("StandardMaterial3D_ld565"), "name": "tile_heart_holo", "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 24, "vertex_data": PackedByteArray("AAAAAAAA/z///wAA////P///AAAAAP8/AAAAAP///z///wAAAAD////////////////+/wAA/////wAA/////wAA//////+///8AAP///78AAAAA////v/////////+///8AAAAAAAAAAP7/AAAAAAAAAAAAAAAA///+/wAAAAD/////////vwAA/v8AAP+////+/wAA/78AAP//////vwAA/v8AAKoqAAAAAP//qioAAAAAAACqKgAA/////6oqAAD/fwAA/38AAP9/AAD/f/+//3//v/9//7//f/+//3///////////////////////7//v/+//7//v/+//7//v////3////9/////f////39U1VTVVNVU1VTVVNVU1VTV") }] blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_1sox1")