## [NEXT] ## [2.2.1] — 2026-05-01 - Updated daily login logic to support multiple reward types (star, gold, fragments). - Fixed leaderboard UI to dynamically update with player changes. - Added full backend Nakama support for daily login claiming and administration. - Refactored Admin Panel to include a bordered 30-day grid layout with January-December selection. ## [2.2.0] — 2026-04-30 - Redesigned Social Panel with a 3-tab layout (Search, Requests, Friends) to fix UI overlap issues. - Fixed an issue where offline friend requests were not being delivered properly. - Added persistent storage for Direct Messages, loading previous chat history when opening a DM. - Improved real-time Nakama socket listening to allow incoming DMs to be received instantly even when the chat tab is closed. - Fixed account state pollution where friend data leaked when switching users without restarting the client. - Corrected server-side RPCs for Nakama `send_friend_request` ensuring persistent push notifications. - Re-themed Social Panel DM UI to use dark brown fonts for high-contrast readability. ## [2.1.9] — 2026-04-29 - Added friend system with friend list, direct messaging, and lobby invitations - Improved Steam login support - Added Social Panel with Friends, Global Chat, and Direct Message tabs - Added ability to add/remove friends from lobby player slots - Added Invite Friends button to lobby - Added lobby invite notifications - Fixed account type display in profile panel ## [2.1.8] — 2026-04-24 - Optimized network synchronization with deterministic tile slots and granular board sync - Removed lag-sensitive server adjacency checks to fix "disappearing tiles" on high-latency connections - Fixed "No multiplayer peer assigned" crash during host disconnection and cleanup - Finalized AP system removal, transitioning to a fully real-time authoritative model - Restored bot mission completion logic - Stabilized Nakama socket cleanup during match-to-lobby transitions - Fixed Tekton not rotating toward spawning direction when throwing tiles - Fixed purple powerup tiles spawning on top of existing layer 1 tiles - Added animation delay to tile spawning to match Tekton throw animation timing - Implemented 1-tile perimeter buffer on all spawn areas to prevent edge spawning and stuck gaps - Tekton NPCs now spawn exclusively in corner zones; players spawn in middle zones - Fixed outline shader being lost when applying skin material overrides - Added Unstuck button to pause menu to teleport stuck players to a safe area ## [2.1.7] — 2026-04-24 - Upgraded Gacha interface with dynamic CSGO-style sequential reveal animations - Added an animation skip button for faster 10x multi-pulls - Fixed a bug where opening the Craft menu from Gacha would show an empty screen - Stabilized login flow by resetting connection states after failed auto-logins ## [2.1.6] — 2026-04-24 - Added Gacha system with Star and Gold banners (1x & 10x pulls) - Fragment Craft system — collect drops to craft exclusive skins - Fixed boot screen stuck on "Checking versions..."