adtpdn
f44a7ca239
Hardcode version.json and export_presets to v2.4.1
2026-06-29 10:39:31 +08:00
adtpdn
a8d380389b
chore: misc project updates and settings
2026-06-19 17:17:47 +08:00
adtpdn
15043b5655
feat: take_powerup VFX, rank fix, admin chat management
...
- Wire take_powerup AnimatedSprite3D on powerup pickup via add_powerup_from_item()
- Make take_powerup animation one-shot (loop: false)
- Fix rank Position label hidden at game start (visible = false, only shows when score > 0)
- Competition ranking for tied scores in main.gd
- Lobby Chat admin tab: system prefix, max messages, wipe, purge old, save config
- Chat Storage admin tab: list/browse/delete individual channel messages
- Backend RPCs: admin_get_chat_config, admin_set_chat_config, admin_purge_old_messages,
admin_list_channel_messages, admin_delete_channel_message
- Chat config applied on lobby join (max_messages, prefix injection)
2026-06-19 17:13:24 +08:00
adtpdn
4062f11c89
fix: create-release only needs Windows, fix missing oldpop_cloth_white_pant texture path
2026-06-18 16:43:02 +08:00
adtpdn
c5811d60fb
chore: bump version to 2.4.0 with changelog and version.json
2026-06-18 14:49:05 +08:00
adtpdn
78f071b728
feat: update vfx
2026-06-18 14:04:06 +08:00
adtpdn
5354d8b30f
freemode fishing tekton autoplay + static tekton throw fix
...
- Added tekton_fishing_autoplay.gd: plays both GLB animations simultaneously, looped
- Attached autoplay script to 3 fishing tekton instances in freemode.tscn
- Fixed static tekton throw: faces throw direction + plays throw animation
- Fixed AnimationPlayer path in tekton.gd for static turrets
- Fixed animation names (tekton_throw_tile -> ted_bones_001|Tekton Throwing Tiles|Anima_Layer)
- Fixed static_tekton_controller.gd idle resume
- Rebuilt animation-pack.res with new animations (holding_1, put_1, stun_1, etc.)
- Fixed GutBottomPanel.tscn broken UID
2026-06-15 18:15:39 +08:00
adtpdn
844ec194cb
Replace dasher-pack with unified animation-pack using original Blender bone names
2026-06-15 14:28:26 +08:00
adtpdn
9dd3c59edf
feat: update
2026-06-12 18:05:04 +08:00
adtpdn
8a2fb36a98
feat: update
2026-06-11 18:28:25 +08:00
Yogi Wiguna
2d857a490b
feat:add gauntlet arena 3D
2026-06-08 12:44:38 +08:00
adtpdn
decdb74ade
chore: release version 2.3.5 and refactor lobby
...
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md.
Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom.
Move Nakama config to environment variables in nakama_manager.gd.
Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text().
Remove Steam email auth fallback. Require auth ticket.
Make GachaManager.pull() async in gacha_panel.gd.
Remove dummy wallet seeding. Add store_type to IAP payload.
Validate IAP receipts server-side in economy.lua.
Register gacha module in main.lua.
Clean backend_service.gd stubs.
Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses.
Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
2026-05-22 12:08:11 +08:00
adtpdn
8430d1054e
feat: 2.3.2
2026-05-19 17:30:29 +08:00
adtpdn
7ca11c6534
feat: 2.3.1
2026-05-12 17:55:53 +08:00
adtpdn
13f3c3d591
feat: 2.3.1
2026-05-11 17:24:47 +08:00
adtpdn
21875cdf8a
feat: add dailylogin feature
2026-05-01 05:07:54 +08:00
adtpdn
8a2f865ad8
feat: update 2.1.9
2026-04-29 01:36:49 +08:00
adtpdn
1585b91509
feat: update
2026-04-28 01:22:38 +08:00
adtpdn
0de005cda5
feat: update changelog
2026-04-24 03:16:49 +08:00
adtpdn
5a08db38de
feat: fix gatcha, and login flow connection
2026-04-24 02:50:16 +08:00
adtpdn
18424b1009
feat : broken
2026-04-24 00:52:27 +08:00
adtpdn
3456c68354
Merge branch 'patch-release' of https://github.com/adtpdn/tekton-enet into patch-release
2026-04-24 00:49:42 +08:00
adtpdn
f4b35582aa
feat: implement login screen UI and update project version to 2.1.6
2026-04-24 00:49:22 +08:00
PatchBot
2263841b1a
[AUTO] Version bump & changelog update
2026-04-23 16:41:26 +00:00
adtpdn
53f151af1d
feat: prep the automation
2026-04-24 00:40:40 +08:00
adtpdn
7e4b707e84
feat: adding the skin_shader_generator, and gacha base barebone
2026-04-24 00:17:00 +08:00
adtpdn
16c82a48b8
feat: update skin
2026-04-22 21:30:22 +08:00
adtpdn
d028b06610
feat: edit url repo
2026-04-22 05:05:12 +08:00
adtpdn
5653af764f
feat: update
2026-04-22 05:01:23 +08:00
adtpdn
c8e5a45529
feat: patch system
2026-04-22 04:21:00 +08:00
adtpdn
f2e14f20f3
feat: skin update
2026-04-20 19:32:52 +08:00
adtpdn
f10d777c90
feat: overhaul UI main and profile
2026-04-15 16:26:49 +08:00
adtpdn
a592eb1de0
feat : mobile input controller
2026-04-13 18:15:49 +08:00
adtpdn
222621139e
feat: update player auth, fix bugs
2026-04-09 00:36:23 +08:00
adtpdn
e1a3ef8e85
feat: overhaul the nakama user management, leaderboard, prep for 2.1
2026-04-03 04:50:18 +08:00
adtpdn
362f8eda98
feat: Overhaul of the Game Over UI, custom texture integrations, and fixing visual artifacts.
2026-04-02 06:26:06 +08:00
Yogi Wiguna
1c4d3170ef
feat: implement MusicManager singleton and integrate background music into lobby scene
2026-03-31 21:51:45 +08:00
Yogi Wiguna
cc19c7852d
feat: implement settings menu, audio management system, and lobby UI framework
2026-03-31 21:36:26 +08:00
Yogi Wiguna
ad695292dc
Add stop_n_go arena models and textures
...
Add new 'stop_n_go' arena assets: Terrain.gltf and Terrain.bin, many PNG textures (with corresponding Godot .import metadata) for ground, props and shadows, and supporting compressed/import presets. Update scenes/arena/stop_n_go.scn to reference the new terrain and decorative assets so the arena can be used in the project.
2026-03-31 18:23:46 +08:00
Yogi Wiguna
5ea41806f1
feat: implement 3D arena support and dynamic environment management in main scene
2026-03-31 17:42:05 +08:00
Yogi Wiguna
1e6da89fff
feat: implement water shader and environment for free mode arena
2026-03-31 15:59:00 +08:00
Yogi Wiguna
3454710f2c
feat: implement player logic and add arena assets for free mode
2026-03-31 15:31:34 +08:00
Yogi Wiguna
f43dba73a2
feat: implement player character system with network synchronization and visual effects
2026-03-30 15:36:28 +08:00
Yogi Wiguna
f08b21006b
feat: initialize main scene, character portraits, and UI/lobby management systems
2026-03-30 15:28:38 +08:00
Yogi Wiguna
42e96a7ed9
feat: implement Stop N Go arena, animation system, and lobby manager features
2026-03-30 15:06:21 +08:00
Yogi Wiguna
52d9b4bffb
feat: implement PlayerboardManager for handling tile collection, power-up consumption, and grid synchronization.
2026-03-30 12:21:46 +08:00
Yogi Wiguna
37b84f2ab3
directional lighting change, color, intensity
2026-03-30 11:20:15 +08:00
Yogi Wiguna
18e0e8aafd
feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI.
2026-03-26 15:13:24 +08:00
Yogi Wiguna
ebc1c9868a
feat: Add initial player scene with character models and effects, implement core lobby UI and functionality, and introduce a 3D outline shader.
2026-03-26 12:12:08 +08:00
Yogi Wiguna
7b1f884e84
feat: Implement initial main game scene including game world, player UI, and touch controls, along with a new UI manager script and ranking graphic asset.
2026-03-26 11:45:16 +08:00