Commit Graph

29 Commits

Author SHA1 Message Date
Yogi Wiguna efdd8f4969 Add SFX 2026-03-17 17:38:30 +08:00
adtpdn 71d688ed63 feat: Implement core lobby system including UI, player management, and game mode settings. 2026-03-16 05:21:49 +08:00
Yogi Wiguna 412e7bdcdd feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI. 2026-03-12 12:06:32 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
Yogi Wiguna 0fb1397d11 feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers. 2026-03-06 16:01:12 +08:00
adtpdn a7442bb1a6 feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers. 2026-03-02 03:10:38 +08:00
adtpdn ef3d018040 feat: implement Tekton Doors game mode with arena setup, portal management, connection randomization, and game state timers. 2026-02-26 04:25:09 +08:00
Yogi Wiguna e31973dfab feat: Add initial player character, movement, network synchronization, bot AI, and game managers. 2026-02-24 16:54:45 +08:00
adtpdn a7a8106b7e attempt to make stop n go gamemode 2026-02-19 03:42:59 +08:00
Yogi Wiguna da858c12aa feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization. 2026-02-12 11:02:30 +08:00
Yogi Wiguna 20e9897481 feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager. 2026-02-09 11:35:45 +08:00
Yogi Wiguna 753757d273 feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets. 2026-02-02 18:01:42 +08:00
Yogi Wiguna 614d678b84 feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input. 2026-02-02 16:31:07 +08:00
Yogi Wiguna 66d34d0d29 feat: Establish initial game structure including lobby, UI, and core gameplay managers. 2026-02-02 15:01:30 +08:00
adtpdn d6c84dd30d update 2026-02-02 00:21:32 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn 6949e20a1f refactor 2026-01-28 02:29:43 +08:00
adtpdn d71f5d67e3 update scarcity 2026-01-27 03:43:51 +08:00
adtpdn 6aede0a382 feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization. 2026-01-07 05:41:38 +08:00
adtpdn 059f152374 update bot 2026-01-06 08:55:14 +08:00
adtpdn 7423e29443 update holiday 2026-01-01 05:21:25 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn e41ffcfb67 feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation. 2025-12-16 02:37:26 +08:00
adtpdn 96f5754f99 feat: Implement initial game structure with core logic, various managers, player scene, and project configuration. 2025-12-12 02:16:06 +08:00
adtpdn fe4c3eddb8 feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene. 2025-12-09 21:16:06 +08:00
adtpdn ac463185de Update 2025-12-08 21:56:36 +08:00
adtpdn 5000f3e269 Bugfix 2025-12-04 23:14:12 +08:00
adtpdn dce55c2fe6 Minor Update
- Refactor the Player.gd

- Attempt to fix joining the available room, via Room ID
2025-12-03 21:51:23 +08:00
adtpdn a97a8e68f6 player.gd refactor progress 2025-12-03 18:16:00 +08:00