Commit Graph

23 Commits

Author SHA1 Message Date
Yogi Wiguna dc719e4c52 feat: Implement the Stop 'n' Go game mode, including phase management, player missions, movement penalties, and associated player movement logic. 2026-02-23 10:17:06 +08:00
Yogi Wiguna 0e4d69f7b9 feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection. 2026-02-20 17:54:58 +08:00
Yogi Wiguna e90cbfe246 feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics. 2026-02-19 17:29:14 +08:00
adtpdn a7a8106b7e attempt to make stop n go gamemode 2026-02-19 03:42:59 +08:00
Yogi Wiguna 489e31fb39 feat: Add PlayerMovementManager to centralize player movement logic and implement a 'SUPER PUSH' attack mechanic. 2026-02-13 16:02:23 +08:00
Yogi Wiguna ad16f5942b feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers. 2026-02-13 13:14:37 +08:00
Yogi Wiguna 5275c4acd8 feat: Implement player input and movement managers for grid-based interaction and movement. 2026-02-12 12:11:38 +08:00
Yogi Wiguna 263af68596 feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics. 2026-02-06 13:59:18 +08:00
Yogi Wiguna e34a7467d0 feat: Add initial main game scene with grid and cameras, and implement player movement manager. 2026-02-05 17:48:47 +08:00
Yogi Wiguna e933773688 feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups. 2026-02-05 16:12:34 +08:00
Yogi Wiguna 757051aca8 feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles. 2026-02-03 17:04:35 +08:00
Yogi Wiguna 66d34d0d29 feat: Establish initial game structure including lobby, UI, and core gameplay managers. 2026-02-02 15:01:30 +08:00
adtpdn 9201c99d42 update 2026-02-02 08:34:04 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn d262bb8dc0 update feature & bugfix 2026-01-23 22:26:44 +08:00
adtpdn 89a3beb2b2 update logic for push 2026-01-23 08:38:45 +08:00
adtpdn 6948a4aed1 edit special power up 2026-01-09 22:41:00 +08:00
adtpdn 6aede0a382 feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization. 2026-01-07 05:41:38 +08:00
adtpdn 7423e29443 update holiday 2026-01-01 05:21:25 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn fe4c3eddb8 feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene. 2025-12-09 21:16:06 +08:00
adtpdn 8f672dfb49 feat: Add player movement manager, main scene, and backflip animation asset. 2025-12-09 17:46:43 +08:00
adtpdn a97a8e68f6 player.gd refactor progress 2025-12-03 18:16:00 +08:00