Commit Graph

11 Commits

Author SHA1 Message Date
Yogi Wiguna d9025128e0 Integrate Nakama managers and enhance powerup system
Added Nakama and related manager scripts to autoload in project.godot and updated input mappings. Improved powerup_manager.gd with new methods and aliases for compatibility and gameplay rewards. Refactored ui_manager.gd to better initialize UI elements and removed unused code. Added playerboard_is_empty to player.gd for board state checks. Minor formatting changes in Nakama C# utility files for consistency.
2026-01-29 15:45:06 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn d262bb8dc0 update feature & bugfix 2026-01-23 22:26:44 +08:00
adtpdn 6948a4aed1 edit special power up 2026-01-09 22:41:00 +08:00
adtpdn 7423e29443 update holiday 2026-01-01 05:21:25 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn 75eb398649 feat: Implement core game managers for power-ups, UI, goals, and player actions, and establish initial game scene and player. 2025-12-17 03:51:15 +08:00
adtpdn e41ffcfb67 feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation. 2025-12-16 02:37:26 +08:00
adtpdn 96f5754f99 feat: Implement initial game structure with core logic, various managers, player scene, and project configuration. 2025-12-12 02:16:06 +08:00
adtpdn 5000f3e269 Bugfix 2025-12-04 23:14:12 +08:00
adtpdn ead155afed Attempt to using Nakama as replacement of Low-Level ENet 2025-12-02 00:58:44 +08:00