adtpdn
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d71f5d67e3
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update scarcity
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2026-01-27 03:43:51 +08:00 |
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adtpdn
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6aede0a382
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feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization.
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2026-01-07 05:41:38 +08:00 |
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adtpdn
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059f152374
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update bot
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2026-01-06 08:55:14 +08:00 |
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adtpdn
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7423e29443
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update holiday
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2026-01-01 05:21:25 +08:00 |
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adtpdn
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c5e9d073fa
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feat: Implement core game managers, player movement logic, and initial UI scenes.
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2025-12-27 05:45:57 +08:00 |
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adtpdn
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e41ffcfb67
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feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation.
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2025-12-16 02:37:26 +08:00 |
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adtpdn
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96f5754f99
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feat: Implement initial game structure with core logic, various managers, player scene, and project configuration.
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2025-12-12 02:16:06 +08:00 |
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adtpdn
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fe4c3eddb8
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feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene.
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2025-12-09 21:16:06 +08:00 |
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adtpdn
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ac463185de
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Update
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2025-12-08 21:56:36 +08:00 |
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adtpdn
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5000f3e269
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Bugfix
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2025-12-04 23:14:12 +08:00 |
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adtpdn
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dce55c2fe6
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Minor Update
- Refactor the Player.gd
- Attempt to fix joining the available room, via Room ID
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2025-12-03 21:51:23 +08:00 |
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adtpdn
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a97a8e68f6
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player.gd refactor progress
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2025-12-03 18:16:00 +08:00 |
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