adtpdn
d40a242cbc
feat(gauntlet): shrink arena per phase 20x20 -> 18x18 -> 7x7; sticky cells block movement
CI / Export Linux (push) Failing after 4s
CI / Export Windows (push) Failing after 36s
CI / Export Android (push) Failing after 38s
Test Suite / Unit Tests (GUT) (push) Failing after 26s
Test Suite / Integration Tests (push) Failing after 29s
Test Suite / Code Style Check (push) Failing after 38s
CI / Create Release (push) Has been skipped
Test Suite / Security Scan (push) Failing after 51s
2026-07-02 18:11:14 +08:00
adtpdn
594a0ce84d
Fix gauntlet_manager indentation and scope
2026-07-01 11:28:07 +08:00
adtpdn
cc584c3251
fix: hardcode NPC zone coordinates to strictly prevent tiles spawning underneath candy cannon
2026-06-30 01:59:59 +08:00
adtpdn
3ca2ff3c0f
fix: empty out all gridmap layers under candy pump and use precise duration timer for projectile destruction (experimental branch)
2026-06-29 21:54:52 +08:00
adtpdn
5466f0bf36
fix: empty out all gridmap layers under candy pump and use precise duration timer for projectile destruction
Build and Release Patch PCK / build-and-deploy-patch (push) Failing after 2m22s
Automated Testing / test (push) Failing after 57s
2026-06-29 21:13:44 +08:00
adtpdn
a5595dbd6b
fix: empty 3x3 tiles below candy cannon and add outline shaders to cannon, projectiles, bubbles and vfx
2026-06-29 20:53:28 +08:00
adtpdn
dfd1918da6
Gauntlet cleanser stacking and UI fixes
2026-06-28 19:19:41 +08:00
adtpdn
8b9efa1165
Gauntlet UI fixes and cleanser improvements
2026-06-28 18:50:49 +08:00
adtpdn
798189d81b
feat: fix the spawn tiles
2026-06-26 13:56:59 +08:00
adtpdn
00f9d98f4b
refactor: enhance test framework with automated resource tracking and scripted error capture capabilities
2026-06-26 09:40:17 +08:00
adtpdn
9dd3c59edf
feat: update
2026-06-12 18:05:04 +08:00
adtpdn
8a2fb36a98
feat: update
2026-06-11 18:28:25 +08:00
adtpdn
8520f9db3c
feat: rollback fix
2026-06-10 10:48:20 +08:00
adtpdn
5653473c12
feat: the rebuild gamemode of "Gauntlet"
2026-06-10 02:12:25 +08:00
adtpdn
f2f90f98e2
feat: implement Candy Cannon mechanics, CI/CD pipelines, and version 2.3.7 updates
2026-05-25 18:17:00 +08:00
adtpdn
7380161743
feat: add Candy Cannon Survival game mode with collectible tiles
...
Version bump to 2.3.6. New game mode features 20×20 arena with central cannon obstacle, three escalating phases (Open Arena, Route Pressure, Survival), and collectible tiles (Hearts, Diamonds, Stars, Coins) with pattern-matching missions. Players dodge candy volleys while completing collection goals.
Updated export paths and version strings across all platforms (Windows, Android, Web, Linux).
2026-05-24 06:56:57 +08:00