Commit Graph

19 Commits

Author SHA1 Message Date
adtpdn 00f9d98f4b refactor: enhance test framework with automated resource tracking and scripted error capture capabilities 2026-06-26 09:40:17 +08:00
adtpdn 5354d8b30f freemode fishing tekton autoplay + static tekton throw fix
- Added tekton_fishing_autoplay.gd: plays both GLB animations simultaneously, looped
- Attached autoplay script to 3 fishing tekton instances in freemode.tscn
- Fixed static tekton throw: faces throw direction + plays throw animation
- Fixed AnimationPlayer path in tekton.gd for static turrets
- Fixed animation names (tekton_throw_tile -> ted_bones_001|Tekton Throwing Tiles|Anima_Layer)
- Fixed static_tekton_controller.gd idle resume
- Rebuilt animation-pack.res with new animations (holding_1, put_1, stun_1, etc.)
- Fixed GutBottomPanel.tscn broken UID
2026-06-15 18:15:39 +08:00
Yogi Wiguna 2d857a490b feat:add gauntlet arena 3D 2026-06-08 12:44:38 +08:00
adtpdn 0a878c5205 update local arena of gauntlet 2026-06-08 12:19:34 +08:00
Yogi Wiguna ad695292dc Add stop_n_go arena models and textures
Add new 'stop_n_go' arena assets: Terrain.gltf and Terrain.bin, many PNG textures (with corresponding Godot .import metadata) for ground, props and shadows, and supporting compressed/import presets. Update scenes/arena/stop_n_go.scn to reference the new terrain and decorative assets so the arena can be used in the project.
2026-03-31 18:23:46 +08:00
Yogi Wiguna 5ea41806f1 feat: implement 3D arena support and dynamic environment management in main scene 2026-03-31 17:42:05 +08:00
Yogi Wiguna 1e6da89fff feat: implement water shader and environment for free mode arena 2026-03-31 15:59:00 +08:00
Yogi Wiguna 3454710f2c feat: implement player logic and add arena assets for free mode 2026-03-31 15:31:34 +08:00
Yogi Wiguna 42e96a7ed9 feat: implement Stop N Go arena, animation system, and lobby manager features 2026-03-30 15:06:21 +08:00
Yogi Wiguna 37b84f2ab3 directional lighting change, color, intensity 2026-03-30 11:20:15 +08:00
Yogi Wiguna 18e0e8aafd feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI. 2026-03-26 15:13:24 +08:00
Yogi Wiguna d20dca4b25 feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls. 2026-03-25 10:50:32 +08:00
Yogi Wiguna 9867ddc262 feat: Implement core player character logic with networked movement, actions, state management, and character selection. 2026-03-23 17:33:08 +08:00
Yogi Wiguna bad2364fff update arena 2026-03-23 14:55:15 +08:00
Yogi Wiguna 855b05b017 feat: Add player character scene, Nakama multiplayer manager, and a new arena scene. 2026-03-16 11:59:11 +08:00
Yogi Wiguna a7361f4a2b feat: Introduce 'Stop N Go' arena with new grass assets and a comprehensive player movement manager script. 2026-03-13 14:44:35 +08:00
Yogi Wiguna 6e43cb5337 feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup. 2026-03-13 14:37:13 +08:00
Yogi Wiguna 898f867cee feat: add Stop n Go game mode with new arena, assets, and manager script. 2026-03-13 12:23:47 +08:00
Yogi Wiguna 84ae27c96a feat: implement new 'Stop N Go' arena scene and manager. 2026-03-13 11:44:54 +08:00