Commit Graph

10 Commits

Author SHA1 Message Date
adtpdn a7442bb1a6 feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers. 2026-03-02 03:10:38 +08:00
Yogi Wiguna a29f1639f2 feat: add powerup inventory UI for managing player powerups and a mobile touch controls manager with a virtual joystick and configurable action buttons. 2026-02-26 11:56:16 +08:00
Yogi Wiguna c57b045bef feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI. 2026-02-26 11:29:58 +08:00
Yogi Wiguna 4990ce3c89 feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction. 2026-02-25 12:09:14 +08:00
Yogi Wiguna fe494b50ef feat: Implement core game scene with UI, managers, and a default mesh library. 2026-02-05 12:58:58 +08:00
Yogi Wiguna 34867feb86 feat: Add powerup inventory UI and mobile touch controls including a virtual joystick and action buttons. 2026-02-04 16:08:38 +08:00
Yogi Wiguna 757051aca8 feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles. 2026-02-03 17:04:35 +08:00
Yogi Wiguna 02d13d9ff5 feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar. 2026-02-03 14:48:41 +08:00
Yogi Wiguna 753757d273 feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets. 2026-02-02 18:01:42 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00