Commit Graph

25 Commits

Author SHA1 Message Date
adtpdn a7442bb1a6 feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers. 2026-03-02 03:10:38 +08:00
Yogi Wiguna c57b045bef feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI. 2026-02-26 11:29:58 +08:00
Yogi Wiguna 4990ce3c89 feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction. 2026-02-25 12:09:14 +08:00
Yogi Wiguna e31973dfab feat: Add initial player character, movement, network synchronization, bot AI, and game managers. 2026-02-24 16:54:45 +08:00
adtpdn a7a8106b7e attempt to make stop n go gamemode 2026-02-19 03:42:59 +08:00
Yogi Wiguna 6472e47edf feat: Introduce special tile power-up system, managing inventory, levels, cooldowns, and targeted effects like area freeze and block floor. 2026-02-13 13:26:22 +08:00
Yogi Wiguna 0ee5051ebd feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement. 2026-02-13 10:40:13 +08:00
adtpdn 5ec559c4c9 update 2026-02-12 06:53:26 +08:00
Yogi Wiguna a4bd5e3c0b feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns. 2026-02-05 17:16:15 +08:00
Yogi Wiguna e933773688 feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups. 2026-02-05 16:12:34 +08:00
Yogi Wiguna e2675d782a feat: Add PlayerActionManager for handling player actions and highlights, and SpecialTilesManager for managing special tile effects and powerups. 2026-02-05 11:06:18 +08:00
Yogi Wiguna 18128288d2 feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities. 2026-02-05 10:30:27 +08:00
Yogi Wiguna 4b39a4cfcb Fix Power Up Inventory
feat: Add player input handling for movement, actions, and skill targeting, and implement special tile effect management.
2026-02-04 14:53:03 +08:00
Yogi Wiguna 77b8542896 feat: Add player action and input managers to handle player actions, movement, targeting, and visual feedback. 2026-02-04 14:25:21 +08:00
Yogi Wiguna 757051aca8 feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles. 2026-02-03 17:04:35 +08:00
Yogi Wiguna 02d13d9ff5 feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar. 2026-02-03 14:48:41 +08:00
Yogi Wiguna e8fc3f86c5 feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets. 2026-02-03 10:16:03 +08:00
Yogi Wiguna 753757d273 feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets. 2026-02-02 18:01:42 +08:00
adtpdn 9201c99d42 update 2026-02-02 08:34:04 +08:00
adtpdn d6c84dd30d update 2026-02-02 00:21:32 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn 6948a4aed1 edit special power up 2026-01-09 22:41:00 +08:00
adtpdn 059f152374 update bot 2026-01-06 08:55:14 +08:00
adtpdn c5e9d073fa feat: Implement core game managers, player movement logic, and initial UI scenes. 2025-12-27 05:45:57 +08:00
adtpdn fe4c3eddb8 feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene. 2025-12-09 21:16:06 +08:00