Yogi Wiguna
|
93eda69ad6
|
feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI.
|
2026-03-12 10:35:26 +08:00 |
|
Yogi Wiguna
|
10b47ccdec
|
feat: Implement initial main game scene with gridmap, environment, and touch control UI elements.
|
2026-03-10 13:07:42 +08:00 |
|
Yogi Wiguna
|
e1e928389c
|
feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings.
|
2026-03-10 12:52:53 +08:00 |
|
Yogi Wiguna
|
da7192ac07
|
feat: Introduce player movement manager with push mechanics, multiplayer synchronization, and new touch controls and powerup inventory UI.
|
2026-03-10 11:05:14 +08:00 |
|
adtpdn
|
edd5051106
|
update
|
2026-03-06 04:06:15 +08:00 |
|
Yogi Wiguna
|
fb6d9df5db
|
feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics.
|
2026-03-05 14:29:34 +08:00 |
|
Yogi Wiguna
|
cd7881bc3f
|
feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers.
|
2026-03-04 17:40:10 +08:00 |
|
adtpdn
|
a7442bb1a6
|
feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
|
2026-03-02 03:10:38 +08:00 |
|
Yogi Wiguna
|
8e0aa322de
|
feat: Implement core player entity with multiplayer state synchronization, character selection, movement, and manager-based input.
|
2026-02-26 16:55:36 +08:00 |
|
Yogi Wiguna
|
a29f1639f2
|
feat: add powerup inventory UI for managing player powerups and a mobile touch controls manager with a virtual joystick and configurable action buttons.
|
2026-02-26 11:56:16 +08:00 |
|
Yogi Wiguna
|
129ff8818a
|
feat: Implement initial main scene with player input management and touch controls, including new graphics assets.
|
2026-02-26 11:48:40 +08:00 |
|
Yogi Wiguna
|
4990ce3c89
|
feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction.
|
2026-02-25 12:09:14 +08:00 |
|
Yogi Wiguna
|
0e4d69f7b9
|
feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection.
|
2026-02-20 17:54:58 +08:00 |
|
Yogi Wiguna
|
597e6d0a56
|
feat: Initialize main game scene and add player input and touch control managers.
|
2026-02-05 11:57:04 +08:00 |
|
Yogi Wiguna
|
18128288d2
|
feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities.
|
2026-02-05 10:30:27 +08:00 |
|
Yogi Wiguna
|
4ccf789421
|
feat: Add TouchControlsManager for mobile virtual joystick and action buttons with settings persistence.
|
2026-02-04 16:16:47 +08:00 |
|
Yogi Wiguna
|
34867feb86
|
feat: Add powerup inventory UI and mobile touch controls including a virtual joystick and action buttons.
|
2026-02-04 16:08:38 +08:00 |
|
Yogi Wiguna
|
614d678b84
|
feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input.
|
2026-02-02 16:31:07 +08:00 |
|
Yogi Wiguna
|
66d34d0d29
|
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
|
2026-02-02 15:01:30 +08:00 |
|
adtpdn
|
bee9c30f0e
|
bugfix, desync, and add UI function
|
2026-01-14 00:20:20 +08:00 |
|
adtpdn
|
c5e9d073fa
|
feat: Implement core game managers, player movement logic, and initial UI scenes.
|
2025-12-27 05:45:57 +08:00 |
|