adtpdn
884ce60cf1
update BG, tile
2026-03-10 23:13:24 +08:00
Yogi Wiguna
10b47ccdec
feat: Implement initial main game scene with gridmap, environment, and touch control UI elements.
2026-03-10 13:07:42 +08:00
adtpdn
edd5051106
update
2026-03-06 04:06:15 +08:00
Yogi Wiguna
14331c222e
feat: create main game scene with gridmap, environment, and UI controls.
2026-03-05 17:56:54 +08:00
Yogi Wiguna
cd7881bc3f
feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers.
2026-03-04 17:40:10 +08:00
Yogi Wiguna
8b33ed3f56
feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
...
Tekton Armageddon V.0.8
2026-03-03 15:38:09 +08:00
adtpdn
09d08093e2
feat: Implement the main game scene, initializing core managers, a new message bar system, and a pre-game countdown.
2026-03-03 05:01:59 +08:00
Yogi Wiguna
129ff8818a
feat: Implement initial main scene with player input management and touch controls, including new graphics assets.
2026-02-26 11:48:40 +08:00
Yogi Wiguna
c57b045bef
feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI.
2026-02-26 11:29:58 +08:00
Yogi Wiguna
d2b616549f
feat: add Stop N Go game mode manager with phase transitions, HUD, traffic light visuals, and dynamic arena generation.
2026-02-23 17:33:39 +08:00
Yogi Wiguna
446e142a29
feat: Add initial main scene with grid map, UI, touch controls, and core game logic scripts.
2026-02-18 11:50:10 +08:00
Yogi Wiguna
0ee5051ebd
feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement.
2026-02-13 10:40:13 +08:00
Yogi Wiguna
d2ae5ada0e
feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script.
2026-02-11 16:52:27 +08:00
Yogi Wiguna
382899d3e1
feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script.
2026-02-11 13:24:24 +08:00
Yogi Wiguna
2c1f6746d4
feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls.
2026-02-10 11:26:28 +08:00
Yogi Wiguna
20e9897481
feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager.
2026-02-09 11:35:45 +08:00
Yogi Wiguna
1048d7e0ca
feat: Initialize project with main scene, gridmap, core assets, and VS Code settings.
2026-02-09 09:46:27 +08:00
adtpdn
94efea7d38
update fonts and some gui
2026-02-08 18:21:01 +08:00
Yogi Wiguna
263af68596
feat: Implement player movement manager with grid-based movement, rotation, and advanced 'SUPER PUSH' mechanics.
2026-02-06 13:59:18 +08:00
Yogi Wiguna
b3c044e1e9
feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration.
2026-02-06 12:30:20 +08:00
Yogi Wiguna
e34a7467d0
feat: Add initial main game scene with grid and cameras, and implement player movement manager.
2026-02-05 17:48:47 +08:00
Yogi Wiguna
a4bd5e3c0b
feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.
2026-02-05 17:16:15 +08:00
Yogi Wiguna
e933773688
feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups.
2026-02-05 16:12:34 +08:00
Yogi Wiguna
fe494b50ef
feat: Implement core game scene with UI, managers, and a default mesh library.
2026-02-05 12:58:58 +08:00
Yogi Wiguna
84ca4eb997
feat: Add core game scene with manager initialization, a dynamic message bar, scarcity-based tile respawn, and a new star tile asset.
2026-02-05 12:23:20 +08:00
Yogi Wiguna
597e6d0a56
feat: Initialize main game scene and add player input and touch control managers.
2026-02-05 11:57:04 +08:00
Yogi Wiguna
18128288d2
feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities.
2026-02-05 10:30:27 +08:00
Yogi Wiguna
757051aca8
feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
2026-02-03 17:04:35 +08:00
Yogi Wiguna
02d13d9ff5
feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
2026-02-03 14:48:41 +08:00
Yogi Wiguna
e8fc3f86c5
feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.
2026-02-03 10:16:03 +08:00
Yogi Wiguna
614d678b84
feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input.
2026-02-02 16:31:07 +08:00
Yogi Wiguna
66d34d0d29
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
adtpdn
e66ba7542c
update
2026-01-29 03:04:24 +08:00
adtpdn
d71f5d67e3
update scarcity
2026-01-27 03:43:51 +08:00
adtpdn
5a97f7959e
update
2026-01-15 09:07:56 +08:00
adtpdn
bee9c30f0e
bugfix, desync, and add UI function
2026-01-14 00:20:20 +08:00
adtpdn
6948a4aed1
edit special power up
2026-01-09 22:41:00 +08:00
adtpdn
c5e9d073fa
feat: Implement core game managers, player movement logic, and initial UI scenes.
2025-12-27 05:45:57 +08:00
adtpdn
6870016ba6
feat: Implement core game scenes, player character with AI behavior, and various game managers.
2025-12-27 05:45:36 +08:00
adtpdn
b0d45d4569
feat: Implement a new lobby system with configurable match duration, game over screen, and core game state management.
2025-12-20 01:10:49 +08:00
adtpdn
75eb398649
feat: Implement core game managers for power-ups, UI, goals, and player actions, and establish initial game scene and player.
2025-12-17 03:51:15 +08:00
adtpdn
e41ffcfb67
feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation.
2025-12-16 02:37:26 +08:00
adtpdn
a04be19af5
update
2025-12-10 23:11:59 +08:00
adtpdn
7db63a2707
Merge branch 'EOS' of https://github.com/adtpdn/tekton-enet into EOS
2025-12-09 20:57:36 +08:00
adtpdn
59ff22f5ac
feat: Add initial lobby and main scenes, along with various tile meshes and holographic textures.
2025-12-09 20:57:33 +08:00
adtpdn
8f672dfb49
feat: Add player movement manager, main scene, and backflip animation asset.
2025-12-09 17:46:43 +08:00
adtpdn
438c0c0d6e
feat: Add initial lobby and main scenes with Nakama and lobby management scripts.
2025-12-06 02:27:08 +08:00
adtpdn
a97a8e68f6
player.gd refactor progress
2025-12-03 18:16:00 +08:00
adtpdn
b27b612989
Update input actions and UI layout
...
Added new input actions for movement and actions in project.godot. Adjusted UI element positions, visibility, and sizing in main.tscn. Added a temporary scene file and updated player.gd.
2025-11-04 11:33:54 +08:00
adtpdn
cd22925449
Refactor item grabbing logic and remove TileGrabber
...
Moved item grabbing and auto-arrange logic from the separate TileGrabber node into the player.gd script, consolidating server/client authority checks and RPC handling for multiplayer. Removed obsolete tile_grabber.gd and its UID file. Updated main.tscn to clean up unused UI nodes and adjust visibility settings for player boards.
2025-11-04 10:43:34 +08:00