Yogi Wiguna
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7ca63fea00
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feat: Implement the core Stop 'n' Go game mechanic, including its manager, main scene, and associated animation assets.
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2026-03-24 17:50:22 +08:00 |
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Yogi Wiguna
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75a636c97c
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feat: Implement core game scene logic in main.gd and introduce goals_cycle_manager.gd for managing game goals and cycles.
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2026-03-23 17:45:16 +08:00 |
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Yogi Wiguna
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d0e90fd2aa
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feat: Add initial core game scene, player script, and static Tekton manager.
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2026-03-23 10:22:55 +08:00 |
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Yogi Wiguna
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7bc3ba2a99
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feat: Add main game scene script with manager initialization, UI setup, multiplayer logic, and game mode specific configurations.
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2026-03-17 18:04:29 +08:00 |
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Yogi Wiguna
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6eb6dfa20d
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feat: Implement comprehensive lobby system with main menu, room management, and loading screen.
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2026-03-17 12:02:20 +08:00 |
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Yogi Wiguna
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b877f94e34
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feat: Add a loading screen, a lobby scene, and a new main game script, along with a custom font.
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2026-03-17 11:11:00 +08:00 |
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Yogi Wiguna
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eb018903aa
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feat: implement initial lobby scene with main menu, server browser, and networking options.
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2026-03-16 16:19:30 +08:00 |
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adtpdn
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71d688ed63
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feat: Implement core lobby system including UI, player management, and game mode settings.
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2026-03-16 05:21:49 +08:00 |
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Yogi Wiguna
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f4307a8405
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feat: Implement the core game scene, initializing various managers, multiplayer setup, and dynamic arena elements.
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2026-03-13 17:01:56 +08:00 |
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Yogi Wiguna
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6e43cb5337
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feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup.
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2026-03-13 14:37:13 +08:00 |
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Yogi Wiguna
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898f867cee
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feat: add Stop n Go game mode with new arena, assets, and manager script.
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2026-03-13 12:23:47 +08:00 |
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Yogi Wiguna
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84ae27c96a
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feat: implement new 'Stop N Go' arena scene and manager.
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2026-03-13 11:44:54 +08:00 |
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Yogi Wiguna
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877a238a82
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feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements.
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2026-03-13 10:32:25 +08:00 |
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adtpdn
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74a81425c5
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feat: implement core lobby management system with Nakama integration, player state, and game settings.
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2026-03-13 03:46:04 +08:00 |
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Yogi Wiguna
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3853962e4a
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feat: Implement initial main game scene with gridmap, player, and core managers.
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2026-03-12 12:30:29 +08:00 |
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Yogi Wiguna
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412e7bdcdd
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feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI.
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2026-03-12 12:06:32 +08:00 |
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Yogi Wiguna
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650d241a72
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feat: Add core player input, movement, and special ability management systems with new UI components.
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2026-03-11 17:40:45 +08:00 |
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adtpdn
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884ce60cf1
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update BG, tile
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2026-03-10 23:13:24 +08:00 |
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Yogi Wiguna
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10b47ccdec
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feat: Implement initial main game scene with gridmap, environment, and touch control UI elements.
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2026-03-10 13:07:42 +08:00 |
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Yogi Wiguna
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e1e928389c
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feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings.
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2026-03-10 12:52:53 +08:00 |
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Yogi Wiguna
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0fb1397d11
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feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers.
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2026-03-06 16:01:12 +08:00 |
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Yogi Wiguna
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5c4764b082
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feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning.
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2026-03-05 16:41:35 +08:00 |
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Yogi Wiguna
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fb6d9df5db
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feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics.
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2026-03-05 14:29:34 +08:00 |
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adtpdn
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ebfa8f99a7
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feat: Implement the main game scene with new player functionality, Stop n Go and Portal Mode managers, a dynamic message bar, and pre-game countdown logic.
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2026-03-05 02:07:14 +08:00 |
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Yogi Wiguna
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cd7881bc3f
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feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers.
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2026-03-04 17:40:10 +08:00 |
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Yogi Wiguna
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8b33ed3f56
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feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
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2026-03-03 15:38:09 +08:00 |
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adtpdn
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09d08093e2
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feat: Implement the main game scene, initializing core managers, a new message bar system, and a pre-game countdown.
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2026-03-03 05:01:59 +08:00 |
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Yogi Wiguna
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c16a0043bc
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feat: Introduce a new modular bot AI system for decision-making, movement, and actions.
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2026-03-02 15:32:50 +08:00 |
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Yogi Wiguna
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78634d6421
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feat: Implement a new portal door game mode with arena partitioning, dynamic connections, and multiplayer synchronization.
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2026-03-02 14:48:59 +08:00 |
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Yogi Wiguna
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1425dff93e
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feat: Implement PortalDoor functionality and integrate PortalModeManager for the Tekton Doors game mode.
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2026-03-02 12:17:36 +08:00 |
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Yogi Wiguna
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145a1a53dc
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feat: Add PortalModeManager and integrate it for the Tekton Doors game mode.
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2026-02-26 17:42:47 +08:00 |
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Yogi Wiguna
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3a902aa3d7
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feat: Implement Portal Doors game mode with arena setup, dynamic portal connections, and timed events.
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2026-02-26 13:03:22 +08:00 |
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Yogi Wiguna
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3cd67c02ab
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feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements.
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2026-02-26 10:40:55 +08:00 |
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adtpdn
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ef3d018040
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feat: implement Tekton Doors game mode with arena setup, portal management, connection randomization, and game state timers.
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2026-02-26 04:25:09 +08:00 |
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Yogi Wiguna
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6d41f9dbc6
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feat: Implement Tekton Doors game mode with portal mechanics, add an in-game message bar, and introduce a pre-game countdown.
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2026-02-25 16:58:59 +08:00 |
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Yogi Wiguna
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a157c1efc4
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feat: implement main game scene with manager initialization, UI setup, multiplayer integration, and core gameplay features like the message bar and pre-game countdown.
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2026-02-25 12:32:46 +08:00 |
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Yogi Wiguna
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4990ce3c89
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feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction.
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2026-02-25 12:09:14 +08:00 |
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Yogi Wiguna
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040e6e53ce
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feat: implement obstacle manager for randomized static wall spawning, integrate into main scene, and add stop-n-go manager.
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2026-02-25 10:54:55 +08:00 |
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Yogi Wiguna
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aa6d6dcec2
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feat: Initialize core game scene, managers, UI, multiplayer spawning, message bar, and pre-game countdown.
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2026-02-24 11:35:45 +08:00 |
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Yogi Wiguna
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0e44737278
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feat: introduce Stop N Go game mode with phase management, dynamic arena setup, and goal tracking.
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2026-02-24 11:02:14 +08:00 |
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Yogi Wiguna
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3a5e6ad703
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feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers.
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2026-02-23 15:57:41 +08:00 |
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Yogi Wiguna
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92fd76f4b8
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feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets.
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2026-02-23 12:31:42 +08:00 |
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Yogi Wiguna
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f72f641332
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feat: implement main game scene logic including manager initialization, UI setup, in-game message bar, and global timer.
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2026-02-23 10:28:29 +08:00 |
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Yogi Wiguna
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0e4d69f7b9
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feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection.
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2026-02-20 17:54:58 +08:00 |
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Yogi Wiguna
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e90cbfe246
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feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics.
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2026-02-19 17:29:14 +08:00 |
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adtpdn
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a7a8106b7e
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attempt to make stop n go gamemode
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2026-02-19 03:42:59 +08:00 |
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Yogi Wiguna
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324599c385
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feat: implement main game scene logic, including manager initialization, UI setup, networking, and message bar functionality.
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2026-02-18 12:13:19 +08:00 |
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Yogi Wiguna
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446e142a29
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feat: Add initial main scene with grid map, UI, touch controls, and core game logic scripts.
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2026-02-18 11:50:10 +08:00 |
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Yogi Wiguna
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98f107893d
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feat: Introduce static Tekton stands with a new manager for strategic, non-adjacent placement and synchronized randomized shapes.
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2026-02-13 13:51:51 +08:00 |
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Yogi Wiguna
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ad16f5942b
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feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers.
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2026-02-13 13:14:37 +08:00 |
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