adtpdn
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71d688ed63
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feat: Implement core lobby system including UI, player management, and game mode settings.
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2026-03-16 05:21:49 +08:00 |
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Yogi Wiguna
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f4307a8405
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feat: Implement the core game scene, initializing various managers, multiplayer setup, and dynamic arena elements.
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2026-03-13 17:01:56 +08:00 |
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Yogi Wiguna
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6e43cb5337
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feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup.
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2026-03-13 14:37:13 +08:00 |
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Yogi Wiguna
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898f867cee
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feat: add Stop n Go game mode with new arena, assets, and manager script.
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2026-03-13 12:23:47 +08:00 |
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Yogi Wiguna
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84ae27c96a
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feat: implement new 'Stop N Go' arena scene and manager.
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2026-03-13 11:44:54 +08:00 |
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Yogi Wiguna
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877a238a82
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feat: Introduce the Stop N Go game mode, including its manager script, arena assets, and associated HUD elements.
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2026-03-13 10:32:25 +08:00 |
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adtpdn
|
74a81425c5
|
feat: implement core lobby management system with Nakama integration, player state, and game settings.
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2026-03-13 03:46:04 +08:00 |
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Yogi Wiguna
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3853962e4a
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feat: Implement initial main game scene with gridmap, player, and core managers.
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2026-03-12 12:30:29 +08:00 |
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Yogi Wiguna
|
412e7bdcdd
|
feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI.
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2026-03-12 12:06:32 +08:00 |
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Yogi Wiguna
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650d241a72
|
feat: Add core player input, movement, and special ability management systems with new UI components.
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2026-03-11 17:40:45 +08:00 |
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adtpdn
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884ce60cf1
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update BG, tile
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2026-03-10 23:13:24 +08:00 |
|
Yogi Wiguna
|
10b47ccdec
|
feat: Implement initial main game scene with gridmap, environment, and touch control UI elements.
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2026-03-10 13:07:42 +08:00 |
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Yogi Wiguna
|
e1e928389c
|
feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings.
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2026-03-10 12:52:53 +08:00 |
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Yogi Wiguna
|
0fb1397d11
|
feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers.
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2026-03-06 16:01:12 +08:00 |
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Yogi Wiguna
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5c4764b082
|
feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning.
|
2026-03-05 16:41:35 +08:00 |
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Yogi Wiguna
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fb6d9df5db
|
feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics.
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2026-03-05 14:29:34 +08:00 |
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adtpdn
|
ebfa8f99a7
|
feat: Implement the main game scene with new player functionality, Stop n Go and Portal Mode managers, a dynamic message bar, and pre-game countdown logic.
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2026-03-05 02:07:14 +08:00 |
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Yogi Wiguna
|
cd7881bc3f
|
feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers.
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2026-03-04 17:40:10 +08:00 |
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Yogi Wiguna
|
8b33ed3f56
|
feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
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2026-03-03 15:38:09 +08:00 |
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adtpdn
|
09d08093e2
|
feat: Implement the main game scene, initializing core managers, a new message bar system, and a pre-game countdown.
|
2026-03-03 05:01:59 +08:00 |
|
Yogi Wiguna
|
c16a0043bc
|
feat: Introduce a new modular bot AI system for decision-making, movement, and actions.
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2026-03-02 15:32:50 +08:00 |
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Yogi Wiguna
|
78634d6421
|
feat: Implement a new portal door game mode with arena partitioning, dynamic connections, and multiplayer synchronization.
|
2026-03-02 14:48:59 +08:00 |
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Yogi Wiguna
|
1425dff93e
|
feat: Implement PortalDoor functionality and integrate PortalModeManager for the Tekton Doors game mode.
|
2026-03-02 12:17:36 +08:00 |
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Yogi Wiguna
|
145a1a53dc
|
feat: Add PortalModeManager and integrate it for the Tekton Doors game mode.
|
2026-02-26 17:42:47 +08:00 |
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Yogi Wiguna
|
3a902aa3d7
|
feat: Implement Portal Doors game mode with arena setup, dynamic portal connections, and timed events.
|
2026-02-26 13:03:22 +08:00 |
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Yogi Wiguna
|
3cd67c02ab
|
feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements.
|
2026-02-26 10:40:55 +08:00 |
|
adtpdn
|
ef3d018040
|
feat: implement Tekton Doors game mode with arena setup, portal management, connection randomization, and game state timers.
|
2026-02-26 04:25:09 +08:00 |
|
Yogi Wiguna
|
6d41f9dbc6
|
feat: Implement Tekton Doors game mode with portal mechanics, add an in-game message bar, and introduce a pre-game countdown.
|
2026-02-25 16:58:59 +08:00 |
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Yogi Wiguna
|
a157c1efc4
|
feat: implement main game scene with manager initialization, UI setup, multiplayer integration, and core gameplay features like the message bar and pre-game countdown.
|
2026-02-25 12:32:46 +08:00 |
|
Yogi Wiguna
|
4990ce3c89
|
feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction.
|
2026-02-25 12:09:14 +08:00 |
|
Yogi Wiguna
|
040e6e53ce
|
feat: implement obstacle manager for randomized static wall spawning, integrate into main scene, and add stop-n-go manager.
|
2026-02-25 10:54:55 +08:00 |
|
Yogi Wiguna
|
aa6d6dcec2
|
feat: Initialize core game scene, managers, UI, multiplayer spawning, message bar, and pre-game countdown.
|
2026-02-24 11:35:45 +08:00 |
|
Yogi Wiguna
|
0e44737278
|
feat: introduce Stop N Go game mode with phase management, dynamic arena setup, and goal tracking.
|
2026-02-24 11:02:14 +08:00 |
|
Yogi Wiguna
|
3a5e6ad703
|
feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers.
|
2026-02-23 15:57:41 +08:00 |
|
Yogi Wiguna
|
92fd76f4b8
|
feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets.
|
2026-02-23 12:31:42 +08:00 |
|
Yogi Wiguna
|
f72f641332
|
feat: implement main game scene logic including manager initialization, UI setup, in-game message bar, and global timer.
|
2026-02-23 10:28:29 +08:00 |
|
Yogi Wiguna
|
0e4d69f7b9
|
feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection.
|
2026-02-20 17:54:58 +08:00 |
|
Yogi Wiguna
|
e90cbfe246
|
feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics.
|
2026-02-19 17:29:14 +08:00 |
|
adtpdn
|
a7a8106b7e
|
attempt to make stop n go gamemode
|
2026-02-19 03:42:59 +08:00 |
|
Yogi Wiguna
|
324599c385
|
feat: implement main game scene logic, including manager initialization, UI setup, networking, and message bar functionality.
|
2026-02-18 12:13:19 +08:00 |
|
Yogi Wiguna
|
446e142a29
|
feat: Add initial main scene with grid map, UI, touch controls, and core game logic scripts.
|
2026-02-18 11:50:10 +08:00 |
|
Yogi Wiguna
|
98f107893d
|
feat: Introduce static Tekton stands with a new manager for strategic, non-adjacent placement and synchronized randomized shapes.
|
2026-02-13 13:51:51 +08:00 |
|
Yogi Wiguna
|
ad16f5942b
|
feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers.
|
2026-02-13 13:14:37 +08:00 |
|
Yogi Wiguna
|
0ee5051ebd
|
feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement.
|
2026-02-13 10:40:13 +08:00 |
|
Yogi Wiguna
|
450ad2ce1f
|
feat: add Tekton entity with movement, carry/throw mechanics, and a static controller for item throwing.
|
2026-02-12 17:38:01 +08:00 |
|
Yogi Wiguna
|
cdf3f0bb1d
|
feat: Initialize the main game scene with core managers, UI, networking, and a new message bar system.
|
2026-02-12 16:49:37 +08:00 |
|
Yogi Wiguna
|
8837349896
|
feat: Implement the main game scene with core logic, UI, and network integration.
|
2026-02-12 15:17:35 +08:00 |
|
Yogi Wiguna
|
a05e3123b4
|
feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager.
|
2026-02-12 14:56:57 +08:00 |
|
Yogi Wiguna
|
c37b317eb5
|
feat: Implement the main game scene, core logic, UI, and manager setup for Tekton Dash.
|
2026-02-11 17:55:07 +08:00 |
|
Yogi Wiguna
|
382899d3e1
|
feat: Introduce tekton_walking 3D model, implement a CameraContextManager for dynamic camera positioning, and add a ScreenShakeManager script.
|
2026-02-11 13:24:24 +08:00 |
|