adtpdn
19e7f619ab
feat(gauntlet): replace Cleanser with Ghost powerup sticky bypass (v2.4.2)
...
- Remove entire Cleanser system (signal, vars, HUD, input, RPCs, bot AI)
- Ghost (Invisible Mode) now bypasses sticky tiles in Gauntlet
- Grant Ghost powerup every 2 missions instead of Cleanser charges
- Ghost tiles spawn naturally on Gauntlet arena (15% chance)
- Bots use Ghost powerup when boxed in by sticky tiles
- Players pushed into sticky while Ghost are not slowed
- Remove use_cleanser input action from project.godot
- Remove CleanserHBox UI from gauntlet_hud.tscn
- Bump version to 2.4.2
2026-07-03 14:55:03 +08:00
adtpdn
f0ba6c2b54
feat: half update
2026-06-26 18:31:17 +08:00
adtpdn
b76dd2e737
feat: fix some bug
2026-04-24 22:56:11 +08:00
adtpdn
f2e14f20f3
feat: skin update
2026-04-20 19:32:52 +08:00
Yogi Wiguna
4b7a64a119
feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
2026-03-11 09:56:10 +08:00
Yogi Wiguna
5c4764b082
feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning.
2026-03-05 16:41:35 +08:00
Yogi Wiguna
aa26e9f2a4
feat: Introduce PlayerMovementManager to centralize grid-based player and bot movement, including multiplayer synchronization and push interactions.
2026-03-05 15:32:45 +08:00
Yogi Wiguna
c16a0043bc
feat: Introduce a new modular bot AI system for decision-making, movement, and actions.
2026-03-02 15:32:50 +08:00
adtpdn
a7442bb1a6
feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
2026-03-02 03:10:38 +08:00
Yogi Wiguna
3cd67c02ab
feat: Implement Stop N Go game mode with phase management, mission objectives, and visual HUD elements.
2026-02-26 10:40:55 +08:00
Yogi Wiguna
e31973dfab
feat: Add initial player character, movement, network synchronization, bot AI, and game managers.
2026-02-24 16:54:45 +08:00
Yogi Wiguna
aa6d6dcec2
feat: Initialize core game scene, managers, UI, multiplayer spawning, message bar, and pre-game countdown.
2026-02-24 11:35:45 +08:00
Yogi Wiguna
0e4d69f7b9
feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection.
2026-02-20 17:54:58 +08:00
Yogi Wiguna
ad16f5942b
feat: Add EnhancedGridMap for dynamic grid generation, pathfinding, and network synchronization, and introduce core game scripts for Tekton entities and managers.
2026-02-13 13:14:37 +08:00
Yogi Wiguna
66d34d0d29
feat: Establish initial game structure including lobby, UI, and core gameplay managers.
2026-02-02 15:01:30 +08:00
adtpdn
d6c84dd30d
update
2026-02-02 00:21:32 +08:00
adtpdn
6949e20a1f
refactor
2026-01-28 02:29:43 +08:00
adtpdn
d262bb8dc0
update feature & bugfix
2026-01-23 22:26:44 +08:00
adtpdn
89a3beb2b2
update logic for push
2026-01-23 08:38:45 +08:00
adtpdn
bee9c30f0e
bugfix, desync, and add UI function
2026-01-14 00:20:20 +08:00
adtpdn
6aede0a382
feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization.
2026-01-07 05:41:38 +08:00
adtpdn
059f152374
update bot
2026-01-06 08:55:14 +08:00
adtpdn
cbbe95e108
overhaul bot
2026-01-03 03:40:20 +08:00