adtpdn
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5653473c12
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feat: the rebuild gamemode of "Gauntlet"
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2026-06-10 02:12:25 +08:00 |
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adtpdn
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01661a56ba
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feat: update chat
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2026-04-15 07:31:49 +08:00 |
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adtpdn
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3a50d2d324
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feat: update some visual and fixing the bug
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2026-03-27 01:52:45 +08:00 |
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Yogi Wiguna
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21dcaf72f8
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feat: Implement core player character logic including movement, state management, and network synchronization, and add a new special tiles manager.
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2026-03-25 16:47:48 +08:00 |
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Yogi Wiguna
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5acf40c122
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feat: Introduce PlayerActionManager for action point and grid highlighting, SpecialTilesManager for special tile effects, and a tile_freeze mesh resource.
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2026-03-25 15:53:55 +08:00 |
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Yogi Wiguna
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5a6f704569
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feat: Implement PlayerActionManager for player actions and grid highlighting, SpecialTilesManager for special tile effects, and add freeze/hover tile meshes.
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2026-03-25 15:47:06 +08:00 |
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Yogi Wiguna
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0616d3a20a
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feat: Introduce Stop N Go game mode with new managers for phases, missions, and special tiles.
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2026-03-25 15:21:13 +08:00 |
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adtpdn
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878e331b6e
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feat: Implement new Stop 'n' Go game mode with dedicated manager, player logic, and control scripts.
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2026-03-23 20:42:55 +08:00 |
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adtpdn
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05d9617f84
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feat: Add new visual effects, player and lobby scenes, and a special tiles manager.
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2026-03-17 18:04:57 +08:00 |
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Yogi Wiguna
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efdd8f4969
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Add SFX
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2026-03-17 17:38:30 +08:00 |
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Yogi Wiguna
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64dc1de15a
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feat: introduce special power-up manager with inventory and associated UI
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2026-03-16 14:45:31 +08:00 |
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Yogi Wiguna
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ab3ca7661f
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feat: implement special tiles manager for power-ups, including inventory, levels, cooldowns, and effect activation.
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2026-03-16 14:40:28 +08:00 |
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Yogi Wiguna
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200e198428
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feat: Introduce Tekton roaming NPC with grid movement, player interaction, tile spawning, and visual effects.
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2026-03-13 10:07:17 +08:00 |
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Yogi Wiguna
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3853962e4a
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feat: Implement initial main game scene with gridmap, player, and core managers.
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2026-03-12 12:30:29 +08:00 |
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Yogi Wiguna
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412e7bdcdd
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feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI.
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2026-03-12 12:06:32 +08:00 |
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Yogi Wiguna
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93eda69ad6
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feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI.
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2026-03-12 10:35:26 +08:00 |
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Yogi Wiguna
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650d241a72
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feat: Add core player input, movement, and special ability management systems with new UI components.
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2026-03-11 17:40:45 +08:00 |
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Yogi Wiguna
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18c3dbecd6
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feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory.
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2026-03-11 15:29:07 +08:00 |
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Yogi Wiguna
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4b7a64a119
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feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
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2026-03-11 09:56:10 +08:00 |
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Yogi Wiguna
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aaf246d873
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feat: Introduce core game systems for special tile effects, power-up management, player movement, and initial UI screens.
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2026-03-09 17:49:50 +08:00 |
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Yogi Wiguna
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5c4764b082
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feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning.
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2026-03-05 16:41:35 +08:00 |
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Yogi Wiguna
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fb6d9df5db
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feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics.
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2026-03-05 14:29:34 +08:00 |
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Yogi Wiguna
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cd7881bc3f
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feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers.
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2026-03-04 17:40:10 +08:00 |
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Yogi Wiguna
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8f03cc15c5
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feat: introduce core player logic with manager integration and power-up inventory UI.
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2026-03-04 15:56:03 +08:00 |
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Yogi Wiguna
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a78acd12b8
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feat: Add core manager scripts for camera context, player input, special tiles, and a powerup inventory UI.
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2026-03-04 13:27:22 +08:00 |
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Yogi Wiguna
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8b33ed3f56
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feat: Implement the core "Tekton Doors" game mode including arena setup, portal management, special tiles, and mission tracking HUD.
Tekton Armageddon V.0.8
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2026-03-03 15:38:09 +08:00 |
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adtpdn
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a7442bb1a6
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feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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2026-03-02 03:10:38 +08:00 |
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Yogi Wiguna
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c57b045bef
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feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI.
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2026-02-26 11:29:58 +08:00 |
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Yogi Wiguna
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4990ce3c89
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feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction.
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2026-02-25 12:09:14 +08:00 |
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Yogi Wiguna
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e31973dfab
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feat: Add initial player character, movement, network synchronization, bot AI, and game managers.
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2026-02-24 16:54:45 +08:00 |
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adtpdn
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a7a8106b7e
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attempt to make stop n go gamemode
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2026-02-19 03:42:59 +08:00 |
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Yogi Wiguna
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6472e47edf
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feat: Introduce special tile power-up system, managing inventory, levels, cooldowns, and targeted effects like area freeze and block floor.
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2026-02-13 13:26:22 +08:00 |
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Yogi Wiguna
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0ee5051ebd
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feat: Introduce EnhancedGridMap addon for advanced grid management and procedural generation, and StaticTektonManager for tekton spawning and placement.
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2026-02-13 10:40:13 +08:00 |
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adtpdn
|
5ec559c4c9
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update
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2026-02-12 06:53:26 +08:00 |
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Yogi Wiguna
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a4bd5e3c0b
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feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.
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2026-02-05 17:16:15 +08:00 |
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Yogi Wiguna
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e933773688
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feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups.
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2026-02-05 16:12:34 +08:00 |
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Yogi Wiguna
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e2675d782a
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feat: Add PlayerActionManager for handling player actions and highlights, and SpecialTilesManager for managing special tile effects and powerups.
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2026-02-05 11:06:18 +08:00 |
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Yogi Wiguna
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18128288d2
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feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities.
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2026-02-05 10:30:27 +08:00 |
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Yogi Wiguna
|
4b39a4cfcb
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Fix Power Up Inventory
feat: Add player input handling for movement, actions, and skill targeting, and implement special tile effect management.
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2026-02-04 14:53:03 +08:00 |
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Yogi Wiguna
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77b8542896
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feat: Add player action and input managers to handle player actions, movement, targeting, and visual feedback.
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2026-02-04 14:25:21 +08:00 |
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Yogi Wiguna
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757051aca8
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feat: Implement powerup inventory UI and manager, introducing ghost and area freeze special tiles.
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2026-02-03 17:04:35 +08:00 |
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Yogi Wiguna
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02d13d9ff5
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feat: Add main game scene with core logic, manager initialization, UI setup, and an in-game message bar.
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2026-02-03 14:48:41 +08:00 |
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Yogi Wiguna
|
e8fc3f86c5
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feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.
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2026-02-03 10:16:03 +08:00 |
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Yogi Wiguna
|
753757d273
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feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets.
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2026-02-02 18:01:42 +08:00 |
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adtpdn
|
9201c99d42
|
update
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2026-02-02 08:34:04 +08:00 |
|
adtpdn
|
d6c84dd30d
|
update
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2026-02-02 00:21:32 +08:00 |
|
adtpdn
|
e66ba7542c
|
update
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2026-01-29 03:04:24 +08:00 |
|
adtpdn
|
6948a4aed1
|
edit special power up
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2026-01-09 22:41:00 +08:00 |
|
adtpdn
|
059f152374
|
update bot
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2026-01-06 08:55:14 +08:00 |
|
adtpdn
|
c5e9d073fa
|
feat: Implement core game managers, player movement logic, and initial UI scenes.
|
2025-12-27 05:45:57 +08:00 |
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